dxx-rebirth/maths/vecmata.asm
Bradley Bell 9bd1ba7c47 This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
2001-01-19 03:30:16 +00:00

1791 lines
35 KiB
NASM

;THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
;SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
;END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
;ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
;IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
;SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
;FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
;CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
;AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
;COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
;
; $Source: /cvs/cvsroot/d2x/maths/vecmata.asm,v $
; $Revision: 1.1.1.1 $
; $Author: bradleyb $
; $Date: 2001-01-19 03:29:58 $
;
; Source for vector/matrix library
;
; $Log: not supported by cvs2svn $
; Revision 1.1.1.1 1999/06/14 22:13:33 donut
; Import of d1x 1.37 source.
;
; Revision 1.54 1995/01/31 00:14:50 matt
; Took out int3 from dotprod overflow, since it saturates now
;
; Revision 1.53 1994/12/14 18:29:33 matt
; Made dotprod overflow check stay in, and return saturated value
;
; Revision 1.52 1994/12/14 12:34:13 matt
; Disabled now-unused vector_2_matrix_norm()
;
; Revision 1.51 1994/12/13 16:55:13 matt
; Ripped out optimization from last version, which was bogus
;
; Revision 1.50 1994/12/13 14:55:18 matt
; Use quick normalize in a couple of places where it was safe to do so
;
; Revision 1.49 1994/12/13 14:44:12 matt
; Added vm_vector_2_matrix_norm()
;
; Revision 1.48 1994/12/13 13:26:49 matt
; Fixed overflow check
;
; Revision 1.47 1994/12/03 15:39:54 matt
; Gracefully handle some vector_2_matrix problems
;
; Revision 1.46 1994/11/19 17:15:05 matt
; Assemble out some code not used in DESCENT
;
; Revision 1.45 1994/11/17 11:41:05 matt
; Put handling in extract_angles_from_matrix to deal with bad matrices
;
; Revision 1.44 1994/11/16 11:48:10 matt
; Added error checking to vm_extract_angles_matrix()
;
; Revision 1.43 1994/09/19 22:00:10 matt
; Fixed register trash
;
; Revision 1.42 1994/09/11 19:23:05 matt
; Added vm_vec_normalized_dir_quick()
;
; Revision 1.41 1994/08/14 13:28:38 matt
; Put in check for zero-length vector in extract angles
;
; Revision 1.40 1994/07/19 18:52:53 matt
; Added vm_vec_normalize_quick() and vm_vec_copy_normalize_quick()
;
; Revision 1.39 1994/06/16 18:24:22 matt
; Added vm_vec_mag_quick()
;
; Revision 1.38 1994/06/10 23:18:38 matt
; Added new code for vm_vec_ang_2_matrix() which may be better, but may
; not be.
;
; Revision 1.37 1994/05/22 18:17:29 mike
; Optimize vm_vec_dist_quick, using jns in place of abs_eax.
;
; Revision 1.36 1994/05/19 12:07:04 matt
; Fixed globals and macros and added a constant
;
; Revision 1.35 1994/05/19 09:19:00 matt
; Made vm_vec_normalized_dir() return mag of vector
;
; Revision 1.34 1994/05/18 22:28:01 matt
; Added function vm_vec_normalized_dir()
; Added C macros IS_ZERO_VEC(), vm_vec_zero(), and vm_set_identity()
; Added C global static vars vmd_zero_vector & vmd_identity_matrix
;
; Revision 1.33 1994/05/18 21:44:16 matt
; Added functions:
; vm_extract_angles_vector()
; vm_extract_angles_vector_normalized()
; vm_vec_copy_normalize()
;
; Revision 1.32 1994/05/13 12:41:51 matt
; Added new function, vm_vec_dist_quick(), which does an approximation.
;
; Revision 1.31 1994/05/04 17:41:31 mike
; Comment out debug_brk on null vector.
