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button.c
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Make B1_JUST_PRESSED event-based, leave ui_dialog_do_gadgets early if a key makes another gadget current, make ui_button_do fully event-responsive (but won't *send* events yet)
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2011-11-05 17:07:25 +08:00 |
checkbox.c
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Fix implicit function declaration in last commit, make ui_icon_do fully event-responsive
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2011-11-05 19:43:54 +08:00 |
dialog.c
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Remove redundant canvas, next and prev members in the UI_DIALOG struct
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2011-12-18 20:33:51 +08:00 |
file.c
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Move calls to ui_dialog_do_gadgets to the dialog event handler, making sure ui_event_handler gets called beforehand
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2011-10-09 20:30:31 +08:00 |
gadget.c
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Remove redundant canvas, next and prev members in the UI_DIALOG struct
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2011-12-18 20:33:51 +08:00 |
icon.c
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Fix implicit function declaration in last commit, make ui_icon_do fully event-responsive
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2011-11-05 19:43:54 +08:00 |
inputbox.c
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Say when the event was handled for ui_inputbox_do (was already event-responsive)
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2011-11-05 20:11:48 +08:00 |
keypad.c
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Remove redundant canvas, next and prev members in the UI_DIALOG struct
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2011-12-18 20:33:51 +08:00 |
keypress.c
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Move calls to ui_dialog_do_gadgets to the dialog event handler, making sure ui_event_handler gets called beforehand
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2011-10-09 20:30:31 +08:00 |
keytrap.c
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Pass the event to the individual gadgets' 'do' functions, fix compile warnings introduced in last commit
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2011-10-25 09:38:12 +08:00 |
listbox.c
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Make ui_listbox_do fully event-responsive
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2011-11-06 11:05:45 +08:00 |
menu.c
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Move calls to ui_dialog_do_gadgets to the dialog event handler, making sure ui_event_handler gets called beforehand
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2011-10-09 20:30:31 +08:00 |
menubar.c
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Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
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2011-06-01 09:59:51 +02:00 |
message.c
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Move calls to ui_dialog_do_gadgets to the dialog event handler, making sure ui_event_handler gets called beforehand
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2011-10-09 20:30:31 +08:00 |
mouse.c
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Move EVENT_MOUSE_DOUBLE_CLICKED support from ui/mouse.c to arch/sdl/mouse.c for tidiness and to possibly use it outside the editor
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2011-09-12 11:02:30 +08:00 |
popup.c
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Move calls to ui_dialog_do_gadgets to the dialog event handler, making sure ui_event_handler gets called beforehand
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2011-10-09 20:30:31 +08:00 |
radio.c
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Make ui_radio_do fully event-responsive
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2011-11-06 20:05:43 +08:00 |
scroll.c
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Make ui_scroll_do fully event-responsive, make sure scrolling actually works by calling all controls' ui_*_do functions (like before)
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2011-11-12 12:46:29 +08:00 |
ui.c
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Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X
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2010-12-24 12:26:24 +08:00 |
uidraw.c
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Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X
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2010-12-24 12:26:24 +08:00 |
userbox.c
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Make ui_userbox_do fully event-responsive
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2011-11-14 19:27:04 +08:00 |