1072 lines
27 KiB
C
1072 lines
27 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Functions for managing the pig files.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include "pstypes.h"
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#include "inferno.h"
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#include "gr.h"
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#include "u_mem.h"
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#include "error.h"
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#include "sounds.h"
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#include "bm.h"
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#include "hash.h"
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#include "args.h"
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#include "palette.h"
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#include "gamefont.h"
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#include "rle.h"
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#include "screens.h"
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#ifdef BITMAP_SELECTOR
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#include "u_dpmi.h"
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#endif
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#include "snddecom.h"
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#include "console.h"
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#include "piggy.h"
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#include "texmerge.h"
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#include "paging.h"
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#include "game.h"
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#include "text.h"
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#include "newmenu.h"
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#include "custom.h"
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int piggy_is_substitutable_bitmap( char * name, char * subst_name );
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//#define NO_DUMP_SOUNDS 1 //if set, dump bitmaps but not sounds
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ubyte *BitmapBits = NULL;
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ubyte *SoundBits = NULL;
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typedef struct BitmapFile {
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char name[15];
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} BitmapFile;
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typedef struct SoundFile {
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char name[15];
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} SoundFile;
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hashtable AllBitmapsNames;
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hashtable AllDigiSndNames;
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int Num_bitmap_files = 0;
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int Num_sound_files = 0;
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digi_sound GameSounds[MAX_SOUND_FILES];
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int SoundOffset[MAX_SOUND_FILES];
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grs_bitmap GameBitmaps[MAX_BITMAP_FILES];
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int Num_bitmap_files_new = 0;
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int Num_sound_files_new = 0;
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static BitmapFile AllBitmaps[ MAX_BITMAP_FILES ];
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static SoundFile AllSounds[ MAX_SOUND_FILES ];
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#define DBM_FLAG_LARGE 128 // Flags added onto the flags struct in b
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#define DBM_FLAG_ABM 64
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int Piggy_bitmap_cache_size = 0;
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int Piggy_bitmap_cache_next = 0;
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ubyte * Piggy_bitmap_cache_data = NULL;
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/*static*/ int GameBitmapOffset[MAX_BITMAP_FILES];
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/*static*/ ubyte GameBitmapFlags[MAX_BITMAP_FILES];
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ushort GameBitmapXlat[MAX_BITMAP_FILES];
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#define DEFAULT_PIGFILE_REGISTERED "descent.pig"
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#define PIGGY_BUFFER_SIZE (2048*1024)
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#define PIGGY_SMALL_BUFFER_SIZE (1400*1024) // size of buffer when GameArg.SysLowMem is set
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int piggy_page_flushed = 0;
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typedef struct DiskBitmapHeader {
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char name[8];
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ubyte dflags;
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ubyte width;
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ubyte height;
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ubyte flags;
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ubyte avg_color;
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int offset;
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} __pack__ DiskBitmapHeader;
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typedef struct DiskSoundHeader {
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char name[8];
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int length;
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int data_length;
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int offset;
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} __pack__ DiskSoundHeader;
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/*
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* reads a DiskBitmapHeader structure from a PHYSFS_file
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*/
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void DiskBitmapHeader_read(DiskBitmapHeader *dbh, PHYSFS_file *fp)
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{
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PHYSFS_read(fp, dbh->name, 8, 1);
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dbh->dflags = PHYSFSX_readByte(fp);
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dbh->width = PHYSFSX_readByte(fp);
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dbh->height = PHYSFSX_readByte(fp);
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dbh->flags = PHYSFSX_readByte(fp);
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dbh->avg_color = PHYSFSX_readByte(fp);
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dbh->offset = PHYSFSX_readInt(fp);
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}
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/*
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* reads a DiskSoundHeader structure from a PHYSFS_file
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*/
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void DiskSoundHeader_read(DiskSoundHeader *dsh, PHYSFS_file *fp)
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{
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PHYSFS_read(fp, dsh->name, 8, 1);
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dsh->length = PHYSFSX_readInt(fp);
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dsh->data_length = PHYSFSX_readInt(fp);
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dsh->offset = PHYSFSX_readInt(fp);
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}
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static int SoundCompressed[ MAX_SOUND_FILES ];
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void swap_0_255(grs_bitmap *bmp)
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{
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int i;
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for (i = 0; i < bmp->bm_h * bmp->bm_w; i++) {
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if(bmp->bm_data[i] == 0)
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bmp->bm_data[i] = 255;
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else if (bmp->bm_data[i] == 255)
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bmp->bm_data[i] = 0;
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}
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}
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void piggy_get_bitmap_name( int i, char * name )
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{
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strncpy( name, AllBitmaps[i].name, 12 );
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name[12] = 0;
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}
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bitmap_index piggy_register_bitmap( grs_bitmap * bmp, char * name, int in_file )
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{
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bitmap_index temp;
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Assert( Num_bitmap_files < MAX_BITMAP_FILES );
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temp.index = Num_bitmap_files;
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if (!in_file) {
