gnu: Add emacs-gdscript-mode.
* gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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@ -3209,6 +3209,29 @@ (define-public emacs-minitest
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This package also includes relevant snippets for yasnippet.")
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(license license:expat))))
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(define-public emacs-gdscript-mode
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(package
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(name "emacs-gdscript-mode")
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(version "1.2.0")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/godotengine/emacs-gdscript-mode")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "02by4bvdayldbjlz6jkp36m5rgcy2h5bwhqx2cj7wma6xf6cw3lf"))))
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(build-system emacs-build-system)
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(home-page "https://github.com/godotengine/emacs-gdscript-mode")
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(synopsis "GDScript support and syntax highlighting in Emacs")
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(description
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"This package adds support for the GDScript programming language from the
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Godot game engine in Emacs. It features all the essentials, e.g., syntax
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highlighting, code folding, indentation, automatic pairing, auto-completion,
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and code formatting.")
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(license license:gpl3+)))
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(define-public emacs-el-mock
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(package
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(name "emacs-el-mock")
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