guix/gnu/packages/patches/teeworlds-use-latest-wavpack.patch

127 lines
3.6 KiB
Diff
Raw Normal View History

Downloaded from https://salsa.debian.org/games-team/teeworlds/raw/master/debian/patches/new-wavpack.patch.
From: Markus Koschany <apo@debian.org>
Date: Thu, 25 Oct 2018 20:52:27 +0200
Subject: new-wavpack
Make wavpack compatible with Debian's version.
---
src/engine/client/sound.cpp | 33 +++++++++++++++------------------
src/engine/client/sound.h | 4 ----
2 files changed, 15 insertions(+), 22 deletions(-)
diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp
index 048ec24..80de3c5 100644
--- a/src/engine/client/sound.cpp
+++ b/src/engine/client/sound.cpp
@@ -325,10 +325,6 @@ void CSound::RateConvert(int SampleID)
pSample->m_NumFrames = NumFrames;
}
-int CSound::ReadData(void *pBuffer, int Size)
-{
- return io_read(ms_File, pBuffer, Size);
-}
ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
{
@@ -336,6 +332,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
int SampleID = -1;
char aError[100];
WavpackContext *pContext;
+ char aWholePath[1024];
+ IOHANDLE File;
// don't waste memory on sound when we are stress testing
if(g_Config.m_DbgStress)
@@ -349,25 +347,29 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
return CSampleHandle();
lock_wait(m_SoundLock);
- ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL);
- if(!ms_File)
+ File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath));
+ if(!File)
{
dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename);
lock_unlock(m_SoundLock);
return CSampleHandle();
}
+ else
+ {
+ io_close(File);
+ }
SampleID = AllocID();
if(SampleID < 0)
{
- io_close(ms_File);
- ms_File = 0;
+ io_close(File);
+ File = 0;
lock_unlock(m_SoundLock);
return CSampleHandle();
}
pSample = &m_aSamples[SampleID];
- pContext = WavpackOpenFileInput(ReadData, aError);
+ pContext = WavpackOpenFileInput(aWholePath, aError, OPEN_2CH_MAX, 0);
if (pContext)
{
int m_aSamples = WavpackGetNumSamples(pContext);
@@ -385,8 +387,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
if(pSample->m_Channels > 2)
{
dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", pFilename);
- io_close(ms_File);
- ms_File = 0;
+ io_close(File);
+ File = 0;
lock_unlock(m_SoundLock);
return CSampleHandle();
}
@@ -401,8 +403,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
if(BitsPerSample != 16)
{
dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename);
- io_close(ms_File);
- ms_File = 0;
+ io_close(File);
+ File = 0;
lock_unlock(m_SoundLock);
return CSampleHandle();
}
@@ -429,9 +431,6 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError);
}
- io_close(ms_File);
- ms_File = NULL;
-
if(g_Config.m_Debug)
dbg_msg("sound/wv", "loaded %s", pFilename);
@@ -560,7 +559,5 @@ bool CSound::IsPlaying(CSampleHandle SampleID)
return Ret;
}
-IOHANDLE CSound::ms_File = 0;
-
IEngineSound *CreateEngineSound() { return new CSound; }
diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h
index ff357c0..cec2cde 100644
--- a/src/engine/client/sound.h
+++ b/src/engine/client/sound.h
@@ -21,10 +21,6 @@ public:
static void RateConvert(int SampleID);
- // TODO: Refactor: clean this mess up
- static IOHANDLE ms_File;
- static int ReadData(void *pBuffer, int Size);
-
virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; }
virtual CSampleHandle LoadWV(const char *pFilename);