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if ( !GameArg.DbgBigPig ) gr_bitmap_rle_compress( bmp );
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Num_bitmap_files_new++;
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}
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strncpy( AllBitmaps[Num_bitmap_files].name, name, 12 );
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hashtable_insert( &AllBitmapsNames, AllBitmaps[Num_bitmap_files].name, Num_bitmap_files );
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GameBitmaps[Num_bitmap_files] = *bmp;
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if ( !in_file ) {
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GameBitmapOffset[Num_bitmap_files] = 0;
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GameBitmapFlags[Num_bitmap_files] = bmp->bm_flags;
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}
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Num_bitmap_files++;
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return temp;
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}
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int piggy_register_sound( digi_sound * snd, char * name, int in_file )
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{
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int i;
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Assert( Num_sound_files < MAX_SOUND_FILES );
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strncpy( AllSounds[Num_sound_files].name, name, 12 );
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hashtable_insert( &AllDigiSndNames, AllSounds[Num_sound_files].name, Num_sound_files );
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GameSounds[Num_sound_files] = *snd;
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//added/moved on 11/13/99 by Victor Rachels to ready for changing freq
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//#ifdef ALLEGRO
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GameSounds[Num_sound_files].bits = snd->bits;
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GameSounds[Num_sound_files].freq = snd->freq;
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#ifdef ALLEGRO
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//end this section move - VR
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GameSounds[Num_sound_files].priority = 128;
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GameSounds[Num_sound_files].loop_start = 0;
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GameSounds[Num_sound_files].loop_end = GameSounds[Num_sound_files].len;
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GameSounds[Num_sound_files].param = -1;
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#endif
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if ( !in_file ) {
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SoundOffset[Num_sound_files] = 0;
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}
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else if (SoundOffset[Num_sound_files] == 0)
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SoundOffset[Num_sound_files] = -1; // make sure this sound's data is not individually freed
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i = Num_sound_files;
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if (!in_file)
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Num_sound_files_new++;
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Num_sound_files++;
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return i;
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}
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bitmap_index piggy_find_bitmap( char * name )
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{
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bitmap_index bmp;
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int i;
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bmp.index = 0;
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i = hashtable_search( &AllBitmapsNames, name );
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Assert( i != 0 );
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if ( i < 0 )
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return bmp;
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bmp.index = i;
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return bmp;
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}
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int piggy_find_sound( char * name )
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{
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int i;
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i = hashtable_search( &AllDigiSndNames, name );
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if ( i < 0 )
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return 255;
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return i;
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}
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PHYSFS_file * Piggy_fp = NULL;
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void piggy_close_file()
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{
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if ( Piggy_fp ) {
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PHYSFS_close( Piggy_fp );
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Piggy_fp = NULL;
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}
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}
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ubyte bogus_data[64*64];
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grs_bitmap bogus_bitmap;
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ubyte bogus_bitmap_initialized=0;
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digi_sound bogus_sound;
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int MacPig = 0; // using the Macintosh pigfile?
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int PCSharePig = 0; // using PC Shareware pigfile?
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extern void properties_read_cmp(PHYSFS_file * fp);
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#ifdef EDITOR
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extern void bm_write_all(PHYSFS_file * fp);
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#endif
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int properties_init()
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{
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int sbytes = 0;
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char temp_name_read[16];
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char temp_name[16];
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grs_bitmap temp_bitmap;
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digi_sound temp_sound;
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DiskBitmapHeader bmh;
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DiskSoundHeader sndh;
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int header_size, N_bitmaps, N_sounds;
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int i,size;
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int Pigdata_start;
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int pigsize;
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int retval;
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hashtable_init( &AllBitmapsNames, MAX_BITMAP_FILES );
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hashtable_init( &AllDigiSndNames, MAX_SOUND_FILES );
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for (i=0; i<MAX_SOUND_FILES; i++ ) {
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#ifdef ALLEGRO
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GameSounds[i].len = 0;
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#else
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GameSounds[i].length = 0;
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#endif
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GameSounds[i].data = NULL;
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SoundOffset[i] = 0;
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//added on 11/13/99 by Victor Rachels to ready for changing freq
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GameSounds[i].bits = 0;
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GameSounds[i].freq = 0;
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//end this section addition - VR
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}
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for (i=0; i<MAX_BITMAP_FILES; i++ ) {
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GameBitmapXlat[i] = i;
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GameBitmaps[i].bm_flags = BM_FLAG_PAGED_OUT;
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}
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if ( !bogus_bitmap_initialized ) {
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int i;
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ubyte c;
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bogus_bitmap_initialized = 1;
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c = gr_find_closest_color( 0, 0, 63 );
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for (i=0; i<4096; i++ ) bogus_data[i] = c;
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c = gr_find_closest_color( 63, 0, 0 );
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// Make a big red X !
