gnu: godot: Update to 3.2.

* gnu/packages/game-development.scm (godot): Update to 3.2.
[source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and
add new ones.
[arguments](scons-flags): Disable the builtin wslay.
[inputs]: Add wslay.

Signed-off-by: Leo Famulari <leo@famulari.name>
This commit is contained in:
Timotej Lazar 2020-02-01 14:00:38 +01:00 committed by Leo Famulari
parent cda9824585
commit 451e1075f0
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@ -90,6 +90,7 @@ (define-module (gnu packages game-development)
#:use-module (gnu packages texinfo)
#:use-module (gnu packages tls)
#:use-module (gnu packages video)
#:use-module (gnu packages web)
#:use-module (gnu packages xdisorg)
#:use-module (gnu packages xiph)
#:use-module (gnu packages xml)
@ -1505,7 +1506,7 @@ (define-public openmw
(define-public godot
(package
(name "godot")
(version "3.1.2")
(version "3.2")
(source (origin
(method git-fetch)
(uri (git-reference
@ -1514,7 +1515,7 @@ (define-public godot
(file-name (git-file-name name version))
(sha256
(base32
"12305wj2i4067jc50l8r0wmb7zjcna24fli8vb8kiaild0jrlip6"))
"0f15izjl4i2xlz1xj5pcslzl9gm3rmr3c21gh256ynpi2zhhkcdd"))
(modules '((guix build utils)
(ice-9 ftw)
(srfi srfi-1)))
@ -1526,7 +1527,7 @@ (define-public godot
(with-directory-excursion "thirdparty"
(let* ((preserved-files
'("README.md"
"b2d_convexdecomp"
"assimp"
"certs"
"cvtt"
"enet"
@ -1535,7 +1536,6 @@ (define-public godot
"glad"
"jpeg-compressor"
"libsimplewebm"
"libwebsockets"
"miniupnpc"
"minizip"
"misc"
@ -1543,8 +1543,8 @@ (define-public godot
"pvrtccompressor"
"recastnavigation"
"squish"
"thekla_atlas"
"tinyexr"
"vhacd"
"xatlas")))
(for-each delete-file-recursively
(lset-difference string=?
@ -1574,6 +1574,7 @@ (define-public godot
"builtin_mbedtls=no"
"builtin_opus=no"
"builtin_pcre2=no"
"builtin_wslay=no"
"builtin_zlib=no"
"builtin_zstd=no")
#:tests? #f ; There are no tests
@ -1640,6 +1641,7 @@ (define-public godot
("opusfile" ,opusfile)
("pcre2" ,pcre2)
("pulseaudio" ,pulseaudio)
("wslay" ,wslay)
("zstd" ,zstd "lib")))
(home-page "https://godotengine.org/")
(synopsis "Advanced 2D and 3D game engine")