dxx-rebirth/include
2008-01-29 14:49:54 +00:00
..
editor * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
3d.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
alloca.h windows fixes: using SDL_ShowCursor for windows; adding alloca.h for MinGW environment 2006-10-07 11:56:30 +00:00
archinc.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
args.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
bcd.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
byteswap.h Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
cfile.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
checker.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
clipboard.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
compare.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
d1x.xpm initial import 2006-03-20 16:43:15 +00:00
d_conv.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
d_slash.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
descent.xpm initial import 2006-03-20 16:43:15 +00:00
dl_list.h First release of the new in-game jukebox system 2007-03-12 21:56:41 +00:00
error.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
fix.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
func.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gr.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
grdef.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hmp2mid.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
i86.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
ibitblt.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
iff.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
ignorecase.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
internal.h Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS 2008-01-29 14:49:54 +00:00
loadgl.h Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS 2008-01-29 14:49:54 +00:00
maths.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
modex.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mono.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
netdrv.h Added BigEndian-related multiplayer/network code (unfinished); Re-Added IPX Socket option to Host menu for IPX games; Removed ForceVersionCheck global - conditions with driver->type; Merged netmisc.* and netpkt.*; Handling host disconnect for UDP games in network.c 2008-01-08 16:33:19 +00:00
nocfile.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
ogl_init.h Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS 2008-01-29 14:49:54 +00:00
palette.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
pcx.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
physfsx.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
pstypes.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
rle.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
strio.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
strutil.h merge loadrl2.c into gamemine.c and gamesave.c 2008-01-19 01:13:47 +00:00
texmap.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
timer.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
u_dpmi.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
u_mem.h Implemented PhysFS support; Implemended D2X memory functions; Code cleanups 2008-01-23 17:25:09 +00:00
ui.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
vecmat.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
vesa.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00