gnu: python-pygame: Use G-Expressions and new-style inputs.

* gnu/packages/game-development.scm (python-pygame)[arguments]: Convert
to list of G-Expressions.
[inputs]: Drop labels.

Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
This commit is contained in:
Adam Faiz 2022-12-18 23:54:22 +08:00 committed by Liliana Marie Prikler
parent 211524df84
commit 6dba52892b
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@ -1203,46 +1203,47 @@ (define-public python-pygame
"0g6j79naab7583kymf1bgxc5l5c9h5laq887rmvh8vw8iyifrl6n"))))
(build-system python-build-system)
(arguments
`(#:tests? #f ; tests require pygame to be installed first
#:phases
(modify-phases %standard-phases
(add-after 'unpack 'fix-build-config
(lambda _
(substitute* "buildconfig/config_unix.py"
(("origincdirs = \\[.*\\]")
"origincdirs = os.environ['C_INCLUDE_PATH'].split(\":\")")
(("ORIGLIBDIRS") "LIBRARY_PATH")
(("incdirs = \\[\\]") "incdirs = origincdirs")
(("libdirs = \\[\\]") "libdirs = origlibdirs"))))
(add-after 'unpack 'fix-sdl2-headers
(lambda _
(substitute* "buildconfig/config_unix.py"
(("SDL_ttf.h") "SDL2/SDL_ttf.h")
(("SDL_image.h") "SDL2/SDL_image.h")
(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
(substitute* "src_c/imageext.c"
(("SDL_image.h") "SDL2/SDL_image.h"))
(substitute* "src_c/font.h"
(("SDL_ttf.h") "SDL2/SDL_ttf.h"))
(substitute* "src_c/mixer.h"
(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
(substitute* "src_c/_sdl2/mixer.c"
(("SDL_mixer.h") "SDL2/SDL_mixer.h")))))))
(list
#:tests? #f ; tests require pygame to be installed first
#:phases
#~(modify-phases %standard-phases
(add-after 'unpack 'fix-build-config
(lambda _
(substitute* "buildconfig/config_unix.py"
(("origincdirs = \\[.*\\]")
"origincdirs = os.environ['C_INCLUDE_PATH'].split(\":\")")
(("ORIGLIBDIRS") "LIBRARY_PATH")
(("incdirs = \\[\\]") "incdirs = origincdirs")
(("libdirs = \\[\\]") "libdirs = origlibdirs"))))
(add-after 'unpack 'fix-sdl2-headers
(lambda _
(substitute* "buildconfig/config_unix.py"
(("SDL_ttf.h") "SDL2/SDL_ttf.h")
(("SDL_image.h") "SDL2/SDL_image.h")
(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
(substitute* "src_c/imageext.c"
(("SDL_image.h") "SDL2/SDL_image.h"))
(substitute* "src_c/font.h"
(("SDL_ttf.h") "SDL2/SDL_ttf.h"))
(substitute* "src_c/mixer.h"
(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
(substitute* "src_c/_sdl2/mixer.c"
(("SDL_mixer.h") "SDL2/SDL_mixer.h")))))))
(native-inputs
(list pkg-config))
(inputs
`(("freetype" ,freetype)
("sdl2" ,sdl2)
("sdl2-image" ,sdl2-image)
("sdl2-mixer" ,sdl2-mixer)
("sdl2-ttf" ,sdl2-ttf)
("sdl2-gfx" ,sdl2-gfx)
("libjpeg" ,libjpeg-turbo)
("libpng" ,libpng)
("libX11" ,libx11)
("libsmpeg" ,libsmpeg)
("portmidi" ,portmidi)
("v4l-utils" ,v4l-utils)))
(list freetype
sdl2
sdl2-image
sdl2-mixer
sdl2-ttf
sdl2-gfx
libjpeg-turbo
libpng
libx11
libsmpeg
portmidi
v4l-utils))
(home-page "https://www.pygame.org")
(synopsis "SDL wrapper for Python")
(description "Pygame is a set of Python modules designed for writing games.