dxx-rebirth/similar/editor
2016-11-26 22:51:49 +00:00
..
centers.cpp Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
curves.cpp
eglobal.cpp
elight.cpp
eobject.cpp
eswitch.cpp Make trigger_dialog_handler return window_event_result::close instead of closing itself 2016-10-27 17:34:41 +08:00
group.cpp Move fuelcen_activate special assignment up 2016-10-29 23:16:17 +00:00
info.cpp Pass grs_canvas &to window_create 2016-10-15 00:53:20 +00:00
kbuild.cpp Change all occurrences of "Couldn't" to "Could not" for consistency ("Could not" is more common and wins). 2016-11-13 13:27:18 +08:00
kcurve.cpp
kfuncs.cpp
kgame.cpp When switching to the editor in a game, use a proper saved game 2016-11-21 15:22:11 +08:00
khelp.cpp
kmine.cpp When switching to the editor in a game, use a proper saved game 2016-11-21 15:22:11 +08:00
ksegmove.cpp
ksegsel.cpp
ksegsize.cpp
ktmap.cpp
kview.cpp
med.cpp When switching to the editor in a game, use a proper saved game 2016-11-21 15:22:11 +08:00
meddraw.cpp Change all occurrences of "Couldn't" to "Could not" for consistency ("Could not" is more common and wins). 2016-11-13 13:27:18 +08:00
medmisc.cpp
medrobot.cpp Remove redundant checks and initialisations recently added for editor 2016-11-13 12:44:53 +08:00
medsel.cpp
medwall.cpp Pass active_door &to wall_close_door_num 2016-11-26 22:51:48 +00:00
mine.cpp Convert various valptridx accesses to use factory functions 2016-10-15 00:53:18 +00:00
objpage.cpp
segment.cpp Use implicit range of vtrgptr 2016-10-02 00:34:39 +00:00
seguvs.cpp
texpage.cpp
texture.cpp