gnu: Move libgme to audio.scm.

* gnu/packages/music.scm (libgme): Move from here...
* gnu/packages/audio.scm (libgme): ... to here.

Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
This commit is contained in:
Leo Prikler 2021-03-26 19:16:29 +01:00 committed by Maxim Cournoyer
parent 7ba5ce9447
commit 50ca41ad70
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GPG key ID: 1260E46482E63562
2 changed files with 44 additions and 44 deletions

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@ -302,6 +302,50 @@ (define-public tinyalsa
(home-page "https://github.com/tinyalsa/tinyalsa")
(license (license:non-copyleft "file:///NOTICE"))))
(define-public libgme
(package
(name "libgme")
(version "0.6.3")
(source (origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/mpyne/game-music-emu/"
"downloads/game-music-emu-" version
".tar.xz"))
(sha256
(base32
"07857vdkak306d9s5g6fhmjyxk7vijzjhkmqb15s7ihfxx9lx8xb"))))
(build-system cmake-build-system)
(arguments
'(#:tests? #f)) ; no check target
(home-page "https://bitbucket.org/mpyne/game-music-emu")
(synopsis "Video game music file playback library")
(description
"Game-music-emu is a collection of video game music file emulators that
support the following formats and systems:
@table @code
@item AY
ZX Spectrum/Asmtrad CPC
@item GBS
Nintendo Game Boy
@item GYM
Sega Genesis/Mega Drive
@item HES
NEC TurboGrafx-16/PC Engine
@item KSS
MSX Home Computer/other Z80 systems (doesn't support FM sound)
@item NSF/NSFE
Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
@item SAP
Atari systems using POKEY sound chip
@item SPC
Super Nintendo/Super Famicom
@item VGM/VGZ
Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro
@end table")
(license (list license:lgpl2.1+
;; demo and player directories are under the Expat license
license:expat))))
(define-public libopenmpt
(package
(name "libopenmpt")

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@ -1320,50 +1320,6 @@ (define-public gtklick
interface. It is implemented as a frontend to @code{klick}.")
(license license:gpl2+)))
(define-public libgme
(package
(name "libgme")
(version "0.6.3")
(source (origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/mpyne/game-music-emu/"
"downloads/game-music-emu-" version
".tar.xz"))
(sha256
(base32
"07857vdkak306d9s5g6fhmjyxk7vijzjhkmqb15s7ihfxx9lx8xb"))))
(build-system cmake-build-system)
(arguments
'(#:tests? #f)) ; no check target
(home-page "https://bitbucket.org/mpyne/game-music-emu")
(synopsis "Video game music file playback library")
(description
"Game-music-emu is a collection of video game music file emulators that
support the following formats and systems:
@table @code
@item AY
ZX Spectrum/Asmtrad CPC
@item GBS
Nintendo Game Boy
@item GYM
Sega Genesis/Mega Drive
@item HES
NEC TurboGrafx-16/PC Engine
@item KSS
MSX Home Computer/other Z80 systems (doesn't support FM sound)
@item NSF/NSFE
Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
@item SAP
Atari systems using POKEY sound chip
@item SPC
Super Nintendo/Super Famicom
@item VGM/VGZ
Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro
@end table")
(license (list license:lgpl2.1+
;; demo and player directories are under the Expat license
license:expat))))
(define-public lingot
(package
(name "lingot")