;
; Revision 1.30 1994/04/15 21:41:31 matt
; Check for foward vector straigt up in extract angles routine
;
; Revision 1.29 1994/03/30 15:45:05 matt
; Added two functions, vm_vec_scale_add() & vm_vec_scale_add2()
;
; Revision 1.28 1994/02/26 19:23:35 matt
; Do an int3 when we get a null vector when computing surface normal
;
; Revision 1.27 1994/02/10 18:29:45 matt
; Changed 'if DEBUG_ON' to 'ifndef NDEBUG'
;
; Revision 1.26 1994/02/10 18:28:55 matt
; Fixed bugs in extract angles function
;
; Revision 1.25 1994/01/31 22:46:07 matt
; Added vm_extract_angles_matrix() function
;
; Revision 1.24 1994/01/30 19:29:55 matt
; Put in debug_brk when vm_vec_2_matrix got zero-length vector
;
; Revision 1.23 1994/01/25 15:27:59 matt
; Added debugging check for dotprod overflow
;
; Revision 1.22 1994/01/24 11:52:59 matt
; Added checking for dest==src for several functions where this is not allowed
;
; Revision 1.21 1994/01/19 23:13:02 matt
; Fixed bug in vm_vec_ang_2_matrix()
;
; Revision 1.20 1994/01/04 12:33:43 mike
; Prevent divide overflow in vm_vec_scale2
;
; Revision 1.19 1993/12/21 19:46:26 matt
; Added function vm_dist_to_plane()
;
; Revision 1.18 1993/12/13 17:26:23 matt
; Added vm_vec_dist()
;
; Revision 1.17 1993/12/02 12:43:39 matt
; New functions: vm_vec_copy_scale(), vm_vec_scale2()
;
; Revision 1.16 1993/10/29 22:39:29 matt
; Changed matrix order, making direction vectors the rows
;
; Revision 1.15 1993/10/29 18:06:01 matt
; Fixed vm_vector_2_matrix() bug when forward vector was straight down
;
; Revision 1.14 1993/10/26 18:51:26 matt
; Fixed some register trashes in vm_vec_ang_2_matrix()
;
; Revision 1.13 1993/10/25 11:49:37 matt
; Made vm_vec_delta_ang() take optional forward vector to return signed delta
;
; Revision 1.12 1993/10/20 01:09:42 matt
; Added vm_vec_delta_ang(), vm_vec_delta_ang_norm(), and vm_vec_ang_2_matrix()
;
; Revision 1.11 1993/10/17 17:03:08 matt
; vm_vector_2_matrix() now takes optional right vector
;
; Revision 1.10 1993/10/10 18:11:42 matt
; Changed angles_2_matrix so that heading & bank rotate in the
; correct directions.
;
; Revision 1.9 1993/09/30 16:17:59 matt
; Fixed bug in vector_2_matrix() by adding another normalize
;
; Revision 1.8 1993/09/29 10:51:58 matt
; Fixed bad register trashes in crossprod, perp, & normal
;
; Revision 1.7 1993/09/28 12:16:46 matt
; Fixed bugs in cross product
; Added func vm_vector_2_matrix()
;
; Revision 1.6 1993/09/24 21:19:37 matt
; Added vm_vec_avg() and vm_vec_avg4()
;
; Revision 1.5 1993/09/20 18:15:07 matt
; Trap zero-length vectors in vm_vec_normalize(), vm_vec_perp(), and vm_vec_normal()
;
; Revision 1.4 1993/09/20 14:56:43 matt
; Fixed bug in vm_vec_normal(), made that routine normalize the results,
; and added new function vm_vec_perp().
;
; Revision 1.3 1993/09/20 10:12:06 mike
; no changes
;
; Revision 1.2 1993/09/17 11:10:33 matt
; Added vm_vec_add2() and vm_vec_sub2(), which take 2 args (dest==src0)
;
; Revision 1.1 1993/09/16 20:10:24 matt
; Initial revision
;
;
;
%define NDEBUG
[BITS 32]
%ifdef __ENV_LINUX__
; Cater for linux ELF compilers which don't prefix underscores...