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for (i=0; i<64; i++ ) {
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bogus_data[i*64+i] = c;
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bogus_data[i*64+(63-i)] = c;
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}
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gr_init_bitmap (&bogus_bitmap, 0, 0, 0, 64, 64, 64, bogus_data);
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piggy_register_bitmap( &bogus_bitmap, "bogus", 1 );
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#ifdef ALLEGRO
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bogus_sound.len = 64*64;
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#else
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bogus_sound.length = 64*64;
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#endif
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bogus_sound.data = bogus_data;
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//added on 11/13/99 by Victor Rachels to ready for changing freq
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bogus_sound.freq = 11025;
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bogus_sound.bits = 8;
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//end this section addition - VR
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GameBitmapOffset[0] = 0;
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}
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Piggy_fp = PHYSFSX_openReadBuffered(DEFAULT_PIGFILE_REGISTERED);
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if (Piggy_fp==NULL)
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{
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if (!PHYSFSX_exists("BITMAPS.TBL",1) && !PHYSFSX_exists("BITMAPS.BIN",1))
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Error("Cannot find " DEFAULT_PIGFILE_REGISTERED " or BITMAPS.TBL");
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return 1; // need to run gamedata_read_tbl
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}
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pigsize = PHYSFS_fileLength(Piggy_fp);
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switch (pigsize) {
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case D1_SHARE_BIG_PIGSIZE:
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case D1_SHARE_10_PIGSIZE:
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case D1_SHARE_PIGSIZE:
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PCSharePig = 1;
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Pigdata_start = 0;
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break;
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case D1_10_BIG_PIGSIZE:
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case D1_10_PIGSIZE:
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Pigdata_start = 0;
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break;
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default:
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Warning("Unknown size for " DEFAULT_PIGFILE_REGISTERED);
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Int3();
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// fall through
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case D1_MAC_PIGSIZE:
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case D1_MAC_SHARE_PIGSIZE:
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MacPig = 1;
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case D1_PIGSIZE:
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case D1_OEM_PIGSIZE:
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Pigdata_start = PHYSFSX_readInt(Piggy_fp );
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break;
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}
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HiresGFXAvailable = MacPig; // for now at least
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if (PCSharePig)
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retval = PIGGY_PC_SHAREWARE; // run gamedata_read_tbl in shareware mode
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else if (GameArg.EdiNoBm || (!PHYSFSX_exists("BITMAPS.TBL",1) && !PHYSFSX_exists("BITMAPS.BIN",1)))
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{
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properties_read_cmp( Piggy_fp ); // Note connection to above if!!!
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for (i = 0; i < MAX_BITMAP_FILES; i++)
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{
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GameBitmapXlat[i] = PHYSFSX_readShort(Piggy_fp);
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if (PHYSFS_eof(Piggy_fp))
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break;
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}
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retval = 0; // don't run gamedata_read_tbl
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}
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else
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retval = 1; // run gamedata_read_tbl
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PHYSFSX_fseek( Piggy_fp, Pigdata_start, SEEK_SET );
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size = PHYSFS_fileLength(Piggy_fp) - Pigdata_start;
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N_bitmaps = PHYSFSX_readInt(Piggy_fp);
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size -= sizeof(int);
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N_sounds = PHYSFSX_readInt(Piggy_fp);
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size -= sizeof(int);
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header_size = (N_bitmaps*sizeof(DiskBitmapHeader)) + (N_sounds*sizeof(DiskSoundHeader));
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for (i=0; i<N_bitmaps; i++ ) {
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DiskBitmapHeader_read(&bmh, Piggy_fp);
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GameBitmapFlags[i+1] = 0;
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if ( bmh.flags & BM_FLAG_TRANSPARENT ) GameBitmapFlags[i+1] |= BM_FLAG_TRANSPARENT;
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if ( bmh.flags & BM_FLAG_SUPER_TRANSPARENT ) GameBitmapFlags[i+1] |= BM_FLAG_SUPER_TRANSPARENT;
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if ( bmh.flags & BM_FLAG_NO_LIGHTING ) GameBitmapFlags[i+1] |= BM_FLAG_NO_LIGHTING;
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if ( bmh.flags & BM_FLAG_RLE ) GameBitmapFlags[i+1] |= BM_FLAG_RLE;
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GameBitmapOffset[i+1] = bmh.offset + header_size + (sizeof(int)*2) + Pigdata_start;
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Assert( (i+1) == Num_bitmap_files );
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//size -= sizeof(DiskBitmapHeader);
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memcpy( temp_name_read, bmh.name, 8 );
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temp_name_read[8] = 0;
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if ( bmh.dflags & DBM_FLAG_ABM )
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sprintf( temp_name, "%s#%d", temp_name_read, bmh.dflags & 63 );
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else
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strcpy( temp_name, temp_name_read );
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memset( &temp_bitmap, 0, sizeof(grs_bitmap) );
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gr_init_bitmap( &temp_bitmap, 0, 0, 0,
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(bmh.dflags & DBM_FLAG_LARGE) ? bmh.width + 256 : bmh.width, bmh.height,
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(bmh.dflags & DBM_FLAG_LARGE) ? bmh.width + 256 : bmh.width, Piggy_bitmap_cache_data);
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temp_bitmap.bm_flags |= BM_FLAG_PAGED_OUT;
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temp_bitmap.avg_color = bmh.avg_color;
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if (MacPig)
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{
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// HACK HACK HACK!!!!!
