{"name":"Spotlight or Flare Mortar","type":"vehicle_gear","data":{"description":"
A spotlight or flare mortar [Load 1]: A source of illumination mounted on the
\nvehicle; a spotlight offers directed light, and flare mortars are launched into the air to illuminate a wide area for several minutes.
\nFine shield or forcefield [Load 1]: An extremely sturdy shield made of advanced materials or electromagnetic forces.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.OXH7rbPP5JbGMleT"}},"_id":"14VThKBY3qfjfs5G"} {"name":"Anti-Infantry Defences","type":"vehicle_gear","data":{"description":"Anti-infantry defenses [Load 1]: A close-range shrapnel launcher that shreds flesh and light materials, but does little to sturdy objects.
\nMobility suite [Load 2]: A full flight system, dash thrusters, all-terrain suspension, or some other modification providing the vehicle with extra mobility.
\nFine melee weapon [Load 1]: A well-made melee weapon that is balanced for your vehicle.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Soldier","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.ZqiaoLtSy8NIXhrI"}},"_id":"1fVapDkQwDq5HCdm"} {"name":"Grapnel Anchor Tool","type":"vehicle_gear","data":{"description":"Grapnel anchor tool [Load 1]: Harpoons that stabilize a vehicle to prevent it from shifting position, or allow it to rappel and slowly climb vertical surfaces.
\nFine heavy melee weapon [Load 2]: A well-made, heavy melee weapon that can strike with greater reach or force.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Soldier","load":"2"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.POsS3tE9oJrNyWQ0"}},"_id":"2AT5gqhjVHKzmffF"} {"name":"Supply Reserves","type":"vehicle_gear","data":{"description":"Supply reserves [Load 2]: Allows the squad access to their Supply Points during downtime, even if the fiction says they should be unable to access them.
\nScary weapon or tool [Load 1]: An unusual weapon or tool that has increased Effect when used for intimidation, but Standard Effect for dealing damage.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Soldier","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.ifAxuQkAMNxa9XfD"}},"_id":"4dl8Q1uE7MP4t8tD"} {"name":"A Rack of Missiles or Rockets","type":"vehicle_gear","data":{"description":"A rack of missiles or rockets [Load 1]: A case full of guided or unguided self- propelled explosives that often cause unintended destruction.
\n Inhibitor Clamp [Load 1]: A device that locks out the startup sequence of a vehicle, preventing its use. Typically cannot be installed when the vehicle is piloted.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Bureaucrat","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.5qCIqcxUnXZM4ZkV"}},"_id":"8RIQeu5EqWtgs3rj"} {"name":"A Shield or Forcefield","type":"vehicle_gear","data":{"description":"A shield or forcefield [Load 1]: A pilot-directed, thick alloy plating or electromagnetic barrier held at a distance from the vehicle’s body to protect it from incoming attacks. Does not count as Armor for reducing Damage.
\nA heavy cannon [Load 2]: A long-range, large bore cannon, designed for penetrating heavy armor. It has a low rate of fire.
\nBoosted reactor (1 use) [Load 1]: Spend for improved Effect when speed or agility is required. This refills at the start of each mission
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.ktMQNKi13mVJwFhA"}},"_id":"CvQnBuLfDycNULGL"} {"name":"(Sc) Drone Carrier","type":"vehicle_gear","data":{"description":"Drone carrier [Load 1]: Can launch several simple drones with a preset Loadout that are directed with the vehicle’s controls. Each drone can carry 2 Load of general pilot gear, 2 Load of Scout pilot gear, or 1 Load of general vehicle gear. All drones must debut the same Gear, and it doesn’t cost Materiel to uninstall their gear between missions.
\nReflex Adjustment and Guidance Engine (R.A.G.E) [Load 0]: An interface system that, when activated, greatly enhances the pilot’s abilities at the cost of their survival instincts for several minutes. This may improve your Position and Effect in maneuvering. You also suffer the consequences “Death Wish” and “Possibility Hallucinations,” which can be resisted as normal. The modified Position, Effect, and any consequences that come to pass last until the end of the next scene.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"0"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.er30gSgLY0PuSQ89"}},"_id":"DrpT5MZwiUyLQJTr"} {"name":"(O) Fine Battle Standard","type":"vehicle_gear","data":{"description":"Fine battle standard [Load 1]: A flag or other symbol to rally your allies.
\nFine heavy cannon [Load 2]: An excellent, slow-firing cannon designed to bombard targets at long range.
\nFine holo-projector [Load 1]: A well-made device used to visualize AR or specific images
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Envoy","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.ReLiO1ybGBSjBJIV"}},"_id":"FeBwWAbvgyiwsxX5"} {"name":"ICP","type":"vehicle_gear","data":{"description":"Intrusion Countermeasures Program (ICP) [Load 1]: Dedicated computer systems to prevent hacking.
