From 7da5db8e45850a798258db092e0028b9ca52e351 Mon Sep 17 00:00:00 2001 From: Tobias Geerinckx-Rice Date: Tue, 27 Feb 2018 02:01:44 +0100 Subject: [PATCH] gnu: godot: Update to 3.0.1. * gnu/packages/game-development.scm (godot): Update to 3.0.1. [arguments]: End phases with #t and remove redundant MKDIR-P. --- gnu/packages/game-development.scm | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 5deb5a3d91..3025a68ec1 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -8,7 +8,7 @@ ;;; Copyright © 2016, 2017 Kei Kebreau ;;; Copyright © 2016 Ricardo Wurmus ;;; Copyright © 2016, 2017 Julian Graham -;;; Copyright © 2017 Tobias Geerinckx-Rice +;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis ;;; Copyright © 2017 Peter Mikkelsen ;;; Copyright © 2017 Arun Isaac @@ -1064,7 +1064,7 @@ (define-public openmw (define-public godot (package (name "godot") - (version "3.0") + (version "3.0.1") (source (origin (method url-fetch) (uri @@ -1073,7 +1073,7 @@ (define-public godot (file-name (string-append name "-" version)) (sha256 (base32 - "1jhp269n1a7c663v2555444icbjwzscj4r8cq4rrrap7r7dr4hyc")))) + "0k8c12nzhl98i9il9s3awbwdamkrwxk0s47jr7n8a3z93rpszd2p")))) (build-system scons-build-system) (arguments `(#:scons ,scons-python2 @@ -1116,16 +1116,16 @@ (define-public godot (if (file-exists? "godot.x11.tools.64") (rename-file "godot.x11.tools.64" "godot") (rename-file "godot.x11.tools.32" "godot")) - (install-file "godot" bin))))) + (install-file "godot" bin)) + #t))) (add-after 'install 'install-godot-desktop (lambda* (#:key outputs #:allow-other-keys) (let* ((out (assoc-ref outputs "out")) (desktop (string-append out "/share/applications")) (icon-dir (string-append out "/share/pixmaps"))) - (mkdir-p desktop) - (mkdir-p icon-dir) (rename-file "icon.png" "godot.png") (install-file "godot.png" icon-dir) + (mkdir-p desktop) (with-output-to-file (string-append desktop "/godot.desktop") (lambda _