dxx-rebirth/arch/sdl/event.c

75 lines
1.6 KiB
C

/* $Id: event.c,v 1.1.1.1 2006/03/17 19:53:40 zicodxx Exp $ */
/*
*
* SDL Event related stuff
*
*
*/
#ifdef HAVE_CONFIG_H
#include <conf.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <SDL/SDL.h>
extern void key_handler(SDL_KeyboardEvent *event);
extern void mouse_button_handler(SDL_MouseButtonEvent *mbe);
extern void mouse_motion_handler(SDL_MouseMotionEvent *mme);
#ifndef USE_LINUX_JOY // stpohle - so we can choose at compile time..
extern void joy_button_handler(SDL_JoyButtonEvent *jbe);
extern void joy_hat_handler(SDL_JoyHatEvent *jhe);
extern void joy_axis_handler(SDL_JoyAxisEvent *jae);
#endif
static int initialised=0;
void event_poll()
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch(event.type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
key_handler((SDL_KeyboardEvent *)&event);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
mouse_button_handler((SDL_MouseButtonEvent *)&event);
break;
case SDL_MOUSEMOTION:
mouse_motion_handler((SDL_MouseMotionEvent *)&event);
break;
#ifndef USE_LINUX_JOY // stpohle - so we can choose at compile time..
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
joy_button_handler((SDL_JoyButtonEvent *)&event);
break;
case SDL_JOYAXISMOTION:
joy_axis_handler((SDL_JoyAxisEvent *)&event);
break;
case SDL_JOYHATMOTION:
joy_hat_handler((SDL_JoyHatEvent *)&event);
break;
case SDL_JOYBALLMOTION:
break;
#endif
case SDL_QUIT: {
void quit_request();
quit_request();
} break;
}
}
}
int event_init()
{
// We should now be active and responding to events.
initialised = 1;
return 0;
}