\nA melee weapon or two [Load 1]: A vehicle-mounted melee weapon, such as tire
\nspikes, a plow, or handheld blade.
\n\n
Passenger space [Load 1]: A contained area suitable for a few to travel in comfort, or many to travel in cramped conditions. (A vehicle without passenger space can uncomfortably fit two people, including the pilot, in the cockpit or equivalent.)
\nStylish appearance [Load 0]: Decals, spoilers, custom paint jobs, and other details that make your vehicle stand out.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Envoy","load":"0"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.SPkesSR3GddqpUmD"}},"_id":"KRZJth9i913jAzda"} {"name":"(T) Analytics suite","type":"vehicle_gear","data":{"description":"Analytics suite [Load 1]: A collection of scanners that determine the composition of solids, liquids, and gasses.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.SkckzWNhsDlUZ8Rq"}},"_id":"LDCJhfoPE6upPIfl"} {"name":"(T) Fine destruction tools","type":"vehicle_gear","data":{"description":"Fine destruction tools [Load 2]: Well-made tools for smashing buildings, vehicles, and other large objects
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"2"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.oENwPorldIDuOuQe"}},"_id":"LUlqm7reXnP4N1UP"} {"name":"Cargo Space","type":"vehicle_gear","data":{"description":"Cargo space [Load 1]: A contained area suitable for moving a large amount of objects or a few large objects.
\nFine modding tools [Load 1]: Excellent tools for modifying large objects on the fly
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.45YMked4S3BgK6dJ"}},"_id":"P6SrXLmG2b76awF0"} {"name":"(T) Assisted repair system","type":"vehicle_gear","data":{"description":"Assisted repair system [Load 1]: Spend a Materiel point to take the Fix downtime activity while on a mission.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.QOLLvwFCd619g503"}},"_id":"PGx1YyvX4VQ00ed9"} {"name":"(H) Fine ICP","type":"vehicle_gear","data":{"description":"Fine Intrusion Countermeasures Program (ICP) [Load 1]: Used to defend against hacking attempts.
\nArmor [Load 2]: Spend to reduce Damage by one level. Armor is restored at the start of downtime at no cost. Armor can be taken multiple times—each costs 2 Load and can be spent once per mission.
\nNV/IR sensors [Load 1]: Scanners that allow the vehicle to see in darkness or to spot heat sources.
\nA tangle gun [Load 1]: A weapon that launches a round that impedes or removes the mobility of a struck target.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Soldier","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.AJe6uSn5SL9KFNA3"}},"_id":"Vh5ULJGTW8q9itEQ"} {"name":"(En) Luxurious Passenger Space","type":"vehicle_gear","data":{"description":"Luxurious Passenger Space [Load 1]: The vehicle has a well-appointed interior that has room for a few people.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Envoy","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.IUW0kSakLryacLI2"}},"_id":"W2X9vQJNEMU3F0Q2"} {"name":"Flamethrower","type":"vehicle_gear","data":{"description":"A flamethrower [Load 1]: A nozzle that fires a stream of burning liquid. It’s terrifyingly effective against unarmored or lightly armored targets.
\nMagnification suite [Load 1]: Your vehicle is equipped with a wide variety of optical and digital zoom options that enhance the pilot’s view of distant targets and marks them for allies.
\nFine coding program [Load 1]: Used to edit programs on the fly.
\nFine retrieval program [Load 1]: Used to find and acquire data.
\nPsionic amplifier [Load 1]: A device that increases the range or power of the user’s psychic abilities.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Empath","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.BvMvbVNHKeNT4HUf"}},"_id":"ZVWkPP9Yh8EF1Bv3"} {"name":"(En) Concealed Melee Weapon","type":"vehicle_gear","data":{"description":"Concealed melee weapon [Load 1]: A melee weapon hidden in the vehicle’s frame. Examples are ram bars, tire spikes, spring-loaded blades.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Envoy","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.O5qnXH6TEVO7EcQs"}},"_id":"Zf4DHuAc4i50u8O9"} {"name":"(I) Fine Optical Camo","type":"vehicle_gear","data":{"description":"Fine optical camo [Load 1]: A coating or cloak that covers the vehicle, allowing it to almost seamlessly blend into its environment.
\nPayload bay [Load 1 for 3 uses]: Can contain three special warheads that hold much larger amounts of the same chemicals as the Bandolier. The contents are debuted with each use. These warheads can be fired by a weapon on the vehicle designated at the time it is first used. Uses refill at the start of a mission.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.HVW0De9Z4J5W7wPx"}},"_id":"bMrT4F16R45CoFSb"} {"name":"(H) Data Bomb Program","type":"vehicle_gear","data":{"description":"Data bomb program [Load 1]: Used to shut down systems by overloading them with data.
