From 103c2f47e75ba3ff63d2bd90c324085a57ab5453 Mon Sep 17 00:00:00 2001 From: TakeV Date: Sun, 3 Mar 2024 15:56:07 -0500 Subject: [PATCH] Pretty print crew upgrades --- packs/crew_upgrades.db | 5060 +++++++++++++++++++++++++++++++++++++++- 1 file changed, 4968 insertions(+), 92 deletions(-) diff --git a/packs/crew_upgrades.db b/packs/crew_upgrades.db index e2a57a8..d745bb8 100644 --- a/packs/crew_upgrades.db +++ b/packs/crew_upgrades.db @@ -1,92 +1,4968 @@ -{"name":"Tunnels","type":"crew_upgrade","data":{"description":"
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Tunnels: You get +1d to Prowl rolls on site. These hidden passages allow you to move around unseen.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.mgMXRAnefNPlDrwv"}},"_id":"0UHQ6Dmg3k1WhmXz"} -{"name":"( ) Elite Skulks","type":"crew_upgrade","data":{"description":"
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    Elite Skulks: Skulk Cohorts belonging to your squad get +1d to Quality rolls for skulk-related actions.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.y0wwk91hvoLqm14p"}},"_id":"16Th3kThAwvm68o1"} -{"name":"Secret Routes","type":"crew_upgrade","data":{"description":"
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    Secret Routes: You get +1d to the engagement roll for transport plans. You might have access to long-forgotten underground subways, little known mountain paths, or some other route.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.3n5gE1J65t0ENu0g"}},"_id":"16lJXLJlh1h26aLV"} -{"name":"Lighthouse Satelite","type":"crew_upgrade","data":{"description":"
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Lighthouse Satellite: A safe passage in space. When you head into the dark and can contact this satellite, you’ll never become lost.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.U86eXKwU8LWWOJz7"}},"_id":"1fRZgAQxzQkatWLL"} -{"name":"Commissary","type":"crew_upgrade","data":{"description":"
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    Commissary: You get +1d to Consort rolls on site. Some rationed items and friendly conversation can go a long way.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.3wZzg5AaVkUX9KBW"}},"_id":"2e3SlhnHBUqBJyRS"} -{"name":"Forger's Workshop","type":"crew_upgrade","data":{"description":"
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    Forgers’ Workshop: You get +1d to the engagement roll for deception plans. False identities help confuse the opposition.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.D6kliF5j01zzRcOj"}},"_id":"2maCPIZZj1dNJK4A"} -{"name":"Training Center","type":"crew_upgrade","data":{"description":"
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Training Course: Choose a type of fire team. All of your Cohorts are that type in addition to their normal type. Now there’s never a shortage of pilots.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.5NtH8Zd2ht5DG3tL"}},"_id":"5NpMaXNQmrCNHFY0"} -{"name":"Training (Resolve)","type":"crew_upgrade","data":{"description":"
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Training (Resolve): When taking the Train downtime activity for Resolve, take 2 XP instead of 1. A space that allows you to steel yourself and focus your resolve.

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Training (Prowess): When taking the Train downtime activity for Prowess, take 2 XP instead of 1. A space that lets you freely exercise your prowess.

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Repair Bay: This counts as a Workshop upgrade if the squad does not already have one. If the squad already has the Workshop upgrade, Repair Bay gives +1d to long-term projects involving vehicles, vehicle gear, the Salvage downtime activity, and the Repair downtime activity.

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","class":"Mechanised Cavalry","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.QInY3gItRStNWdRf"}},"_id":"7g5G2u6SMR4sSYNk"} -{"name":"Holo-grid","type":"crew_upgrade","data":{"description":"
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    Holo-grid: You get +1d to Consort with AR entities on site. This room simplifies communication between humans and AR entities by bridging their differences.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.z4WXLxTuL9teEc3w"}},"_id":"8ajSFG4MPqkcnO2C"} -{"name":"(R) Geographic Intel","type":"crew_upgrade","data":{"description":"
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    Geographic Intel: Rare maps and the means through.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.E360SIyE3vldr1dk"}},"_id":"8iTxKM9xlST6GEgk"} -{"name":"(P) Elite Rooks","type":"crew_upgrade","data":{"description":"

Elite Rooks: Rook Cohorts belonging to your squad get +1d to Quality rolls for rook-related actions. 

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    Transmitter Array: -1 Stress cost for digital powers and app usage. This effect applies to the entire squad, everywhere. You don’t have to be at the array to benefit from it.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.jgSpnlYuciCzBsVV"}},"_id":"9TOmYQaYLN6dMdov"} -{"name":"Quarters","type":"crew_upgrade","data":{"description":"
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    Quarters: Your FOB has comfortable sleeping space for everyone. Otherwise the squad’s pilots sleep away from the FOB in vulnerable locations.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.kPlbdkt5T8ikSDWJ"}},"_id":"ARa4jqlgThZz663N"} -{"name":"Training (Playbook)","type":"crew_upgrade","data":{"description":"
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Training (Playbook): When taking the Train downtime activity for your pilot playbook, take 2 XP instead of 1. A space that has tools suitable to your trade, allowing you to practice the tricks in your playbook.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.8zLxJjH7mu3Ea69V"}},"_id":"C5XDx1O1OG3RFf0p"} -{"name":"Public Works","type":"crew_upgrade","data":{"description":"
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    Public Works: You get +1 Heart on your Rep track. You can have up to 6 Public 

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Works. This location supports the locals, so they have your back. 

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.ZFhGMehWWO85GLLQ"}},"_id":"DWyA5xQjk1oK3E8J"} -{"name":"Propaganda Radio","type":"crew_upgrade","data":{"description":"
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Propaganda Radio: You reduce Trust lost from a mission’s employer by 2. Factions don’t want any trouble from you; they look the other way.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.rxl4XLtuKNgdCNq9"}},"_id":"DmQMHWN3QSOL5B82"} -{"name":"( ) Friends Everywhere","type":"crew_upgrade","data":{"description":"
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Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for Entanglements.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.kAbxXvT4y6WdvdcZ"}},"_id":"EaQazQbSsSK74Wxh"} -{"name":"Quality (Outfits)","type":"crew_upgrade","data":{"description":"
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Quality (Outfits): Your outfits are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.mhUDY9BVQYbOMQPY"}},"_id":"ErNyjkll1pluHWGm"} -{"name":"(R) Recon Rigging","type":"crew_upgrade","data":{"description":"
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    Recon Rigging: Each pilot gets 2 free Load of tools or gear.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.CtfOgD1abgZnCoKm"}},"_id":"F5e8ydU5l5Cv6dUB"} -{"name":"Quality (Vehicle Weapons)","type":"crew_upgrade","data":{"description":"
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    Quality (Vehicle Weapons): Your vehicle weapons are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.H4VAHBLdrpNR5BQK"}},"_id":"GCMbqj6SOgjFaPiD"} -{"name":"(C) Elite Rooks","type":"crew_upgrade","data":{"description":"
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    Elite Rooks: Rook Cohorts belonging to your squad get +1d to Quality rolls for rook-related actions.

