diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index dfa55b136f..d84b3fb24a 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1586,10 +1586,6 @@ (define-public godot (arguments `(#:scons ,scons-python2 #:scons-flags (list "platform=x11" "target=release_debug" - ,@(if (string-prefix? "aarch64" (or (%current-target-system) - (%current-system))) - `("CCFLAGS=-DNO_THREADS") - '()) ;; Avoid using many of the bundled libs. ;; Note: These options can be found in the SConstruct file. "builtin_bullet=no"