; Variables:
%define _vmd_zero_vector vmd_zero_vector
%define _vmd_identity_matrix vmd_identity_matrix
; Functions:
%define _vm_vec_add vm_vec_add
%define _vm_vec_sub vm_vec_sub
%define _vm_vec_add2 vm_vec_add2
%define _vm_vec_sub2 vm_vec_sub2
%define _vm_vec_avg vm_vec_avg
%define _vm_vec_scale vm_vec_scale
%define _vm_vec_copy_scale vm_vec_copy_scale
%define _vm_vec_scale2 vm_vec_scale2
%define _vm_vec_scale_add vm_vec_scale_add
%define _vm_vec_scale_add2 vm_vec_scale_add2
%define _vm_vec_mag vm_vec_mag
%define _vm_vec_dist vm_vec_dist
%define _vm_vec_mag_quick vm_vec_mag_quick
%define _vm_vec_dist_quick vm_vec_dist_quick
%define _vm_vec_normalize vm_vec_normalize
%define _vm_vec_normalize_quick vm_vec_normalize_quick
%define _vm_vec_normalized_dir vm_vec_normalized_dir
%define _vm_vec_normalized_dir_quick vm_vec_normalized_dir_quick
%define _vm_vec_copy_normalize vm_vec_copy_normalize
%define _vm_vec_copy_normalize_quick vm_vec_copy_normalize_quick
%define _vm_vec_dotprod vm_vec_dotprod
%define _vm_vec_crossprod vm_vec_crossprod
%define _vm_vec_perp vm_vec_perp
%define _vm_vec_normal vm_vec_normal
%define _vm_vec_rotate vm_vec_rotate
%define _vm_vec_delta_ang vm_vec_delta_ang
%define _vm_vec_delta_ang_norm vm_vec_delta_ang_norm
%define _vm_vector_2_matrix vm_vector_2_matrix
%define _vm_vec_ang_2_matrix vm_vec_ang_2_matrix
%define _vm_angles_2_matrix vm_angles_2_matrix
%define _vm_transpose_matrix vm_transpose_matrix
%define _vm_copy_transpose_matrix vm_copy_transpose_matrix
%define _vm_matrix_x_matrix vm_matrix_x_matrix
%endif
[SECTION .data]
;temporary vectors for surface normal calculation
tempv0 dd 0,0,0
tempv1 dd 0,0,0
xvec dd 0,0,0
yvec dd 0,0,0
zvec dd 0,0,0
tempav dw 0,0,0
;sine & cosine values for angles_2_matrix
sinp dd 0
cosp dd 0
sinb dd 0
cosb dd 0
sinh dd 0
cosh dd 0
global _vmd_zero_vector,_vmd_identity_matrix
%define f1_0 10000h
;These should never be changed!
_vmd_zero_vector:
dd 0,0,0
_vmd_identity_matrix:
dd f1_0,0,0
dd 0,f1_0,0
dd 0,0,f1_0
[SECTION .text]
extern quad_sqrt_asm
extern fix_sincos_asm
extern fix_acos_asm
extern long_sqrt_asm
; calling convention is arguments on stack from right to left,
; eax,ecx,edx possibly destroyed, ebx,esi,edi,ebp preserved,
; caller removes arguments.
global _vm_vec_add
global _vm_vec_sub
global _vm_vec_add2
global _vm_vec_sub2
global _vm_vec_avg
global _vm_vec_scale
global _vm_vec_copy_scale
global _vm_vec_scale2
global _vm_vec_scale_add
global _vm_vec_scale_add2
global _vm_vec_mag
global _vm_vec_dist
global _vm_vec_mag_quick
global _vm_vec_dist_quick
global _vm_vec_normalize
global _vm_vec_normalize_quick
global _vm_vec_normalized_dir
global _vm_vec_normalized_dir_quick
global _vm_vec_copy_normalize
global _vm_vec_copy_normalize_quick
global _vm_vec_dotprod
global _vm_vec_crossprod
global _vm_vec_perp
global _vm_vec_normal
global _vm_angles_2_matrix
global _vm_vec_rotate
global _vm_vec_delta_ang
global _vm_vec_delta_ang_norm
global _vm_transpose_matrix
global _vm_copy_transpose_matrix