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","class":"Consulate","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.yCnzh3ifwf1rDza2"}},"_id":"HHX8OMqRl8jFtQ8L"} -{"name":"(C) Elite Adepts","type":"crew_upgrade","data":{"description":"
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Elite Adepts: Adept Cohorts belonging to your squad get +1d to Quality rolls for adept-related actions.

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","class":"Consulate","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.BE9npkJX9LgBDqLQ"}},"_id":"HIH6iK72wHvMbpVo"} -{"name":"( ) ___ Rigging","type":"crew_upgrade","data":{"description":"
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    REDACTED Rigging: Each pilot gets 2 free Load of weapons or gear.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.oIZaSCa4QNPcX8Bj"}},"_id":"HlESxuGIExq59ZAq"} -{"name":"Regional Records","type":"crew_upgrade","data":{"description":"
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Regional Records: You get +1d to the engagement roll for stealth plans. You can use blueprints and other documents to determine a good approach for infiltration.

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","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.N2v6Z2KdZZCFwSfp"}},"_id":"IbbGr611CGDfgDzO"} -{"name":"(C) Consulate Rigging","type":"crew_upgrade","data":{"description":"
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    Consulate Rigging: Two of each pilot’s items are perfectly concealed.

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","class":"Consulate","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.PGuUKNaX95CG5emd"}},"_id":"IydHTFl7jv8PbrS3"} -{"name":"(M) Elite Adepts","type":"crew_upgrade","data":{"description":"
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Elite Adepts: Adept Cohorts belonging to your squad get +1d to Quality rolls for adept-related actions.

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","class":"Mechanised Cavalry","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.eM5k8Qcpz9YMEIyx"}},"_id":"KklAvagzOz522tsZ"} -{"name":"(R) Composed","type":"crew_upgrade","data":{"description":"
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    Composed: Each pilot gets +1 Stress box. This costs three squad upgrades to unlock.

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\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.4X68A3cJ24Yx1GnG"}},"_id":"KySmQ0NRzexCxenx"} -{"name":"(F) Elite Toughs","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.mN6wzaZmLHfA6LyD"}},"_id":"LK89oliI6XcPxGaU"} -{"name":"Hidden FOB","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Hidden FOB: The squad's FOB is hidden from even intensive searches. If it's discovered, complete a Long Term Project to once again conceal it.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.FbQ6rOGYZmNtrcIy"}},"_id":"LjKBqFz0Fef7b760"} -{"name":"(L) Elite Rovers","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Elite rovers: Rover Cohorts belonging to your squad get +1d to Quality rolls for rover-related actions.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.VTfiHoRdi3rK8AO9"}},"_id":"MNw7uotdTfeAzxZb"} -{"name":"(RD) Hardened","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Hardened: Each pilot gets +1 Scar box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.Y8HGHjQ2UdTpmnPZ"}},"_id":"NCslKrVACmuip60j"} -{"name":"Cohort","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Cohort: Gain a fire team (a group of agents) or specialist (an especially skilled agent) that works for the squad. Requires 2 squad upgrades to purchase. See page 180 for more details.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.t4KMiCc87s4Kz7pB"}},"_id":"NIBwqtB8hIexFGsc"} -{"name":"Workshop","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Workshop: The FOB has a space filled with tools, materials, and a database such 

    \n
  • \n
\n
\n
\n
\n
\n
\n
\n
\n
\n

that the long-term project, Salvage, and Fix downtime activities can be worked on without leaving the FOB. 

\n
\n
\n
\n
\n

 

\n
\n
\n
\n
\n
    \n
  •  
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.p4py3WBzYcPYfBgL"}},"_id":"NJ7WuxDD5DCu7v0T"} -{"name":"Collection Agency","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Collection Agency: Once per downtime, roll dice equal to your Tier. You earn Materiel equal to the highest result, minus your most negative Faction relationship. Some of the locals are terrified of you and will gladly pay for “protection.”

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.aoGRO1RGiqfi8nm2"}},"_id":"NYiCvFIVcZuXqxsL"} -{"name":"(L) Camouflage","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Camouflage: The squad’s vehicles are perfectly concealed when at rest. They blend in as part of the environment, or as an uninteresting civilian vehicle (your choice). Changing the camouflage can be done for free at the start of a mission.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.Q3PFh2NPkpVfBrxm"}},"_id":"O66qZoApGB6ns6FK"} -{"name":"Testing Facilities","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Testing Facilities: When taking the Enhance downtime activity, the vehicle marks 2 boxes on the Enhance track instead of 1.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.Ut9Vaa5ylsTnEc1L"}},"_id":"ORki8njcLVQzFZ1R"} -{"name":"Infirmary","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Infirmary: You get +1d to Recover rolls. The infirmary has beds for long-term convalescence and medical automation.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.DVC5SJTxp836Wo0y"}},"_id":"QHTtX4KYGPPmATWf"} -{"name":"Supercomputer","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Supercomputer: You get +1d to the engagement roll for scientific plans. It’s running simulations for you.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.mouL0Y9mIMem9n6v"}},"_id":"QZ06wbKdI6OUUYXi"} -{"name":"(P) Profiteer Rigging","type":"crew_upgrade","data":{"description":"

Profiteer Rigging: Each pilot gets one item that is concealed and has no Load.

","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MLPPiZLSXgYeAHo7":3},"flags":{"core":{"sourceId":"Item.nYlbZTftHQBVPtvZ"}},"_id":"Qz8lwpVGYYX4gsd7"} -{"name":"(C) Camouflage","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Camouflage: The squad’s vehicles are perfectly concealed when at rest. They blend in as part of the environment, or as an uninteresting civilian vehicle (your choice). Changing the camouflage can be done for free at the start of a mission.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.Q3PFh2NPkpVfBrxm"}},"_id":"QzAVVkoTmg6mkhDT"} -{"name":"( ) Hardened","type":"crew_upgrade","data":{"description":"","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.7jkIN8BHlwYpfWoY"}},"_id":"RRNLboqFqsXq2RiL"} -{"name":"(P) Elite Toughs","type":"crew_upgrade","data":{"description":"

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions. 

