gnu: godot: Use system brotli.

* gnu/packages/game-development.scm (godot)[source]: Do not preserve brotli.
[arguments]<#:scons-flags>: Add “builtin_brotli=no”.
[inputs]: Add brotli.

Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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TakeV 2023-07-27 21:26:37 -07:00 committed by Liliana Marie Prikler
parent ea17bc5b20
commit 4739e6844c
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@ -2017,10 +2017,6 @@ (define-public godot
"assimp"
"astcenc"
"basis_universal"
;; TODO: Can unbundle once
;; <https://github.com/godotengine/godot/pull/79101>
;; is merged
"brotli"
;; Godot needs ca-certificates.crt, but that is
;; not available in build environment
"certs"
@ -2067,6 +2063,7 @@ (define-public godot
"use_volk=no"
;; Avoid using many of the bundled libs.
;; Note: These options can be found in the SConstruct file.
"builtin_brotli=no"
"builtin_embree=no"
"builtin_enet=no"
"builtin_freetype=no"
@ -2193,6 +2190,7 @@ (define-public godot
(list pkg-config))
(inputs
(list alsa-lib
brotli
dbus
embree
enet