global _vm_matrix_x_matrix
global _vm_vector_2_matrix
global _vm_vec_ang_2_matrix
%macro debug_brk 1-*
;int 3
%endmacro
%macro abs_eax 0
cdq
xor eax,edx
sub eax,edx
%endmacro
%macro fixmul 1
imul %1
shrd eax,edx,16
%endmacro
%macro fixdiv 1
mov edx,eax
sar edx,16
shl eax,16
idiv %1
%endmacro
%macro vm_copy 2
%assign i 0
%rep 3
mov eax,[%2+i]
mov [%1+i],eax
%assign i i+4
%endrep
%endmacro
; offsets in fixang struct (packed)
%define pitch 0
%define bank 2
%define head 4
; offsets in matrix
%define m1 0*4
%define m4 1*4
%define m7 2*4
%define m2 3*4
%define m5 4*4
%define m8 5*4
%define m3 6*4
%define m6 7*4
%define m9 8*4
;vector offsets in matrix
%define rvec 0*12
%define uvec 1*12
%define fvec 2*12
; vec *vm_vec_add(vec *dest, vec *src1, vec *src2);
; returns dest
; dest=src1+src2
_vm_vec_add:
push ebx
mov eax,[esp+8]
mov ecx,[esp+12]
mov edx,[esp+16]
%assign i 0
%rep 3
mov ebx,[ecx+i]
add ebx,[edx+i]
mov [eax+i],ebx
%assign i i+4
%endrep
pop ebx
ret
; vec *vm_vec_sub(vec *dest, vec *src1, vec *src2);
; returns dest
; dest=src1-src2
_vm_vec_sub:
push ebx
mov eax,[esp+8]
mov ecx,[esp+12]
mov edx,[esp+16]
%assign i 0
%rep 3
mov ebx,[ecx+i]
sub ebx,[edx+i]
mov [eax+i],ebx
%assign i i+4
%endrep
pop ebx
ret
; vec *vm_vec_add2(vec *dest, vec *src);
; returns dest
; dest+=src
_vm_vec_add2:
mov eax,[esp+4]
mov ecx,[esp+8]
%assign i 0
%rep 3
mov edx,[ecx+i]
add [eax+i],edx
%assign i i+4
%endrep
ret
; vec *vm_vec_sub2(vec *dest, vec *src);
; returns dest
; dest-=src
_vm_vec_sub2:
mov eax,[esp+4]
mov ecx,[esp+8]
%assign i 0
%rep 3
mov edx,[ecx+i]
sub [eax+i],edx
%assign i i+4
%endrep
ret
; vec *vm_vec_avg(vec *dest, vec *src1, vec *src2);
; returns dest
; dest=(src1+src2)/2
_vm_vec_avg:
push ebx
mov eax,[esp+8]
mov ecx,[esp+12]
mov edx,[esp+16]
%assign i 0
%rep 3
mov ebx,[ecx+i]
add ebx,[edx+i]
sar ebx,1
mov [eax+i],ebx
%assign i i+4
%endrep
pop ebx
ret
; vec *vm_vec_scale(vec *dest, fix scale);
; returns dest
; dest*=scale
_vm_vec_scale:
push ebx
mov ebx,[esp+8]
mov ecx,[esp+12]
%assign i 0
%rep 3
mov eax,[ebx+i]
fixmul ecx
mov [ebx+i],eax
%assign i i+4
%endrep
mov eax,ebx
pop ebx
ret
; vec *vm_vec_copy_scale(vec *dest, vec *src, fix scale);
; returns dest
; dest=src*scale
_vm_vec_copy_scale:
push ebx
push edi
mov edi,[esp+12]
mov ebx,[esp+16]
mov ecx,[esp+20]
%assign i 0
%rep 3
mov eax,[ebx+i]
fixmul ecx
mov [edi+i],eax
%assign i i+4
%endrep
mov eax,edi
pop edi
pop ebx
ret
; vec *vm_vec_scale_add(vec *dest, vec *src1, vec *src2, fix scale);
; returns dest
; dest=src1+src2*scale
_vm_vec_scale_add:
push ebx
push esi
push edi
mov edi,[esp+16]
mov ebx,[esp+20]
mov esi,[esp+24]
mov ecx,[esp+28]
%assign i 0
%rep 3
mov eax,[esi+i]
fixmul ecx
add eax,[ebx+i]
mov [edi+i],eax
%assign i i+4
%endrep
mov eax,edi
pop edi
pop esi
pop ebx
ret
; vec *vm_vec_scale_add2(vec *dest, vec *src, fix scale);
; returns dest
; dest+=src*scale
_vm_vec_scale_add2:
push ebx
push edi
mov edi,[esp+12]
mov ebx,[esp+16]
mov ecx,[esp+20]
%assign i 0
%rep 3
mov eax,[ebx+i]
fixmul ecx
add [edi+i],eax