","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MLPPiZLSXgYeAHo7":3},"flags":{"core":{"sourceId":"Item.DnhJBhJFUeTHKheL"}},"_id":"THTbpk3oTF3MVcfo"} -{"name":"(M) Cavalry Hardpoints","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Cavalry Hardpoints: Each pilot’s vehicle gets two free Load of weapons or armor.

    \n
  • \n
\n
\n
\n
\n
","class":"Mechanised Cavalry","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.1I0OjIIKeQTLZtwo"}},"_id":"TVJ0C9RWd2OeZ60g"} -{"name":"Radar Station","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Radar Station: You get +1d to Scan rolls on site. Tapping into a much larger sensor array gives you the advantage.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.s94sXNcJ3OcdSnc3"}},"_id":"U67BudSyFmfe4K8p"} -{"name":"Warehouses","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Warehouses: You get +1d to acquire asset rolls. You have space to hold all of your various spoils gained from battle. It can be useful on its own, or for barter when you need it

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.nENaG4mxmYcg9mE3"}},"_id":"UgZGLkDtajilsfuT"} -{"name":"(F) Friends Everywhere","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for entanglements.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.sjekrS6Km9uqmLIg"}},"_id":"V25GQOn6FbfoBxEQ"} -{"name":"Loyal Bar","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Loyal Bar: You get +1d to gather information about the current or upcoming mission. Your eyes and ears on the streets are always on the lookout for you.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.rfvLVd9N6yGhC1il"}},"_id":"WaYQfwPOeEiLY4T4"} -{"name":"(C) Composed","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Composed: Each pilot gets +1 Stress box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
","class":"Consulate","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.4lTfc8i40obeEjr8"}},"_id":"X6pSXNQ8oTf8TnwW"} -{"name":"Guerilla Hideout","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Guerilla Hideout: You get +1d to the engagement roll for assault plans. The independent fighters around here help you out now.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.g76g0cxzQhPtKZdO"}},"_id":"XVLfUmfTMR7Sjfub"} -{"name":"(F) Frontline Rigging","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Frontline Rigging: Each pilot gets two free Load of weapons or armor.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.4sk0mR5Ixqf2zqXy"}},"_id":"Xd7cb5enlfgKuUPF"} -{"name":"(F) Elite Rovers","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Elite Rovers: Rover Cohorts belonging to your squad get +1d to Quality rolls for rover-related actions.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.cMlB4UfxYLp0jUCp"}},"_id":"Z2Yu9jt0XwFECLus"} -{"name":"(P) Composed","type":"crew_upgrade","data":{"description":"

Composed: Each pilot gets +1 Stress box. This costs three squad upgrades to unlock

","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MLPPiZLSXgYeAHo7":3},"flags":{"core":{"sourceId":"Item.X7l2c5QDYFb7c3fj"}},"_id":"bJLRU5P0rOGee07u"} -{"name":"Airfield","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Airfield: The first level provides 1 Supply Point at the start of downtime activities. The second level provides an additional 1 Supply Point (total 2).

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.BcRx8nGvAZ1Ij3Mj"}},"_id":"bRvMXD8Hp9mCUlWs"} -{"name":"(M) Efficiencies","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Efficiencies: Each vehicle gets +1 Quirk. Vehicles start with 5 Quirks, and vehicles can have a maximum of 9 Quirks. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
","class":"Mechanised Cavalry","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.tsHyCdlGFJSsU5xW"}},"_id":"bxzrRLafDUngwfBc"} -{"name":"Secure FOB","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Secure FOB: Your FOB has perimeter defenses, such as automated turrets, trip wire explosives, or a sturdy wall. These defenses help protect your squad against attacks while at home. This upgrade can be taken twice, with the defenses becoming more effective with the second upgrade.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.GiMbbs2GCrYblrbk"}},"_id":"c1qdEmskptJh8xXI"} -{"name":"(RD) R&D Rigging","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    R&D Rigging: Each pilot gets 2 free Load of Tools or Supplies.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.shM8bmN1dAyKGiCW"}},"_id":"c2sVhlDQ7Xk59jtH"} -{"name":"Private Office","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Private Office: You get +1d to Command rolls on site. Sitting behind a big desk gives an air of authority.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.p4OlKeR0OI5hv3P2"}},"_id":"d5pCbpoxVrvigaSJ"} -{"name":"Quality (Tools)","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Quality (Tools): Your tools are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

\n
\n
\n
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\n
\n
\n
\n
    \n
  • \n

    Cover Business: You reduce Trust lost from a mission’s target by 2. The cover of a civilian operation helps deflect some of the attention from those you’ve hurt.

    \n
  • \n
\n
\n
\n
\n
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\n
\n
\n
\n
    \n
  • \n

    Quality (Pilot Weapons): Your pilot weapons are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.p4VIT7GjpBtYgkPL"}},"_id":"gN7gETSNqxn7ci2m"} -{"name":"(F) Hardened","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Hardened: Each pilot gets +1 Scar box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.ZDLjBwbovQma9n1g"}},"_id":"hDlsjbOIamYF9hib"} -{"name":"(RD) Laboratory","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Laboratory: This counts as a Workshop if the squad does not already have one. If the squad has the Workshop upgrade, Laboratory gives +1d to long-term projects involving biological and chemical components, and the Recover downtime activity.

\n
\n
\n
\n
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\n
\n
\n
\n
    \n
  • \n

    Storage: The first level of this upgrade allows the squad to store up to eight of all Supply Point types. The second level increases the storage to 16.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.IkJ3wjo2HZiw8Ybo"}},"_id":"iQ5taxDSspHVjKln"} -{"name":"Motor Pool","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Motor Pool: A first level Motor Pool means you pay half the Materiel cost (rounded up) when procuring new vehicles. At the second level, the squad and its Cohorts gain access to Load 3 temporary vehicles for free.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.Z9qwvuqI5hQ95nKT"}},"_id":"jdNszprqY1SXB7He"} -{"name":"(P) Friends Everywhere","type":"crew_upgrade","data":{"description":"

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for entanglements. 

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\n
\n
\n
\n
    \n
  • \n

    Quality (Gear): Your gear sets are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.D9sVqDt71Qniuima"}},"_id":"k46BwssRc0hUwBcw"} -{"name":"(R) Elite Rooks","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Elite Rooks: Rook Cohorts belonging to your squad get +1d to Quality rolls for rook-related actions.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.a9NiGZQM6ZzPMtRf"}},"_id":"la136q0k2yQslLin"} -{"name":"(L) Smuggler Panels","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Smuggler panels: Each pilots’ vehicle can carry two Load perfectly concealed.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.G9fuYsJBIRxZ16wU"}},"_id":"mQ7CS7iDzZ1Ecrci"} -{"name":"(M) Elite Rovers","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Elite Rovers: Rover Cohorts belonging to your squad get +1d to Quality rolls for rover-related actions.

