gnu: cataclysm-dda: Improve package style.

* gnu/packages/games.scm (cataclysm-dda)[arguments]: Use G-expressions.
[native-inputs]: Remove labels. Re-order alphabetically.
This commit is contained in:
Nicolas Goaziou 2023-03-09 13:26:28 +01:00
parent f7682c2475
commit ad64874753
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@ -954,43 +954,40 @@ (define-public cataclysm-dda
(file-name (git-file-name name version))))
(build-system gnu-build-system)
(arguments
'(#:make-flags
(list (string-append "PREFIX=" (assoc-ref %outputs "out"))
"USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
"LOCALIZE=1" "LANGUAGES=all")
#:phases
(modify-phases %standard-phases
(delete 'configure)
;; Apparently we can't do make on both tiles and a console version at
;; the same time anymore, so we have to either "make clean" between
;; builds or do some other hackery. See:
;; https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
(add-after 'install 'make-clean-pre-tiles
(lambda* (#:key make-flags outputs #:allow-other-keys)
;; Change prefix directory and enable tile graphics and sound.
(invoke "make" "clean")))
(add-after 'make-clean-pre-tiles 'build-tiles
(lambda* (#:key make-flags outputs #:allow-other-keys)
;; Change prefix directory and enable tile graphics and sound.
(apply invoke "make" "TILES=1" "SOUND=1"
(string-append "PREFIX="
(assoc-ref outputs "tiles"))
(cdr make-flags))))
(add-after 'build-tiles 'install-tiles
(lambda* (#:key make-flags outputs #:allow-other-keys)
(apply invoke "make" "install" "TILES=1" "SOUND=1"
(string-append "PREFIX="
(assoc-ref outputs "tiles"))
(cdr make-flags)))))
;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
;; input in order to support tests.
#:tests? #f))
(list
#:make-flags
#~(list (string-append "PREFIX=" #$output)
"USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
"LOCALIZE=1" "LANGUAGES=all")
#:phases
#~(modify-phases %standard-phases
(delete 'configure)
;; Apparently we can't do make on both tiles and a console version at
;; the same time anymore, so we have to either "make clean" between
;; builds or do some other hackery. See:
;; https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
(add-after 'install 'make-clean-pre-tiles
(lambda* (#:key make-flags outputs #:allow-other-keys)
;; Change prefix directory and enable tile graphics and sound.
(invoke "make" "clean")))
(add-after 'make-clean-pre-tiles 'build-tiles
(lambda* (#:key make-flags outputs #:allow-other-keys)
;; Change prefix directory and enable tile graphics and sound.
(apply invoke "make" "TILES=1" "SOUND=1"
(string-append "PREFIX=" #$output:tiles)
(cdr make-flags))))
(add-after 'build-tiles 'install-tiles
(lambda* (#:key make-flags outputs #:allow-other-keys)
(apply invoke "make" "install" "TILES=1" "SOUND=1"
(string-append "PREFIX=" #$output:tiles)
(cdr make-flags)))))
;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
;; input in order to support tests.
#:tests? #f))
(outputs '("out"
"tiles")) ;for tile graphics and sound support
(native-inputs
`(("gettext" ,gettext-minimal)
("pkg-config" ,pkg-config)
("astyle" ,astyle)))
(list astyle gettext-minimal pkg-config))
(inputs
(list freetype
libogg