%assign i i+4
%endrep
mov eax,edi
pop edi
pop ebx
ret
; vec *vm_vec_scale2(vec *dest, fix n, fix d);
; returns dest
; dest*=n/d
;_vm_vec_scale2:
; push ebx
; push edi
; mov edi,[esp+12]
; mov ebx,[esp+16]
; mov ecx,[esp+20]
; or ecx,ecx
; je no_scale2
;%assign i 0
;%rep 3
; mov eax,[edi+i]
; imul ebx
; idiv ecx
; mov [edi+i],eax
;%assign i i+4
;%endrep
;no_scale2:
; mov eax,edi
; pop edi
; pop ebx
; ret
;compute magnitude of vector. takes esi=vector, returns eax=mag
_vm_vec_mag:
push ebx
push esi
mov esi,[esp+12]
mov eax,[esi]
imul eax
mov ebx,eax
mov ecx,edx
mov eax,[esi+4]
imul eax
add ebx,eax
adc ecx,edx
mov eax,[esi+8]
imul eax
add eax,ebx
adc edx,ecx
call quad_sqrt_asm
pop esi
pop ebx
ret
;compute the distance between two points. (does sub and mag)
_vm_vec_dist:
push ebx
push esi
push edi
mov esi,[esp+16]
mov edi,[esp+20]
mov eax,[esi]
sub eax,[edi]
imul eax
mov ebx,eax
mov ecx,edx
mov eax,[esi+4]
sub eax,[edi+4]
imul eax
add ebx,eax
adc ecx,edx
mov eax,[esi+8]
sub eax,[edi+8]
imul eax
add eax,ebx
adc edx,ecx
call quad_sqrt_asm ; asm version, takes eax,edx
pop edi
pop esi
pop ebx
ret
;computes an approximation of the magnitude of a vector
;uses dist = largest + next_largest*3/8 + smallest*3/16
align 4
_vm_vec_mag_quick:
push ebx
push esi
mov esi,[esp+12]
mov eax,[esi]
or eax,eax
jns eax_ok2
neg eax
eax_ok2:
mov ebx,[esi+4]
or ebx,ebx
jns ebx_ok2
neg ebx
ebx_ok2:
mov ecx,[esi+8]
or ecx,ecx
jns ecx_ok2
neg ecx
ecx_ok2:
mag_quick_eax_ebx_ecx:
cmp eax,ebx
jg no_swap_ab
xchg eax,ebx
no_swap_ab: cmp ebx,ecx
jg do_add
xchg ebx,ecx
cmp eax,ebx
jg do_add
xchg eax,ebx
do_add: sar ebx,2 ; b*1/4
sar ecx,3 ; c*1/8
add ebx,ecx ; b*1/4 + c*1/8
add eax,ebx ;a + b*1/4 + c*1/8
sar ebx,1 ; b*1/8 + c*1/16
add eax,ebx ;a + b*3/4 + c*3/16
pop esi
pop ebx
ret
;computes an approximation of the distance between two points.
;uses dist = largest + next_largest*3/8 + smallest*3/16
align 4
_vm_vec_dist_quick:
push ebx
push esi
push edi
mov esi,[esp+16]
mov edi,[esp+20]
mov ebx,[esi]
sub ebx,[edi]
jns ebx_ok
neg ebx
ebx_ok:
mov ecx,[esi+4]
sub ecx,[edi+4]
jns ecx_ok
neg ecx
ecx_ok:
mov eax,[esi+8]
sub eax,[edi+8]
jns eax_ok
neg eax
eax_ok:
pop edi
jmp mag_quick_eax_ebx_ecx
;return the normalized direction vector between two points
;dest = normalized(end - start).
;takes edi=dest, esi=endpoint, ebx=startpoint. Returns mag of dir vec
;NOTE: the order of the parameters matches the vector subtraction
_vm_vec_normalized_dir:
push ebx
push esi
push edi
push ebp
mov edi,[esp+20]
mov esi,[esp+24]
mov ebp,[esp+28]
mov eax,[esi]
sub eax,[ebp]
mov [edi],eax
imul eax
mov ebx,eax
mov ecx,edx
mov eax,[esi+4]
sub eax,[ebp+4]
mov [edi+4],eax
imul eax
add ebx,eax
adc ecx,edx
mov eax,[esi+8]
sub eax,[ebp+8]
mov [edi+8],eax
imul eax
add eax,ebx
adc edx,ecx
call quad_sqrt_asm
mov ecx,eax ;mag in ecx
jecxz no_div2
%assign i 0
%rep 3
mov eax,[edi+i]
fixdiv ecx
mov [edi+i],eax
%assign i i+4
%endrep
no_div2:
mov eax,ecx
pop ebp
pop edi
pop esi
pop ebx
ret
;normalize a vector in place.
;returns mag(!)
