gnu: python-pygame: Use G-Expressions and new-style inputs.
* gnu/packages/game-development.scm (python-pygame)[arguments]: Convert to list of G-Expressions. [inputs]: Drop labels. Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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@ -1203,46 +1203,47 @@ (define-public python-pygame
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"0g6j79naab7583kymf1bgxc5l5c9h5laq887rmvh8vw8iyifrl6n"))))
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(build-system python-build-system)
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(arguments
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`(#:tests? #f ; tests require pygame to be installed first
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'fix-build-config
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(lambda _
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(substitute* "buildconfig/config_unix.py"
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(("origincdirs = \\[.*\\]")
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"origincdirs = os.environ['C_INCLUDE_PATH'].split(\":\")")
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(("ORIGLIBDIRS") "LIBRARY_PATH")
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(("incdirs = \\[\\]") "incdirs = origincdirs")
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(("libdirs = \\[\\]") "libdirs = origlibdirs"))))
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(add-after 'unpack 'fix-sdl2-headers
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(lambda _
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(substitute* "buildconfig/config_unix.py"
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(("SDL_ttf.h") "SDL2/SDL_ttf.h")
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(("SDL_image.h") "SDL2/SDL_image.h")
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(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
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(substitute* "src_c/imageext.c"
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(("SDL_image.h") "SDL2/SDL_image.h"))
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(substitute* "src_c/font.h"
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(("SDL_ttf.h") "SDL2/SDL_ttf.h"))
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(substitute* "src_c/mixer.h"
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(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
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(substitute* "src_c/_sdl2/mixer.c"
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(("SDL_mixer.h") "SDL2/SDL_mixer.h")))))))
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(list
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#:tests? #f ; tests require pygame to be installed first
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#:phases
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#~(modify-phases %standard-phases
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(add-after 'unpack 'fix-build-config
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(lambda _
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(substitute* "buildconfig/config_unix.py"
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(("origincdirs = \\[.*\\]")
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"origincdirs = os.environ['C_INCLUDE_PATH'].split(\":\")")
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(("ORIGLIBDIRS") "LIBRARY_PATH")
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(("incdirs = \\[\\]") "incdirs = origincdirs")
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(("libdirs = \\[\\]") "libdirs = origlibdirs"))))
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(add-after 'unpack 'fix-sdl2-headers
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(lambda _
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(substitute* "buildconfig/config_unix.py"
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(("SDL_ttf.h") "SDL2/SDL_ttf.h")
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(("SDL_image.h") "SDL2/SDL_image.h")
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(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
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(substitute* "src_c/imageext.c"
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(("SDL_image.h") "SDL2/SDL_image.h"))
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(substitute* "src_c/font.h"
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(("SDL_ttf.h") "SDL2/SDL_ttf.h"))
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(substitute* "src_c/mixer.h"
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(("SDL_mixer.h") "SDL2/SDL_mixer.h"))
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(substitute* "src_c/_sdl2/mixer.c"
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(("SDL_mixer.h") "SDL2/SDL_mixer.h")))))))
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(native-inputs
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(list pkg-config))
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(inputs
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`(("freetype" ,freetype)
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("sdl2" ,sdl2)
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("sdl2-image" ,sdl2-image)
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("sdl2-mixer" ,sdl2-mixer)
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("sdl2-ttf" ,sdl2-ttf)
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("sdl2-gfx" ,sdl2-gfx)
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("libjpeg" ,libjpeg-turbo)
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("libpng" ,libpng)
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("libX11" ,libx11)
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("libsmpeg" ,libsmpeg)
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("portmidi" ,portmidi)
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("v4l-utils" ,v4l-utils)))
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(list freetype
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sdl2
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sdl2-image
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sdl2-mixer
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sdl2-ttf
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sdl2-gfx
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libjpeg-turbo
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libpng
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libx11
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libsmpeg
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portmidi
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v4l-utils))
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(home-page "https://www.pygame.org")
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(synopsis "SDL wrapper for Python")
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(description "Pygame is a set of Python modules designed for writing games.
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