    \n
  • \n
\n
\n
\n
\n
","class":"Mechanised Cavalry","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.rdDBLyWqQYjIUUGE"}},"_id":"nGeckQ65cwL25kEl"} -{"name":"Barracks","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Barracks: Choose one of your fire team Cohorts. It gets +1 Scale. Extra room

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.1zHwuC3GxRtkircj"}},"_id":"nv6Lawh6yVd00BHm"} -{"name":"Refit Station","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Refit Station: One pilot may uninstall a piece of gear at the start of the mission for free, opening up a Load slot. It’s easy to swap parts with the automated arrangement of catwalks and cranes.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.fsPxcuMaxlHNsEuk"}},"_id":"oIBgLs4CjBr8g0Ys"} -{"name":"Training (Insight)","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Training (Insight): When taking the Train downtime activity for Insight, take 2 XP instead of 1. A space for deep thought, to let you hone your insight.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.89vFLW3pdmaXNVNx"}},"_id":"pmXpfsEaD6gL8qPa"} -{"name":"Luxury Venue","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Luxury Venue: You get +1d to Sway rolls on site. Silks, paintings, and crystal impress the clientele.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.HIQ25zrI5liFl01h"}},"_id":"pycxMz4VbLkJNGYn"} -{"name":"( ) Elite Toughs","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.l7A9AIydSMnhmkyd"}},"_id":"qAYCsdJJD10hBLE4"} -{"name":"CCTV Network","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

CCTV Network: You get +1d to Survey on site. With cameras and audio bugs everywhere, you’ve got the advantage.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.Vgy5gjQ1P0R7x9ew"}},"_id":"qhW4fJzvjCcq6mzP"} -{"name":"Quality (Programs)","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Quality (Programs): Your programs are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.FSGENwxtQyhSmfUi"}},"_id":"qwMIKMkg4R5wrIsS"} -{"name":"Mastery","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Mastery: Unlocks 4th action points. Requires four squad upgrades to activate.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.lsyLbvU9GFxylYN3"}},"_id":"r8xG5leqQshFhTXx"} -{"name":"Trophies Room","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Trophies Room: You get +1 Rep per mission. Word of your accolades, earned or “collected,” gets around. Your boldness boosts your rep in the military.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.mPv2PI1F52Kdr09W"}},"_id":"rszcnGufztJrwyno"} -{"name":"(RD) Elite Toughs","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.MY9zHNhVbnZ3SbXz"}},"_id":"sauc7inHeZBhMvDz"} -{"name":"Quality (Supplies)","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Quality (Supplies): Your supply sets are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.pqs0WeVxcmNgt78S"}},"_id":"tZyutdsOT1wkPSTW"} -{"name":"(L) Reliable","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Reliable: Each vehicle gets +1 Breakdown box. This costs three squad upgrades

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.rJcC5BrJ8MidkjbM"}},"_id":"uuE27jzM93vfQ7h8"} -{"name":"(RD) Elite Adepts","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Elite Adepts: Adept Cohorts belonging to your squad get +1d to Quality rolls for adept-related actions.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.JzvKZIO0pyGnmRPM"}},"_id":"wUS6uSLApVIrrWCX"} -{"name":"(L) Mobile Base","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Mobile base: The squad’s FOB gains the mobility descriptor and can be moved to a new location as a downtime activity.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.2uiUBJPb8gVWpM8C"}},"_id":"wdAbpLPAjoa6bd8P"} -{"name":"Side Business","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Side Business: Once per downtime, roll dice equal to your Tier. You earn Personnel equal to the highest result, minus your most negative Faction relationship. What kind of legitimate business is this? How do you get paid in secret?

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.l5gA16cZ3Wbzy5WT"}},"_id":"x192emesDZtOdPSA"} -{"name":"Hack Lab","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Hack Lab: You get +1d to Interface rolls on site. A hack lab provides tools, both physical and digital, for making superb AR works.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.TCoUndux6g87uE6V"}},"_id":"xnAKvZXbIIgI0QhI"} -{"name":"Scrapyard","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Scrapyard: You get +1d to upkeep rolls. Spare parts on the cheap!

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.DrD5NT9LxPkHePgS"}},"_id":"xwiHXXbNRoDCsHIq"} -{"name":"Factory","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Factory: You get +1d to Fix rolls. Any factory can churn out military parts.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.2u3nW7Ie9T9vWYwQ"}},"_id":"xyRv0YXKcnMH5dD4"} -{"name":"(C) Friends Everywhere","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for entanglements.

\n
\n
\n
\n
","class":"Consulate","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.raz8jKdZfFWoTjWz"}},"_id":"ybYkp5REqU9wN4iu"} -{"name":"(R) Elite Skulks","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n

Elite Skulks: Skulk Cohorts belonging to your squad get +1d to Quality rolls for skulk-related actions.

\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.2X2divUsHDAI4GIV"}},"_id":"yiPh4CJb8dI2RT50"} -{"name":"Personal Clothier","type":"crew_upgrade","data":{"description":"
\n
\n
\n
\n
    \n
  • \n

    Personal Clothier: You get +1d to the engagement roll for social plans. You always arrive on the scene in the most current and alluring fashions.

    \n
  • \n
\n
\n
\n
\n
","class":"","price":"1","logic":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"crew_type":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"JVvMbwnked5Yb4AD":3},"flags":{"core":{"sourceId":"Item.ufcEg9iYU4cnG7e7"}},"_id":"zXQsadn8QtQaVwGc"} +{ + "name": "Tunnels", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Tunnels: You get +1d to Prowl rolls on site. These hidden passages allow you to move around unseen.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.mgMXRAnefNPlDrwv" + } + }, + "_id": "0UHQ6Dmg3k1WhmXz" +} +{ + "name": "( ) Elite Skulks", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  1. \n

    Elite Skulks: Skulk Cohorts belonging to your squad get +1d to Quality rolls for skulk-related actions.