\nElectronic Filter [Load 1]: Used to bypass signal blocking devices and techniques.
\nFine machine gun [Load 1]: A well-made, fully automatic, anti-vehicle cannon.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.5syUeG4F81rFNljZ"}},"_id":"i3WPNAFCjfqbbDZz"} {"name":"(B) Fine cargo container","type":"vehicle_gear","data":{"description":"Fine cargo container [Load 1]: A well-made container for safely storing and moving a few large items or many small ones.
\n","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Bureaucrat","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.p1rlfWFX2WYBlbpm"}},"_id":"izOYAEajrAXGPWNe"} {"name":"Machine Gun","type":"vehicle_gear","data":{"description":"
A machine gun [Load 1]: A heavy machine gun effective against vehicles, and devastating against infantry, at relatively short ranges.
\nInspiring appearance [Load 1]: An item or various details that make your vehicle a symbol to those who see it.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Empath","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.PwyxLTatv960vzAx"}},"_id":"lNFCpX3aQYFN1Mlm"} {"name":"Retrieval Program","type":"vehicle_gear","data":{"description":"Intrusion Countermeasures Program (ICP) [Load 1]: Dedicated computer systems to prevent hacking.
\nA holo-projector [Load 1]: Can visualize AR or specific images.
\nA directed energy weapon [Load 1]: A device that coalesces a highly visible beam of thermal energy. It can melt through targets, but is prone to overheating.
\nFine social data retrieval program [Load 1]: A finely coded program that can expertly gather details about a target’s personal life.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Empath","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.KQ6Z2yQzGftnlmxl"}},"_id":"oudMjmUK2UdZh08f"} {"name":"(O) Fine FOF Tags","type":"vehicle_gear","data":{"description":"Fine friend or foe tags [Load 0]: Makes a vehicle appear as belonging to a specific person, squad, and/or Faction.
\nSpecial ammunition [Load 1]: Your vehicle is equipped with a non-standard ammunition type in addition to its standard round. It gives increased Effect against one target type, but reduced Effect against others. You might have flak rounds to use against jets, armor-piercing rounds for tanks, or incendiary rounds for infantry. You can change your ammo type the first time it's used on each mission.
\nElectronic countermeasures [Load 1]: Creates static that prevents any wireless transfer of information.
\nCoding program [Load 0]: Some vehicles come with a limited code editor as part of their OS.
\nDestruction tools [Load 2]: Tools for smashing buildings, vehicles, and other large objects.
\nLight mobility suite [Load 1]: A grapple system, jump jets, foot wheels, or other mobility system modified to be less cumbersome.
\nModding tools [Load 1]: Tools for modifying large objects on the fly.
\n[Load 0]: A plain paint job, a common frame, and panels that create a bland silhouette. This vehicle is less noticeable than its Load indicates
\n","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Bureaucrat","load":"0"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.bBqax3l2utyC1rD1"}},"_id":"uIFIhSQeA3E8o1Ee"} {"name":"(H) Stealth Program","type":"vehicle_gear","data":{"description":"
Stealth program [Load 1]: Used to hide hacking attempts.
\nSeveral hand tool sets [Load 1]: A variety of human-scale tool sets that a pilot can swap their Load for if needed.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Bureaucrat","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.ccdogJ8dIcLBtgHN"}},"_id":"xgd3Eppizby3ZcGM"} {"name":"(A) Fine mobility suite","type":"vehicle_gear","data":{"description":"Fine mobility suite [Load 2]: An excellent grapple system, jump jets, foot wheels, or other mobility system.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"","load":"2"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"zXCvNIJfikphkIHv":3},"flags":{"core":{"sourceId":"Item.KO9XRV22ZrwRHcpX"}},"_id":"y9QAkipF0ieCTESX"} {"name":"(En) Chaff Countermeasures","type":"vehicle_gear","data":{"description":"Chaff countermeasure [Load 1]: A cloud of metallic strips that can baffle sensors.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Envoy","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.iTj7UrATzpQyEY1q"}},"_id":"yFTzd6Te5mXtFiDg"} {"name":"(O) Concealed Gun","type":"vehicle_gear","data":{"description":"Concealed gun [Load 0]: A small firearm that is almost impossible to find. Only effective at close range.
\nFine broadcast system [Load 1]: Excellent speakers and transmission unit that allow the user to broadcast audio and video.
","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"class":"Empath","load":"1"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"YtbLeFrI7dsNHViN":3},"flags":{"core":{"sourceId":"Item.T8vkzm8VBua7j7X5"}},"_id":"ypjhTOk0KCYYTSPj"} {"name":"(O) Small Armoury","type":"vehicle_gear","data":{"description":"Small armory [Load 1]: A collection of infantry weapons and body armor.
\n