.. |
ai.cpp
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Reduce scope of function-local constants
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2018-07-22 04:46:19 +00:00 |
aipath.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
automap.cpp
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Reduce scope of function-local constants
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2018-07-22 04:46:19 +00:00 |
bm.cpp
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Replace useless printf with puts
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2017-12-05 05:29:55 +00:00 |
bmread.cpp
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Move d2x-rebirth/main/bmread.cpp -> similar/main/bmread.cpp
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2018-07-18 04:39:28 +00:00 |
cntrlcen.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
collide.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
config.cpp
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Enable building with SDL2
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2018-07-28 23:22:58 +00:00 |
console.cpp
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Pass font to various drawing functions
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2018-05-19 23:21:42 +00:00 |
controls.cpp
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Pass object& to read_flying_controls
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2018-06-24 05:06:15 +00:00 |
credits.cpp
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Pass font to various drawing functions
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2018-05-19 23:21:42 +00:00 |
digiobj.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
dumpmine.cpp
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Move valptridx factory iterator out to be generally available
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2018-06-06 04:53:45 +00:00 |
effects.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
endlevel.cpp
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Reduce scope of function-local constants
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2018-07-22 04:46:19 +00:00 |
fireball.cpp
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Fold exploding walls into regular walls
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2018-08-12 21:08:07 +00:00 |
fuelcen.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
fvi.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
game.cpp
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Fold exploding walls into regular walls
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2018-08-12 21:08:07 +00:00 |
gamecntl.cpp
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Move Redbook audio behind DXX_USE_SDL_REDBOOK_AUDIO
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2018-07-14 17:23:15 +00:00 |
gamefont.cpp
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Enforce separation of font X/Y scaling
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2018-06-08 04:04:05 +00:00 |
gamemine.cpp
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Pass context arrays to WALL_IS_DOORWAY
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2018-06-24 05:06:15 +00:00 |
gamerend.cpp
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Pass font to various drawing functions
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2018-05-19 23:21:42 +00:00 |
gamesave.cpp
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Remove reset_walls
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2018-08-12 21:08:07 +00:00 |
gameseg.cpp
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Flip sense of is_door_free
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2018-08-12 21:08:07 +00:00 |
gameseq.cpp
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Consolidate stuck object state
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2018-08-04 17:52:57 +00:00 |
gauges.cpp
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Fix SDL-only build of gauges.cpp
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2018-06-30 21:53:55 +00:00 |
generate-kconfig-udlr.py
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Adapt to Python 3 strict bytes vs str rules
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2018-04-30 05:31:16 +00:00 |
hostage.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
hud.cpp
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Reduce scope of function-local constants
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2018-07-22 04:46:19 +00:00 |
iff.cpp
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Simplify test for corrupt IFF file
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2018-04-03 03:20:08 +00:00 |
inferno.cpp
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Enable building with SDL2
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2018-07-28 23:22:58 +00:00 |
kconfig.cpp
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Pass font to various drawing functions
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2018-05-19 23:21:42 +00:00 |
kconfig.ui-table.cpp
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Rewrite UI table to use symbolic constants for positioning
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2018-02-01 05:38:47 +00:00 |
kmatrix.cpp
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Pass font to various drawing functions
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2018-05-19 23:21:42 +00:00 |
laser.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
lighting.cpp
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Switch to shared_segment arguments where possible
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2018-06-24 05:06:15 +00:00 |
menu.cpp
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Enable building with SDL2
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2018-07-28 23:22:58 +00:00 |
mglobal.cpp
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Use valptridx for Dl_indices
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2018-06-06 04:53:45 +00:00 |
mission.cpp
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Fix format string warnings for win64
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2018-08-03 04:08:12 +00:00 |
morph.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
multi.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
multibot.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
net_udp.cpp
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Improve error message on failure to load mission
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2018-07-03 05:59:39 +00:00 |
newdemo.cpp
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Improve error message on failure to load mission
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2018-07-03 05:59:39 +00:00 |
newmenu.cpp
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Retain directory structure in New Game dialog
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2018-07-03 05:59:40 +00:00 |
object.cpp
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Consolidate stuck object state
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2018-08-04 17:52:57 +00:00 |
paging.cpp
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Skip paging in vclip entries with invalid num_frames
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2018-07-18 04:39:28 +00:00 |
physics.cpp
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Consolidate stuck object state
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2018-08-04 17:52:57 +00:00 |
piggy.cpp
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Split side uses based on shared vs unique
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2018-06-24 05:06:15 +00:00 |
player.cpp
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Drop useless swaps on obsolete player_rw fields
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2017-08-02 02:49:12 +00:00 |
playsave.cpp
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Warn users about tracker NAT hole punch feature
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2018-06-21 03:08:36 +00:00 |
polyobj.cpp
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Split g3_start_instance_matrix usage
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2017-08-26 19:47:51 +00:00 |
powerup.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
render.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
robot.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |
scores.cpp
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Fix assertion on close of game over window
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2018-06-15 02:58:01 +00:00 |
segment.cpp
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Split side uses based on shared vs unique
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2018-06-24 05:06:15 +00:00 |
slew.cpp
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Reduce scope of function-local constants
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2018-07-22 04:46:19 +00:00 |
songs.cpp
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Fix sdlmixer=0 build of songs.cpp
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2018-07-30 00:49:59 +00:00 |
state.cpp
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Fold exploding walls into regular walls
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2018-08-12 21:08:07 +00:00 |
switch.cpp
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Consolidate stuck object state
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2018-08-04 17:52:57 +00:00 |
terrain.cpp
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Move various SDL-only texture mapping functions to !DXX_USE_OGL
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2017-11-01 02:01:21 +00:00 |
texmerge.cpp
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Make grs_bitmap::bm_flags private
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2017-01-15 00:03:13 +00:00 |
text.cpp
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Move conditionally compiled code into namespace dsx
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2016-08-25 04:05:32 +00:00 |
titles.cpp
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Pass font to various drawing functions
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2018-05-19 23:21:42 +00:00 |
vclip.cpp
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Fix proximity bomb failure-to-spin
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2017-12-02 04:31:26 +00:00 |
vers_id.cpp
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Mark global constants as constexpr
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2016-07-23 04:10:42 +00:00 |
wall.cpp
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Remove reset_walls
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2018-08-12 21:08:07 +00:00 |
weapon.cpp
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Eliminate some uses of valptridx::operator->
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2018-06-24 05:06:15 +00:00 |