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if (!strnicmp(bmh.name, "cockpit", 7) || !strnicmp(bmh.name, "status", 6) || !strnicmp(bmh.name, "rearview", 8)) {
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temp_bitmap.bm_w = temp_bitmap.bm_rowsize = 640;
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if (GameBitmapFlags[i+1] & BM_FLAG_RLE)
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GameBitmapFlags[i+1] |= BM_FLAG_RLE_BIG;
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}
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if (!strnicmp(bmh.name, "cockpit", 7) || !strnicmp(bmh.name, "rearview", 8))
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temp_bitmap.bm_h = 480;
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}
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piggy_register_bitmap( &temp_bitmap, temp_name, 1 );
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}
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for (i=0; !MacPig && i<N_sounds; i++ ) {
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DiskSoundHeader_read(&sndh, Piggy_fp);
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//size -= sizeof(DiskSoundHeader);
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#ifdef ALLEGRO
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temp_sound.len = sndh.length;
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#else
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temp_sound.length = sndh.length;
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#endif
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//added on 11/13/99 by Victor Rachels to ready for changing freq
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temp_sound.bits = 8;
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temp_sound.freq = 11025;
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//end this section addition - VR
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temp_sound.data = (ubyte *)(sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start);
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SoundOffset[Num_sound_files] = sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start;
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if (PCSharePig)
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SoundCompressed[Num_sound_files] = sndh.data_length;
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memcpy( temp_name_read, sndh.name, 8 );
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temp_name_read[8] = 0;
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piggy_register_sound( &temp_sound, temp_name_read, 1 );
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sbytes += sndh.length;
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}
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if (!MacPig)
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{
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SoundBits = d_malloc( sbytes + 16 );
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if ( SoundBits == NULL )
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Error( "Not enough memory to load DESCENT.PIG sounds\n");
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}
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#if 1 //def EDITOR
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Piggy_bitmap_cache_size = size - header_size - sbytes + 16;
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Assert( Piggy_bitmap_cache_size > 0 );
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#else
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Piggy_bitmap_cache_size = PIGGY_BUFFER_SIZE;
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|
if (GameArg.SysLowMem)
|
|
Piggy_bitmap_cache_size = PIGGY_SMALL_BUFFER_SIZE;
|
|
#endif
|
|
BitmapBits = d_malloc( Piggy_bitmap_cache_size );
|
|
if ( BitmapBits == NULL )
|
|
Error( "Not enough memory to load DESCENT.PIG bitmaps\n" );
|
|
Piggy_bitmap_cache_data = BitmapBits;
|
|
Piggy_bitmap_cache_next = 0;
|
|
|
|
return retval;
|
|
}
|
|
|
|
int piggy_is_needed(int soundnum)
|
|
{
|
|
int i;
|
|
|
|
if ( !GameArg.SysLowMem ) return 1;
|
|
|
|
for (i=0; i<MAX_SOUNDS; i++ ) {
|
|
if ( (AltSounds[i] < 255) && (Sounds[AltSounds[i]] == soundnum) )
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void piggy_read_sounds(int pc_shareware)
|
|
{
|
|
ubyte * ptr;
|
|
int i, sbytes;
|
|
int lastsize = 0;
|
|
ubyte * lastbuf = NULL;
|
|
|
|
if (MacPig)
|
|
{
|
|
// Read Mac sounds converted to RAW format (too messy to read them directly from the resource fork code-wise)
|
|
char soundfile[32] = "Sounds/sounds.array";
|
|
extern int ds_load(int skip, char * filename );
|
|
PHYSFS_file *array = PHYSFSX_openReadBuffered(soundfile); // hack for Mac Demo
|
|
|
|
if (!array && (PHYSFSX_fsize(DEFAULT_PIGFILE_REGISTERED) == D1_MAC_SHARE_PIGSIZE))
|
|
{
|
|
con_printf(CON_URGENT,"Warning: Missing Sounds/sounds.array for Mac data files");
|
|
return;
|
|
}
|
|
else if (array)
|
|
{
|
|
if (PHYSFS_read(array, Sounds, MAX_SOUNDS, 1) != 1) // make the 'Sounds' index array match with the sounds we're about to read in
|
|
{
|
|
con_printf(CON_URGENT,"Warning: Can't read Sounds/sounds.array: %s", PHYSFS_getLastError());
|
|
PHYSFS_close(array);
|
|
return;
|
|
}
|
|
PHYSFS_close(array);
|
|
}
|
|
|
|
for (i = 0; i < MAX_SOUND_FILES; i++)
|
|
{
|
|
sprintf(soundfile, "SND%04d.raw", i);
|
|
if (ds_load(0, soundfile) == 255)
|
|
break;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
ptr = SoundBits;
|
|
sbytes = 0;
|
|
|
|
for (i=0; i<Num_sound_files; i++ )
|
|
{
|
|
digi_sound *snd = &GameSounds[i];
|
|
|
|
if ( SoundOffset[i] > 0 )
|
|
{
|
|
if ( piggy_is_needed(i) )
|
|
{
|
|
PHYSFSX_fseek( Piggy_fp, SoundOffset[i], SEEK_SET );
|
|
|
|
// Read in the sound data!!!