    \n
  2. \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.y0wwk91hvoLqm14p" + } + }, + "_id": "16Th3kThAwvm68o1" +} +{ + "name": "Secret Routes", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Secret Routes: You get +1d to the engagement roll for transport plans. You might have access to long-forgotten underground subways, little known mountain paths, or some other route.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.3n5gE1J65t0ENu0g" + } + }, + "_id": "16lJXLJlh1h26aLV" +} +{ + "name": "Lighthouse Satelite", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Lighthouse Satellite: A safe passage in space. When you head into the dark and can contact this satellite, you’ll never become lost.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.U86eXKwU8LWWOJz7" + } + }, + "_id": "1fRZgAQxzQkatWLL" +} +{ + "name": "Commissary", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Commissary: You get +1d to Consort rolls on site. Some rationed items and friendly conversation can go a long way.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.3wZzg5AaVkUX9KBW" + } + }, + "_id": "2e3SlhnHBUqBJyRS" +} +{ + "name": "Forger's Workshop", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Forgers’ Workshop: You get +1d to the engagement roll for deception plans. False identities help confuse the opposition.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.D6kliF5j01zzRcOj" + } + }, + "_id": "2maCPIZZj1dNJK4A" +} +{ + "name": "Training Center", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Training Course: Choose a type of fire team. All of your Cohorts are that type in addition to their normal type. Now there’s never a shortage of pilots.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.5NtH8Zd2ht5DG3tL" + } + }, + "_id": "5NpMaXNQmrCNHFY0" +} +{ + "name": "Training (Resolve)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Training (Resolve): When taking the Train downtime activity for Resolve, take 2 XP instead of 1. A space that allows you to steel yourself and focus your resolve.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.hyo2me1WaJo9HKgK" + } + }, + "_id": "5UbyoiN4DBIDH5j4" +} +{ + "name": "Training (Prowess)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Training (Prowess): When taking the Train downtime activity for Prowess, take 2 XP instead of 1. A space that lets you freely exercise your prowess.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.bAyLUkWB1g1zyxpw" + } + }, + "_id": "71idazxmzdI3U1Ms" +} +{ + "name": "(M) Repair Bay", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Repair Bay: This counts as a Workshop upgrade if the squad does not already have one. If the squad already has the Workshop upgrade, Repair Bay gives +1d to long-term projects involving vehicles, vehicle gear, the Salvage downtime activity, and the Repair downtime activity.

\n
\n
\n
\n
", + "class": "Mechanised Cavalry", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.QInY3gItRStNWdRf" + } + }, + "_id": "7g5G2u6SMR4sSYNk" +} +{ + "name": "Holo-grid", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Holo-grid: You get +1d to Consort with AR entities on site. This room simplifies communication between humans and AR entities by bridging their differences.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.z4WXLxTuL9teEc3w" + } + }, + "_id": "8ajSFG4MPqkcnO2C" +} +{ + "name": "(R) Geographic Intel", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
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    \n
  • \n

    Geographic Intel: Rare maps and the means through.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.E360SIyE3vldr1dk" + } + }, + "_id": "8iTxKM9xlST6GEgk" +} +{ + "name": "(P) Elite Rooks", + "type": "crew_upgrade", + "data": { + "description": "

Elite Rooks: Rook Cohorts belonging to your squad get +1d to Quality rolls for rook-related actions. 

", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "MLPPiZLSXgYeAHo7": 3 + }, + "flags": { + "core": { + "sourceId": "Item.U4GpjxOiH3OnW6Eu" + } + }, + "_id": "8kJZLfxrfwTtNAKg" +} +{ + "name": "Transmitter Array", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Transmitter Array: -1 Stress cost for digital powers and app usage. This effect applies to the entire squad, everywhere. You don’t have to be at the array to benefit from it.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.jgSpnlYuciCzBsVV" + } + }, + "_id": "9TOmYQaYLN6dMdov" +} +{ + "name": "Quarters", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
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\n
    \n
  • \n

    Quarters: Your FOB has comfortable sleeping space for everyone. Otherwise the squad’s pilots sleep away from the FOB in vulnerable locations.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.kPlbdkt5T8ikSDWJ" + } + }, + "_id": "ARa4jqlgThZz663N" +} +{ + "name": "Training (Playbook)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Training (Playbook): When taking the Train downtime activity for your pilot playbook, take 2 XP instead of 1. A space that has tools suitable to your trade, allowing you to practice the tricks in your playbook.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.8zLxJjH7mu3Ea69V" + } + }, + "_id": "C5XDx1O1OG3RFf0p" +} +{ + "name": "Public Works", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Public Works: You get +1 Heart on your Rep track. You can have up to 6 Public 

    \n
  • \n
\n
\n
\n
\n
\n
\n
\n
\n
\n

Works. This location supports the locals, so they have your back. 

\n
\n
\n
\n
\n

 

\n
\n
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    \n
  •  
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.ZFhGMehWWO85GLLQ" + } + }, + "_id": "DWyA5xQjk1oK3E8J" +} +{ + "name": "Propaganda Radio", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Propaganda Radio: You reduce Trust lost from a mission’s employer by 2. Factions don’t want any trouble from you; they look the other way.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.rxl4XLtuKNgdCNq9" + } + }, + "_id": "DmQMHWN3QSOL5B82" +} +{ + "name": "( ) Friends Everywhere", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for Entanglements.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.kAbxXvT4y6WdvdcZ" + } + }, + "_id": "EaQazQbSsSK74Wxh" +} +{ + "name": "Quality (Outfits)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Quality (Outfits): Your outfits are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.mhUDY9BVQYbOMQPY" + } + }, + "_id": "ErNyjkll1pluHWGm" +} +{ + "name": "(R) Recon Rigging", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Recon Rigging: Each pilot gets 2 free Load of tools or gear.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.CtfOgD1abgZnCoKm" + } + }, + "_id": "F5e8ydU5l5Cv6dUB" +} +{ + "name": "Quality (Vehicle Weapons)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Quality (Vehicle Weapons): Your vehicle weapons are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.H4VAHBLdrpNR5BQK" + } + }, + "_id": "GCMbqj6SOgjFaPiD" +} +{ + "name": "(C) Elite Rooks", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Elite Rooks: Rook Cohorts belonging to your squad get +1d to Quality rolls for rook-related actions.

    \n
  • \n
\n
\n
\n
\n
", + "class": "Consulate", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.yCnzh3ifwf1rDza2" + } + }, + "_id": "HHX8OMqRl8jFtQ8L" +} +{ + "name": "(C) Elite Adepts", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite Adepts: Adept Cohorts belonging to your squad get +1d to Quality rolls for adept-related actions.

\n
\n
\n
\n
", + "class": "Consulate", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.BE9npkJX9LgBDqLQ" + } + }, + "_id": "HIH6iK72wHvMbpVo" +} +{ + "name": "( ) ___ Rigging", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  1. \n

    REDACTED Rigging: Each pilot gets 2 free Load of weapons or gear.

    \n
  2. \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.oIZaSCa4QNPcX8Bj" + } + }, + "_id": "HlESxuGIExq59ZAq" +} +{ + "name": "Regional Records", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Regional Records: You get +1d to the engagement roll for stealth plans. You can use blueprints and other documents to determine a good approach for infiltration.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.N2v6Z2KdZZCFwSfp" + } + }, + "_id": "IbbGr611CGDfgDzO" +} +{ + "name": "(C) Consulate Rigging", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Consulate Rigging: Two of each pilot’s items are perfectly concealed.

