gnu: Add fifengine.
* gnu/packcages/games.scm (fifengine): New variable.
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@ -2054,6 +2054,99 @@ (define-public fifechan
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Widgets, and allows users to create more.")
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(license license:lgpl2.1+)))
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(define-public fifengine
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(package
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(name "fifengine")
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(version "0.4.2")
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(source (origin
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(method url-fetch)
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(uri (string-append "https://codeload.github.com/fifengine/"
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"fifengine/tar.gz/" version))
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(file-name (string-append name "-" version ".tar.gz"))
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(sha256
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(base32
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"1y4grw25cq5iqlg05rnbyxw1njl11ypidnlsm3qy4sm3xxdvb0p8"))))
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(build-system cmake-build-system)
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(arguments
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`(#:tests? #f ; TODO The test running fails to run some tests.
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#:modules ((srfi srfi-1)
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(guix build cmake-build-system)
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(guix build utils))
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#:configure-flags
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(list
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(string-append "-DOPENALSOFT_INCLUDE_DIR="
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(assoc-ref %build-inputs "openal")
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"/include/AL")
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(string-append "-DPYTHON_SITE_PACKAGES="
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(assoc-ref %outputs "out")
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"/lib/python3.7/site-packages"))
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'patch-run_tests.py
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(lambda _
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;; Patch the test runner to exit with a status of 1 if any test
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;; fails, to allow detecting failures.
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(substitute* "run_tests.py"
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(("ERROR\\. One or more tests failed!'\\)")
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"ERROR. One or more tests failed!')
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\t\texit(1)"))
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#t))
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;; Run tests after installation so that we can make use of the built
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;; python modules.
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(delete 'check)
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(add-after 'install 'check
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(lambda* (#:key inputs outputs tests? #:allow-other-keys)
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(define python-version
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(let* ((version (last (string-split
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(assoc-ref inputs "python")
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#\-)))
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(components (string-split version #\.))
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(major+minor (take components 2)))
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(string-join major+minor ".")))
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(when tests?
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;; Set PYTHONPATH so that python finds the installed modules.
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(setenv "PYTHONPATH"
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(string-append (getenv "PYTHONPATH") ":"
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(assoc-ref outputs "out")
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"/lib/python"
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python-version
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"/site-packages"))
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;; The tests require an X server.
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(system "Xvfb :1 &")
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(setenv "DISPLAY" ":1")
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(setenv "XDG_RUNTIME_DIR" "/tmp")
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;; Run tests
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(chdir ,(string-append "../" name "-" version))
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(invoke "python3" "run_tests.py" "-a"))
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#t)))))
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(inputs
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`(("sdl2" ,sdl2)
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("sdl2-image" ,sdl2-image)
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("sdl2-ttf" ,sdl2-ttf)
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("tinyxml" ,tinyxml)
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("openal" ,openal)
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("libogg" ,libogg)
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("glew" ,glew)
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("libvorbis" ,libvorbis)
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("boost" ,boost)
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("fifechan" ,fifechan)
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("swig" ,swig)
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("python" ,python)))
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(native-inputs
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`(("python" ,python)
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("swig" ,swig)
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("xvfb" ,xorg-server)))
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(propagated-inputs
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`(("python-future" ,python-future)))
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(home-page "https://www.fifengine.net/")
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(synopsis "FIFE is a multi-platform isometric game engine written in C++")
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(description
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"@acronym{FIFE, Flexible Isometric Free Engine} is a multi-platform
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isometric game engine. Python bindings are included allowing users to create
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games using Python as well as C++.")
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(license license:lgpl2.1+)))
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(define-public fizmo
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(package
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(name "fizmo")
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