|
|
snd->data = ptr;
|
|
#ifdef ALLEGRO
|
|
ptr += snd->len;
|
|
sbytes += snd->len;
|
|
#else
|
|
ptr += snd->length;
|
|
sbytes += snd->length;
|
|
#endif
|
|
//Arne's decompress for shareware on all soundcards - Tim@Rikers.org
|
|
if (pc_shareware)
|
|
{
|
|
if (lastsize < SoundCompressed[i]) {
|
|
if (lastbuf) d_free(lastbuf);
|
|
lastbuf = d_malloc(SoundCompressed[i]);
|
|
}
|
|
PHYSFS_read( Piggy_fp, lastbuf, SoundCompressed[i], 1 );
|
|
sound_decompress( lastbuf, SoundCompressed[i], snd->data );
|
|
}
|
|
else
|
|
#ifdef ALLEGRO
|
|
PHYSFS_read( Piggy_fp, snd->data, snd->len, 1 );
|
|
#else
|
|
PHYSFS_read( Piggy_fp, snd->data, snd->length, 1 );
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
if (lastbuf)
|
|
d_free(lastbuf);
|
|
}
|
|
|
|
extern int descent_critical_error;
|
|
extern unsigned descent_critical_deverror;
|
|
extern unsigned descent_critical_errcode;
|
|
|
|
char * crit_errors[13] = { "Write Protected", "Unknown Unit", "Drive Not Ready", "Unknown Command", "CRC Error",
|
|
"Bad struct length", "Seek Error", "Unknown media type", "Sector not found", "Printer out of paper", "Write Fault",
|
|
"Read fault", "General Failure" };
|
|
|
|
void piggy_critical_error()
|
|
{
|
|
grs_canvas * save_canv;
|
|
grs_font * save_font;
|
|
int i;
|
|
save_canv = grd_curcanv;
|
|
save_font = grd_curcanv->cv_font;
|
|
gr_palette_load( gr_palette );
|
|
i = nm_messagebox( "Disk Error", 2, "Retry", "Exit", "%s\non drive %c:", crit_errors[descent_critical_errcode&0xf], (descent_critical_deverror&0xf)+'A' );
|
|
if ( i == 1 )
|
|
exit(1);
|
|
gr_set_current_canvas(save_canv);
|
|
grd_curcanv->cv_font = save_font;
|
|
}
|
|
|
|
void piggy_bitmap_page_in( bitmap_index bitmap )
|
|
{
|
|
grs_bitmap * bmp;
|
|
int i,org_i;
|
|
|
|
org_i = 0;
|
|
|
|
i = bitmap.index;
|
|
Assert( i >= 0 );
|
|
Assert( i < MAX_BITMAP_FILES );
|
|
Assert( i < Num_bitmap_files );
|
|
Assert( Piggy_bitmap_cache_size > 0 );
|
|
|
|
if ( i < 1 ) return;
|
|
if ( i >= MAX_BITMAP_FILES ) return;
|
|
if ( i >= Num_bitmap_files ) return;
|
|
|
|
if ( GameBitmapOffset[i] == 0 ) return; // A read-from-disk bitmap!!!
|
|
|
|
if ( GameArg.SysLowMem ) {
|
|
org_i = i;
|
|
i = GameBitmapXlat[i]; // Xlat for low-memory settings!
|
|
}
|
|
bmp = &GameBitmaps[i];
|
|
|
|
if ( bmp->bm_flags & BM_FLAG_PAGED_OUT ) {
|
|
stop_time();
|
|
|
|
ReDoIt:
|
|
descent_critical_error = 0;
|
|
PHYSFSX_fseek( Piggy_fp, GameBitmapOffset[i], SEEK_SET );
|
|
if ( descent_critical_error ) {
|
|
piggy_critical_error();
|
|
goto ReDoIt;
|
|
}
|
|
gr_set_bitmap_flags (bmp, GameBitmapFlags[i]);
|
|
gr_set_bitmap_data (bmp, &Piggy_bitmap_cache_data [Piggy_bitmap_cache_next]);
|
|
|
|
if ( bmp->bm_flags & BM_FLAG_RLE ) {
|
|
int zsize = 0;
|
|
descent_critical_error = 0;
|
|
zsize = PHYSFSX_readInt(Piggy_fp);
|
|
if ( descent_critical_error ) {
|
|
piggy_critical_error();
|
|
goto ReDoIt;
|
|
}
|
|
|
|
// GET JOHN NOW IF YOU GET THIS ASSERT!!!
|
|
Assert( Piggy_bitmap_cache_next+zsize < Piggy_bitmap_cache_size );
|
|
if ( Piggy_bitmap_cache_next+zsize >= Piggy_bitmap_cache_size ) {
|
|
piggy_bitmap_page_out_all();
|
|
goto ReDoIt;
|
|
}
|
|
memcpy( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], &zsize, sizeof(int) );
|
|
Piggy_bitmap_cache_next += sizeof(int);
|
|
descent_critical_error = 0;
|
|
PHYSFS_read( Piggy_fp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, zsize-4 );
|
|
if ( descent_critical_error ) {
|
|
piggy_critical_error();
|
|
goto ReDoIt;
|
|
}
|
|
if (MacPig)
|
|
{
|
|
rle_swap_0_255(bmp);
|
|
memcpy(&zsize, bmp->bm_data, 4);
|
|
}
|
|
Piggy_bitmap_cache_next += zsize-4;
|
|
} else {
|
|
// GET JOHN NOW IF YOU GET THIS ASSERT!!!
