gnu: Add emacs-gdscript-mode.

* gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable.

Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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Vinicius Monego 2020-09-07 17:22:17 -03:00 committed by Nicolas Goaziou
parent cce5e1260a
commit a8095cd52a
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@ -3209,6 +3209,29 @@ (define-public emacs-minitest
This package also includes relevant snippets for yasnippet.")
(license license:expat))))
(define-public emacs-gdscript-mode
(package
(name "emacs-gdscript-mode")
(version "1.2.0")
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/godotengine/emacs-gdscript-mode")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(base32 "02by4bvdayldbjlz6jkp36m5rgcy2h5bwhqx2cj7wma6xf6cw3lf"))))
(build-system emacs-build-system)
(home-page "https://github.com/godotengine/emacs-gdscript-mode")
(synopsis "GDScript support and syntax highlighting in Emacs")
(description
"This package adds support for the GDScript programming language from the
Godot game engine in Emacs. It features all the essentials, e.g., syntax
highlighting, code folding, indentation, automatic pairing, auto-completion,
and code formatting.")
(license license:gpl3+)))
(define-public emacs-el-mock
(package
(name "emacs-el-mock")