    \n
  • \n
\n
\n
\n
\n
", + "class": "Consulate", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.PGuUKNaX95CG5emd" + } + }, + "_id": "IydHTFl7jv8PbrS3" +} +{ + "name": "(M) Elite Adepts", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite Adepts: Adept Cohorts belonging to your squad get +1d to Quality rolls for adept-related actions.

\n
\n
\n
\n
", + "class": "Mechanised Cavalry", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.eM5k8Qcpz9YMEIyx" + } + }, + "_id": "KklAvagzOz522tsZ" +} +{ + "name": "(R) Composed", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Composed: Each pilot gets +1 Stress box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.4X68A3cJ24Yx1GnG" + } + }, + "_id": "KySmQ0NRzexCxenx" +} +{ + "name": "(F) Elite Toughs", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.mN6wzaZmLHfA6LyD" + } + }, + "_id": "LK89oliI6XcPxGaU" +} +{ + "name": "Hidden FOB", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Hidden FOB: The squad's FOB is hidden from even intensive searches. If it's discovered, complete a Long Term Project to once again conceal it.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.FbQ6rOGYZmNtrcIy" + } + }, + "_id": "LjKBqFz0Fef7b760" +} +{ + "name": "(L) Elite Rovers", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite rovers: Rover Cohorts belonging to your squad get +1d to Quality rolls for rover-related actions.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.VTfiHoRdi3rK8AO9" + } + }, + "_id": "MNw7uotdTfeAzxZb" +} +{ + "name": "(RD) Hardened", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Hardened: Each pilot gets +1 Scar box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Y8HGHjQ2UdTpmnPZ" + } + }, + "_id": "NCslKrVACmuip60j" +} +{ + "name": "Cohort", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Cohort: Gain a fire team (a group of agents) or specialist (an especially skilled agent) that works for the squad. Requires 2 squad upgrades to purchase. See page 180 for more details.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.t4KMiCc87s4Kz7pB" + } + }, + "_id": "NIBwqtB8hIexFGsc" +} +{ + "name": "Workshop", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Workshop: The FOB has a space filled with tools, materials, and a database such 

    \n
  • \n
\n
\n
\n
\n
\n
\n
\n
\n
\n

that the long-term project, Salvage, and Fix downtime activities can be worked on without leaving the FOB. 

\n
\n
\n
\n
\n

 

\n
\n
\n
\n
\n
    \n
  •  
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.p4py3WBzYcPYfBgL" + } + }, + "_id": "NJ7WuxDD5DCu7v0T" +} +{ + "name": "Collection Agency", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Collection Agency: Once per downtime, roll dice equal to your Tier. You earn Materiel equal to the highest result, minus your most negative Faction relationship. Some of the locals are terrified of you and will gladly pay for “protection.”

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.aoGRO1RGiqfi8nm2" + } + }, + "_id": "NYiCvFIVcZuXqxsL" +} +{ + "name": "(L) Camouflage", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Camouflage: The squad’s vehicles are perfectly concealed when at rest. They blend in as part of the environment, or as an uninteresting civilian vehicle (your choice). Changing the camouflage can be done for free at the start of a mission.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Q3PFh2NPkpVfBrxm" + } + }, + "_id": "O66qZoApGB6ns6FK" +} +{ + "name": "Testing Facilities", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Testing Facilities: When taking the Enhance downtime activity, the vehicle marks 2 boxes on the Enhance track instead of 1.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Ut9Vaa5ylsTnEc1L" + } + }, + "_id": "ORki8njcLVQzFZ1R" +} +{ + "name": "Infirmary", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Infirmary: You get +1d to Recover rolls. The infirmary has beds for long-term convalescence and medical automation.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.DVC5SJTxp836Wo0y" + } + }, + "_id": "QHTtX4KYGPPmATWf" +} +{ + "name": "Supercomputer", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Supercomputer: You get +1d to the engagement roll for scientific plans. It’s running simulations for you.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.mouL0Y9mIMem9n6v" + } + }, + "_id": "QZ06wbKdI6OUUYXi" +} +{ + "name": "(P) Profiteer Rigging", + "type": "crew_upgrade", + "data": { + "description": "

Profiteer Rigging: Each pilot gets one item that is concealed and has no Load.

", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "MLPPiZLSXgYeAHo7": 3 + }, + "flags": { + "core": { + "sourceId": "Item.nYlbZTftHQBVPtvZ" + } + }, + "_id": "Qz8lwpVGYYX4gsd7" +} +{ + "name": "(C) Camouflage", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Camouflage: The squad’s vehicles are perfectly concealed when at rest. They blend in as part of the environment, or as an uninteresting civilian vehicle (your choice). Changing the camouflage can be done for free at the start of a mission.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Q3PFh2NPkpVfBrxm" + } + }, + "_id": "QzAVVkoTmg6mkhDT" +} +{ + "name": "( ) Hardened", + "type": "crew_upgrade", + "data": { + "description": "", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.7jkIN8BHlwYpfWoY" + } + }, + "_id": "RRNLboqFqsXq2RiL" +} +{ + "name": "(P) Elite Toughs", + "type": "crew_upgrade", + "data": { + "description": "

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions. 

", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "MLPPiZLSXgYeAHo7": 3 + }, + "flags": { + "core": { + "sourceId": "Item.DnhJBhJFUeTHKheL" + } + }, + "_id": "THTbpk3oTF3MVcfo" +} +{ + "name": "(M) Cavalry Hardpoints", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Cavalry Hardpoints: Each pilot’s vehicle gets two free Load of weapons or armor.