|
|
Assert( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) < Piggy_bitmap_cache_size );
|
|
if ( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) >= Piggy_bitmap_cache_size ) {
|
|
piggy_bitmap_page_out_all();
|
|
goto ReDoIt;
|
|
}
|
|
descent_critical_error = 0;
|
|
PHYSFS_read( Piggy_fp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, bmp->bm_h*bmp->bm_w );
|
|
if ( descent_critical_error ) {
|
|
piggy_critical_error();
|
|
goto ReDoIt;
|
|
}
|
|
if (MacPig)
|
|
swap_0_255(bmp);
|
|
Piggy_bitmap_cache_next+=bmp->bm_h*bmp->bm_w;
|
|
}
|
|
|
|
#ifdef BITMAP_SELECTOR
|
|
if ( bmp->bm_selector ) {
|
|
if (!dpmi_modify_selector_base( bmp->bm_selector, bmp->bm_data ))
|
|
Error( "Error modifying selector base in piggy.c\n" );
|
|
}
|
|
#endif
|
|
|
|
compute_average_rgb(bmp, bmp->avg_color_rgb);
|
|
|
|
start_time();
|
|
}
|
|
|
|
if ( GameArg.SysLowMem ) {
|
|
if ( org_i != i )
|
|
GameBitmaps[org_i] = GameBitmaps[i];
|
|
}
|
|
}
|
|
|
|
void piggy_bitmap_page_out_all()
|
|
{
|
|
int i;
|
|
|
|
Piggy_bitmap_cache_next = 0;
|
|
|
|
piggy_page_flushed++;
|
|
|
|
texmerge_flush();
|
|
rle_cache_flush();
|
|
|
|
for (i=0; i<Num_bitmap_files; i++ ) {
|
|
if ( GameBitmapOffset[i] > 0 ) { // Don't page out bitmaps read from disk!!!
|
|
GameBitmaps[i].bm_flags = BM_FLAG_PAGED_OUT;
|
|
gr_set_bitmap_data (&GameBitmaps[i], Piggy_bitmap_cache_data);
|
|
}
|
|
}
|
|
}
|
|
|
|
void piggy_load_level_data()
|
|
{
|
|
piggy_bitmap_page_out_all();
|
|
paging_touch_all();
|
|
}
|
|
|
|
#ifdef EDITOR
|
|
void piggy_dump_all()
|
|
{
|
|
int i, xlat_offset;
|
|
PHYSFS_file * fp;
|
|
#ifndef RELEASE
|
|
PHYSFS_file * fp1;
|
|
PHYSFS_file * fp2;
|
|
#endif
|
|
char * filename;
|
|
int data_offset;
|
|
int org_offset;
|
|
DiskBitmapHeader bmh;
|
|
DiskSoundHeader sndh;
|
|
int header_offset;
|
|
char subst_name[32];
|
|
|
|
#ifdef NO_DUMP_SOUNDS
|
|
Num_sound_files = 0;
|
|
Num_sound_files_new = 0;
|
|
#endif
|
|
|
|
// {
|
|
// bitmap_index bi;
|
|
// bi.index = 614;
|
|
// PIGGY_PAGE_IN( bi );
|
|
// count_colors( bi.index, &GameBitmaps[bi.index] );
|
|
// key_getch();
|
|
// }
|
|
// {
|
|
// bitmap_index bi;
|
|
// bi.index = 478;
|
|
// PIGGY_PAGE_IN( bi );
|
|
// Int3();
|
|
// count_colors( bi.index, &GameBitmaps[bi.index] );
|
|
// key_getch();
|
|
// }
|
|
// {
|
|
// bitmap_index bi;
|
|
// bi.index = 1398;
|
|
// PIGGY_PAGE_IN( bi );
|
|
// count_colors( bi.index, &GameBitmaps[bi.index] );
|
|
// key_getch();
|
|
// }
|
|
// {
|
|
// bitmap_index bi;
|
|
// bi.index = 642;
|
|
// PIGGY_PAGE_IN( bi );
|
|
// count_colors( bi.index, &GameBitmaps[bi.index] );
|
|
// key_getch();
|
|
// }
|
|
// {
|
|
// bitmap_index bi;
|
|
// bi.index = 529;
|
|
// PIGGY_PAGE_IN( bi );
|
|
// count_colors( bi.index, &GameBitmaps[bi.index] );
|
|
// key_getch();
|
|
// }
|
|
// exit(0);
|
|
//
|
|
if ((Num_bitmap_files_new == 0) && (Num_sound_files_new == 0) )
|
|
return;
|
|
|
|
for (i=0; i < Num_bitmap_files; i++ ) {
|
|
bitmap_index bi;
|
|
bi.index = i;
|
|
PIGGY_PAGE_IN( bi );
|
|
}
|
|
|
|
piggy_close_file();
|
|
|
|
filename = SHAREPATH "descent.pig";
|
|
|
|
fp = PHYSFSX_openWriteBuffered( filename );
|
|
Assert( fp!=NULL );
|
|
|
|
#ifndef RELEASE
|
|
fp1 = PHYSFSX_openWriteBuffered( "piggy.lst" );
|
|
fp2 = PHYSFSX_openWriteBuffered( "piggy.all" );
|
|
#endif
|
|
|
|
i = 0;
|
|
PHYSFS_write( fp, &i, sizeof(int), 1 );
|
|
bm_write_all(fp);
|
|
xlat_offset = PHYSFS_tell(fp);
|
|
PHYSFS_write( fp, GameBitmapXlat, sizeof(ushort)*MAX_BITMAP_FILES, 1 );
|
|
i = PHYSFS_tell(fp);
|
|
PHYSFSX_fseek( fp, 0, SEEK_SET );
|
|
PHYSFS_write( fp, &i, sizeof(int), 1 );
|
|
PHYSFSX_fseek( fp, i, SEEK_SET );
|
|
|
|
Num_bitmap_files--;
|
|
PHYSFS_write( fp, &Num_bitmap_files, sizeof(int), 1 );
|
|
Num_bitmap_files++;
|
|
PHYSFS_write( fp, &Num_sound_files, sizeof(int), 1 );
|
|
|
|
header_offset = PHYSFS_tell(fp);
|
|
header_offset += ((Num_bitmap_files-1)*sizeof(DiskBitmapHeader)) + (Num_sound_files*sizeof(DiskSoundHeader));
|
|
data_offset = header_offset;
|
|
|
|
for (i=1; i < Num_bitmap_files; i++ ) {
|
|
int *size;
|
|
grs_bitmap *bmp;
|
|
|
|
{
|
|
char * p, *p1;
|
|
p = strchr(AllBitmaps[i].name,'#');
|
|
if (p) {
|
|
int n;
|
|
p1 = p; p1++;
|
|
n = atoi(p1);
|
|
*p = 0;
|
|
#ifndef RELEASE
|
|
if (n==0) {
|
|
PHYSFSX_printf( fp2, "%s.abm\n", AllBitmaps[i].name );
|
|
}
|
|
#endif
|
|
memcpy( bmh.name, AllBitmaps[i].name, 8 );
|
|
Assert( n <= 63 );
|
|
bmh.dflags = DBM_FLAG_ABM + n;
|
|
*p = '#';
|
|
}else {
|
|
#ifndef RELEASE
|
|
PHYSFSX_printf( fp2, "%s.bbm\n", AllBitmaps[i].name );
|
|
#endif
|
|
memcpy( bmh.name, AllBitmaps[i].name, 8 );
|
|
bmh.dflags = 0;
|
|
}
|
|
}
|
|
bmp = &GameBitmaps[i];
|
|
|
|
Assert( !(bmp->bm_flags&BM_FLAG_PAGED_OUT) );
|
|
|
|
#ifndef RELEASE
|
|
PHYSFSX_printf( fp1, "BMP: %s, size %d bytes", AllBitmaps[i].name, bmp->bm_rowsize * bmp->bm_h );
|
|
#endif
|
|
org_offset = PHYSFS_tell(fp);
|
|
bmh.offset = data_offset - header_offset;
|
|
PHYSFSX_fseek( fp, data_offset, SEEK_SET );
|
|
|
|
if ( bmp->bm_flags & BM_FLAG_RLE ) {
|
|
size = (int *)bmp->bm_data;
|
|
PHYSFS_write( fp, bmp->bm_data, sizeof(ubyte), *size );
|
|
data_offset += *size;
|
|
//bmh.data_length = *size;
|
|
#ifndef RELEASE
|
|
PHYSFSX_printf( fp1, ", and is already compressed to %d bytes.\n", *size );
|
|
#endif
|
|
} else {
|
|
PHYSFS_write( fp, bmp->bm_data, sizeof(ubyte), bmp->bm_rowsize * bmp->bm_h );
|
|
data_offset += bmp->bm_rowsize * bmp->bm_h;
|
|
//bmh.data_length = bmp->bm_rowsize * bmp->bm_h;
|
|
#ifndef RELEASE
|
|
PHYSFSX_printf( fp1, ".\n" );
|
|
#endif
|
|
}
|
|
PHYSFSX_fseek( fp, org_offset, SEEK_SET );
|
|
if ( GameBitmaps[i].bm_w > 255 ) {
|
|
Assert( GameBitmaps[i].bm_w < 512 );
|
|
bmh.width = GameBitmaps[i].bm_w - 256;
|
|
bmh.dflags |= DBM_FLAG_LARGE;
|
|
} else {
|
|
bmh.width = GameBitmaps[i].bm_w;
|
|
}
|
|
Assert( GameBitmaps[i].bm_h < 256 );
|
|
bmh.height = GameBitmaps[i].bm_h;
|
|
bmh.flags = GameBitmaps[i].bm_flags;
|
|
if (piggy_is_substitutable_bitmap( AllBitmaps[i].name, subst_name )) {
|
|
bitmap_index other_bitmap;
|
|
other_bitmap = piggy_find_bitmap( subst_name );
|
|
GameBitmapXlat[i] = other_bitmap.index;
|
|
bmh.flags |= BM_FLAG_PAGED_OUT;
|
|
} else {
|
|
#ifdef BUILD_PSX_DATA
|
|
count_colors( i, &GameBitmaps[i] );
|
|
#endif
|
|
bmh.flags &= ~BM_FLAG_PAGED_OUT;
|
|
}
|
|
bmh.avg_color=GameBitmaps[i].avg_color;
|
|
PHYSFS_write( fp, &bmh, sizeof(DiskBitmapHeader), 1 ); // Mark as a bitmap
|
|
}
|
|
|
|
for (i=0; i < Num_sound_files; i++ )
|
|
{
|
|
digi_sound *snd;
|
|
|
|
snd = &GameSounds[i];
|
|
strcpy( sndh.name, AllSounds[i].name );
|
|
#ifdef ALLEGRO
|
|
sndh.length = GameSounds[i].len;
|
|
#else
|
|
sndh.length = GameSounds[i].length;
|
|
#endif
|
|
sndh.offset = data_offset - header_offset;
|
|
|
|
org_offset = PHYSFS_tell(fp);
|
|
PHYSFSX_fseek( fp, data_offset, SEEK_SET );
|
|
|
|
sndh.data_length = sndh.length;
|
|
PHYSFS_write( fp, snd->data, sizeof(ubyte), sndh.length );
|
|