    \n
  • \n
\n
\n
\n
\n
", + "class": "Mechanised Cavalry", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.1I0OjIIKeQTLZtwo" + } + }, + "_id": "TVJ0C9RWd2OeZ60g" +} +{ + "name": "Radar Station", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Radar Station: You get +1d to Scan rolls on site. Tapping into a much larger sensor array gives you the advantage.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.s94sXNcJ3OcdSnc3" + } + }, + "_id": "U67BudSyFmfe4K8p" +} +{ + "name": "Warehouses", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Warehouses: You get +1d to acquire asset rolls. You have space to hold all of your various spoils gained from battle. It can be useful on its own, or for barter when you need it

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.nENaG4mxmYcg9mE3" + } + }, + "_id": "UgZGLkDtajilsfuT" +} +{ + "name": "(F) Friends Everywhere", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for entanglements.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.sjekrS6Km9uqmLIg" + } + }, + "_id": "V25GQOn6FbfoBxEQ" +} +{ + "name": "Loyal Bar", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Loyal Bar: You get +1d to gather information about the current or upcoming mission. Your eyes and ears on the streets are always on the lookout for you.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.rfvLVd9N6yGhC1il" + } + }, + "_id": "WaYQfwPOeEiLY4T4" +} +{ + "name": "(C) Composed", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Composed: Each pilot gets +1 Stress box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
", + "class": "Consulate", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.4lTfc8i40obeEjr8" + } + }, + "_id": "X6pSXNQ8oTf8TnwW" +} +{ + "name": "Guerilla Hideout", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Guerilla Hideout: You get +1d to the engagement roll for assault plans. The independent fighters around here help you out now.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.g76g0cxzQhPtKZdO" + } + }, + "_id": "XVLfUmfTMR7Sjfub" +} +{ + "name": "(F) Frontline Rigging", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Frontline Rigging: Each pilot gets two free Load of weapons or armor.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.4sk0mR5Ixqf2zqXy" + } + }, + "_id": "Xd7cb5enlfgKuUPF" +} +{ + "name": "(F) Elite Rovers", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Elite Rovers: Rover Cohorts belonging to your squad get +1d to Quality rolls for rover-related actions.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.cMlB4UfxYLp0jUCp" + } + }, + "_id": "Z2Yu9jt0XwFECLus" +} +{ + "name": "(P) Composed", + "type": "crew_upgrade", + "data": { + "description": "

Composed: Each pilot gets +1 Stress box. This costs three squad upgrades to unlock

", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "MLPPiZLSXgYeAHo7": 3 + }, + "flags": { + "core": { + "sourceId": "Item.X7l2c5QDYFb7c3fj" + } + }, + "_id": "bJLRU5P0rOGee07u" +} +{ + "name": "Airfield", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Airfield: The first level provides 1 Supply Point at the start of downtime activities. The second level provides an additional 1 Supply Point (total 2).

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.BcRx8nGvAZ1Ij3Mj" + } + }, + "_id": "bRvMXD8Hp9mCUlWs" +} +{ + "name": "(M) Efficiencies", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Efficiencies: Each vehicle gets +1 Quirk. Vehicles start with 5 Quirks, and vehicles can have a maximum of 9 Quirks. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
", + "class": "Mechanised Cavalry", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.tsHyCdlGFJSsU5xW" + } + }, + "_id": "bxzrRLafDUngwfBc" +} +{ + "name": "Secure FOB", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Secure FOB: Your FOB has perimeter defenses, such as automated turrets, trip wire explosives, or a sturdy wall. These defenses help protect your squad against attacks while at home. This upgrade can be taken twice, with the defenses becoming more effective with the second upgrade.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.GiMbbs2GCrYblrbk" + } + }, + "_id": "c1qdEmskptJh8xXI" +} +{ + "name": "(RD) R&D Rigging", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    R&D Rigging: Each pilot gets 2 free Load of Tools or Supplies.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.shM8bmN1dAyKGiCW" + } + }, + "_id": "c2sVhlDQ7Xk59jtH" +} +{ + "name": "Private Office", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Private Office: You get +1d to Command rolls on site. Sitting behind a big desk gives an air of authority.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.p4OlKeR0OI5hv3P2" + } + }, + "_id": "d5pCbpoxVrvigaSJ" +} +{ + "name": "Quality (Tools)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Quality (Tools): Your tools are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.kpJpJuVVBHrvVa9K" + } + }, + "_id": "e23aZYh7oBAPJSI4" +} +{ + "name": "Cover Business", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Cover Business: You reduce Trust lost from a mission’s target by 2. The cover of a civilian operation helps deflect some of the attention from those you’ve hurt.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Ncn7CsdnQUjW2QkP" + } + }, + "_id": "gE4XpRSRmkzYuvRQ" +} +{ + "name": "Quality (Pilot Weapons)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Quality (Pilot Weapons): Your pilot weapons are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.p4VIT7GjpBtYgkPL" + } + }, + "_id": "gN7gETSNqxn7ci2m" +} +{ + "name": "(F) Hardened", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Hardened: Each pilot gets +1 Scar box. This costs three squad upgrades to unlock.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.ZDLjBwbovQma9n1g" + } + }, + "_id": "hDlsjbOIamYF9hib" +} +{ + "name": "(RD) Laboratory", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Laboratory: This counts as a Workshop if the squad does not already have one. If the squad has the Workshop upgrade, Laboratory gives +1d to long-term projects involving biological and chemical components, and the Recover downtime activity.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.xLTvd5RhKUCTuMfM" + } + }, + "_id": "hRkAjFfexQ8MBq2s" +} +{ + "name": "Storage", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Storage: The first level of this upgrade allows the squad to store up to eight of all Supply Point types. The second level increases the storage to 16.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.IkJ3wjo2HZiw8Ybo" + } + }, + "_id": "iQ5taxDSspHVjKln" +} +{ + "name": "Motor Pool", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Motor Pool: A first level Motor Pool means you pay half the Materiel cost (rounded up) when procuring new vehicles. At the second level, the squad and its Cohorts gain access to Load 3 temporary vehicles for free.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Z9qwvuqI5hQ95nKT" + } + }, + "_id": "jdNszprqY1SXB7He" +} +{ + "name": "(P) Friends Everywhere", + "type": "crew_upgrade", + "data": { + "description": "

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for entanglements. 

", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "MLPPiZLSXgYeAHo7": 3 + }, + "flags": { + "core": { + "sourceId": "Item.v5Sx41VJFJW6epBW" + } + }, + "_id": "k2VXjCRHoNv7yOhi" +} +{ + "name": "Quality (Gear)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Quality (Gear): Your gear sets are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.D9sVqDt71Qniuima" + } + }, + "_id": "k46BwssRc0hUwBcw" +} +{ + "name": "(R) Elite Rooks", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Elite Rooks: Rook Cohorts belonging to your squad get +1d to Quality rolls for rook-related actions.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.a9NiGZQM6ZzPMtRf" + } + }, + "_id": "la136q0k2yQslLin" +} +{ + "name": "(L) Smuggler Panels", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Smuggler panels: Each pilots’ vehicle can carry two Load perfectly concealed.

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.G9fuYsJBIRxZ16wU" + } + }, + "_id": "mQ7CS7iDzZ1Ecrci" +} +{ + "name": "(M) Elite Rovers", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Elite Rovers: Rover Cohorts belonging to your squad get +1d to Quality rolls for rover-related actions.

    \n
  • \n
\n
\n
\n
\n
", + "class": "Mechanised Cavalry", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.rdDBLyWqQYjIUUGE" + } + }, + "_id": "nGeckQ65cwL25kEl" +} +{ + "name": "Barracks", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Barracks: Choose one of your fire team Cohorts. It gets +1 Scale. Extra room

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.1zHwuC3GxRtkircj" + } + }, + "_id": "nv6Lawh6yVd00BHm" +} +{ + "name": "Refit Station", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Refit Station: One pilot may uninstall a piece of gear at the start of the mission for free, opening up a Load slot. It’s easy to swap parts with the automated arrangement of catwalks and cranes.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.fsPxcuMaxlHNsEuk" + } + }, + "_id": "oIBgLs4CjBr8g0Ys" +} +{ + "name": "Training (Insight)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Training (Insight): When taking the Train downtime activity for Insight, take 2 XP instead of 1. A space for deep thought, to let you hone your insight.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.89vFLW3pdmaXNVNx" + } + }, + "_id": "pmXpfsEaD6gL8qPa" +} +{ + "name": "Luxury Venue", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Luxury Venue: You get +1d to Sway rolls on site. Silks, paintings, and crystal impress the clientele.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.HIQ25zrI5liFl01h" + } + }, + "_id": "pycxMz4VbLkJNGYn" +} +{ + "name": "( ) Elite Toughs", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.l7A9AIydSMnhmkyd" + } + }, + "_id": "qAYCsdJJD10hBLE4" +} +{ + "name": "CCTV Network", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

CCTV Network: You get +1d to Survey on site. With cameras and audio bugs everywhere, you’ve got the advantage.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.Vgy5gjQ1P0R7x9ew" + } + }, + "_id": "qhW4fJzvjCcq6mzP" +} +{ + "name": "Quality (Programs)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Quality (Programs): Your programs are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.FSGENwxtQyhSmfUi" + } + }, + "_id": "qwMIKMkg4R5wrIsS" +} +{ + "name": "Mastery", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Mastery: Unlocks 4th action points. Requires four squad upgrades to activate.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.lsyLbvU9GFxylYN3" + } + }, + "_id": "r8xG5leqQshFhTXx" +} +{ + "name": "Trophies Room", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Trophies Room: You get +1 Rep per mission. Word of your accolades, earned or “collected,” gets around. Your boldness boosts your rep in the military.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.mPv2PI1F52Kdr09W" + } + }, + "_id": "rszcnGufztJrwyno" +} +{ + "name": "(RD) Elite Toughs", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite Toughs: Tough Cohorts belonging to your squad get +1d to Quality rolls for tough-related actions.

\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.MY9zHNhVbnZ3SbXz" + } + }, + "_id": "sauc7inHeZBhMvDz" +} +{ + "name": "Quality (Supplies)", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Quality (Supplies): Your supply sets are better Quality (in addition to the Quality bonuses from the squad's Tier and the “fine” descriptor).

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.pqs0WeVxcmNgt78S" + } + }, + "_id": "tZyutdsOT1wkPSTW" +} +{ + "name": "(L) Reliable", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n
    \n
  • \n

    Reliable: Each vehicle gets +1 Breakdown box. This costs three squad upgrades

    \n
  • \n
\n
\n
\n
\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.rJcC5BrJ8MidkjbM" + } + }, + "_id": "uuE27jzM93vfQ7h8" +} +{ + "name": "(RD) Elite Adepts", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
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\n
    \n
  • \n

    Elite Adepts: Adept Cohorts belonging to your squad get +1d to Quality rolls for adept-related actions.

    \n
  • \n
\n
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", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.JzvKZIO0pyGnmRPM" + } + }, + "_id": "wUS6uSLApVIrrWCX" +} +{ + "name": "(L) Mobile Base", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
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\n

Mobile base: The squad’s FOB gains the mobility descriptor and can be moved to a new location as a downtime activity.

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", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.2uiUBJPb8gVWpM8C" + } + }, + "_id": "wdAbpLPAjoa6bd8P" +} +{ + "name": "Side Business", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Side Business: Once per downtime, roll dice equal to your Tier. You earn Personnel equal to the highest result, minus your most negative Faction relationship. What kind of legitimate business is this? How do you get paid in secret?

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\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.l5gA16cZ3Wbzy5WT" + } + }, + "_id": "x192emesDZtOdPSA" +} +{ + "name": "Hack Lab", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Hack Lab: You get +1d to Interface rolls on site. A hack lab provides tools, both physical and digital, for making superb AR works.

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\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.TCoUndux6g87uE6V" + } + }, + "_id": "xnAKvZXbIIgI0QhI" +} +{ + "name": "Scrapyard", + "type": "crew_upgrade", + "data": { + "description": "
\n
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    \n
  • \n

    Scrapyard: You get +1d to upkeep rolls. Spare parts on the cheap!

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  • \n
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", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.DrD5NT9LxPkHePgS" + } + }, + "_id": "xwiHXXbNRoDCsHIq" +} +{ + "name": "Factory", + "type": "crew_upgrade", + "data": { + "description": "
\n
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    \n
  • \n

    Factory: You get +1d to Fix rolls. Any factory can churn out military parts.

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  • \n
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", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.2u3nW7Ie9T9vWYwQ" + } + }, + "_id": "xyRv0YXKcnMH5dD4" +} +{ + "name": "(C) Friends Everywhere", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Friends Everywhere: Your squad's Tier and other squads’ Tiers count as one lower for entanglements.

\n
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\n
", + "class": "Consulate", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.raz8jKdZfFWoTjWz" + } + }, + "_id": "ybYkp5REqU9wN4iu" +} +{ + "name": "(R) Elite Skulks", + "type": "crew_upgrade", + "data": { + "description": "
\n
\n
\n
\n

Elite Skulks: Skulk Cohorts belonging to your squad get +1d to Quality rolls for skulk-related actions.

\n
\n
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\n
", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.2X2divUsHDAI4GIV" + } + }, + "_id": "yiPh4CJb8dI2RT50" +} +{ + "name": "Personal Clothier", + "type": "crew_upgrade", + "data": { + "description": "
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    \n
  • \n

    Personal Clothier: You get +1d to the engagement roll for social plans. You always arrive on the scene in the most current and alluring fashions.

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  • \n
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", + "class": "", + "price": "1", + "logic": "", + "activation": { + "type": "", + "cost": 0, + "condition": "" + }, + "duration": { + "value": null, + "units": "" + }, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": 0, + "max": 0, + "per": null + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "crew_type": "" + }, + "effects": [], + "folder": null, + "sort": 0, + "permission": { + "default": 0, + "JVvMbwnked5Yb4AD": 3 + }, + "flags": { + "core": { + "sourceId": "Item.ufcEg9iYU4cnG7e7" + } + }, + "_id": "zXQsadn8QtQaVwGc" +}