data_offset += sndh.length;
|
|
PHYSFSX_fseek( fp, org_offset, SEEK_SET );
|
|
PHYSFS_write( fp, &sndh, sizeof(DiskSoundHeader), 1 ); // Mark as a bitmap
|
|
|
|
#ifndef RELEASE
|
|
PHYSFSX_printf( fp1, "SND: %s, size %d bytes\n", AllSounds[i].name, sndh.length );
|
|
|
|
PHYSFSX_printf( fp2, "%s.raw\n", AllSounds[i].name );
|
|
#endif
|
|
}
|
|
|
|
PHYSFSX_fseek( fp, xlat_offset, SEEK_SET );
|
|
PHYSFS_write( fp, GameBitmapXlat, sizeof(ushort)*MAX_BITMAP_FILES, 1 );
|
|
|
|
PHYSFS_close(fp);
|
|
|
|
#ifndef RELEASE
|
|
PHYSFSX_printf( fp1, " Dumped %d assorted bitmaps.\n", Num_bitmap_files );
|
|
PHYSFSX_printf( fp1, " Dumped %d assorted sounds.\n", Num_sound_files );
|
|
|
|
PHYSFS_close(fp1);
|
|
PHYSFS_close(fp2);
|
|
#endif
|
|
|
|
#ifdef BUILD_PSX_DATA
|
|
fp = PHYSFSX_openWriteBuffered( "psx/descent.dat" );
|
|
PHYSFS_write( fp, &i, sizeof(int), 1 );
|
|
bm_write_all(fp);
|
|
PHYSFS_write( fp, GameBitmapXlat, sizeof(ushort)*MAX_BITMAP_FILES, 1 );
|
|
PHYSFS_close(fp);
|
|
#endif
|
|
|
|
// Never allow the game to run after building pig.
|
|
exit(0);
|
|
}
|
|
|
|
#endif
|
|
|
|
void piggy_close()
|
|
{
|
|
int i;
|
|
|
|
custom_close();
|
|
piggy_close_file();
|
|
|
|
//added ifndef on 10/04/98 by Matt Mueller to fix crash on exit bug -- killed 2000/02/06 since they don't seem to cause crash anymore. heh.
|
|
//#ifndef __LINUX__
|
|
if (BitmapBits)
|
|
d_free(BitmapBits);
|
|
|
|
if ( SoundBits )
|
|
d_free( SoundBits );
|
|
|
|
for (i = 0; i < Num_sound_files; i++)
|
|
if (SoundOffset[i] == 0)
|
|
d_free(GameSounds[i].data);
|
|
//#endif
|
|
//end addition -MM
|
|
|
|
hashtable_free( &AllBitmapsNames );
|
|
hashtable_free( &AllDigiSndNames );
|
|
}
|
|
|
|
int piggy_does_bitmap_exist_slow( char * name )
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<Num_bitmap_files; i++ ) {
|
|
if ( !strcmp( AllBitmaps[i].name, name) )
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
#define NUM_GAUGE_BITMAPS 14
|
|
char * gauge_bitmap_names[NUM_GAUGE_BITMAPS] = { "gauge01", "gauge02", "gauge06", "targ01", "targ02", "targ03", "targ04", "targ05", "targ06", "gauge18", "targ01pc", "targ02pc", "targ03pc", "gaug18pc" };
|
|
|
|
int piggy_is_gauge_bitmap( char * base_name )
|
|
{
|
|
int i;
|
|
for (i=0; i<NUM_GAUGE_BITMAPS; i++ ) {
|
|
if ( !stricmp( base_name, gauge_bitmap_names[i] ))
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int piggy_is_substitutable_bitmap( char * name, char * subst_name )
|
|
{
|
|
int frame;
|
|
char * p;
|
|
char base_name[ 16 ];
|
|
|
|
strcpy( subst_name, name );
|
|
p = strchr( subst_name, '#' );
|
|
if ( p ) {
|
|
frame = atoi( &p[1] );
|
|
*p = 0;
|
|
strcpy( base_name, subst_name );
|
|
if ( !piggy_is_gauge_bitmap( base_name )) {
|
|
sprintf( subst_name, "%s#%d", base_name, frame+1 );
|
|
if ( piggy_does_bitmap_exist_slow( subst_name ) ) {
|
|
if ( frame & 1 ) {
|
|
sprintf( subst_name, "%s#%d", base_name, frame-1 );
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
strcpy( subst_name, name );
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* reads a bitmap_index structure from a PHYSFS_file
|
|
*/
|
|
void bitmap_index_read(bitmap_index *bi, PHYSFS_file *fp)
|
|
{
|
|
bi->index = PHYSFSX_readShort(fp);
|
|
}
|
|
|
|
/*
|
|
* reads n bitmap_index structs from a PHYSFS_file
|
|
*/
|
|
int bitmap_index_read_n(bitmap_index *bi, int n, PHYSFS_file *fp)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < n; i++)
|
|
bi[i].index = PHYSFSX_readShort(fp);
|
|
return i;
|
|
}
|