_vm_vec_normalize:
push ebx
push esi
push edi
mov edi,[esp+16]
mov esi,edi
jmp vm_vec_copy_normalize_nopar
;normalize a vector. takes edi=dest, esi=vector
;returns ecx=mag of source vec
_vm_vec_copy_normalize:
push ebx
push esi
push edi
mov edi,[esp+16]
mov esi,[esp+20]
vm_vec_copy_normalize_nopar:
mov eax,[esi]
imul eax
mov ebx,eax
mov ecx,edx
mov eax,[esi+4]
imul eax
add ebx,eax
adc ecx,edx
mov eax,[esi+8]
imul eax
add eax,ebx
adc edx,ecx
call quad_sqrt_asm
mov ecx,eax ;mag in ecx
jecxz no_div
%assign i 0
%rep 3
mov eax,[esi+i]
fixdiv ecx
mov [edi+i],eax
%assign i i+4
%endrep
no_div:
mov eax,ecx
pop edi
pop esi
pop ebx
ret
;normalize a vector in place.
;uses approx. dist
_vm_vec_normalize_quick:
push esi
push edi
mov edi,[esp+12]
mov esi,edi
jmp vm_vec_copy_normalize_quick_nopar
;save as vm_vec_normalized_dir, but with quick sqrt
;takes dest, endpoint, startpoint. Returns mag of dir vec
_vm_vec_normalized_dir_quick:
push esi
push edi
mov edi,[esp+12]
mov esi,[esp+16]
mov edx,[esp+20]
%assign i 0
%rep 3
mov eax,[esi+i]
sub eax,[edx+i]
mov [edi+i],eax
%assign i i+4
%endrep
mov esi,edi
jmp vm_vec_copy_normalize_quick_nopar
;normalize a vector.
;uses approx. dist
_vm_vec_copy_normalize_quick:
push esi
push edi
mov edi,[esp+12]
mov esi,[esp+16]
vm_vec_copy_normalize_quick_nopar:
push esi
call _vm_vec_mag_quick
pop ecx ;remove par
mov ecx,eax ;mag in ecx
jecxz no_div_q
%assign i 0
%rep 3
mov eax,[esi+i]
fixdiv ecx
mov [edi+i],eax
%assign i i+4
%endrep
no_div_q:
mov eax,ecx
pop edi
pop esi
ret
;compute dot product of two vectors. takes esi,edi=vectors, returns eax=dotprod
_vm_vec_dotprod:
push ebx
push esi
push edi
mov esi,[esp+16]
mov edi,[esp+20]
mov eax,[esi]
imul dword [edi]
mov ebx,eax
mov ecx,edx
mov eax,[esi+4]
imul dword [edi+4]
add ebx,eax
adc ecx,edx
mov eax,[esi+8]
imul dword [edi+8]
add eax,ebx
adc edx,ecx
shrd eax,edx,16
;ifndef NDEBUG ;check for overflow
;always do overflow check, and return saturated value
sar edx,16 ;get real sign from high word
mov ebx,edx
cdq ;get sign of our result
cmp bx,dx ;same sign?
je no_oflow
;;debug_brk 'overflow in vm_vec_dotprod'
mov eax,7fffffffh
or ebx,ebx ;check desired sign
jns no_oflow
neg eax
no_oflow:
;endif
pop edi
pop esi
pop ebx
ret
;computes cross product of two vectors.
;Note: this magnitude of the resultant vector is the
;product of the magnitudes of the two source vectors. This means it is
;quite easy for this routine to overflow and underflow. Be careful that
;your inputs are ok.
; takes dest, src vectors
; returns dest
_vm_vec_crossprod:
push ebx
push esi
push edi
push ebp
mov ebp,[esp+20]
mov esi,[esp+24]
mov edi,[esp+28]
%ifndef NDEBUG
cmp ebp,esi
break_if e,'crossprod: dest==src0'
cmp ebp,edi
break_if e,'crossprod: dest==src1'
%endif
mov eax,[edi+4]
imul dword [esi+8]
mov ebx,eax
mov ecx,edx
mov eax,[edi+8]
imul dword [esi+4]
sub eax,ebx
sbb edx,ecx
shrd eax,edx,16
%ifndef NDEBUG ;check for overflow
mov ebx,edx ;save
cdq ;get sign of result
shr ebx,16 ;get high 16 of quad result
cmp dx,bx ;sign extension the same?
break_if ne,'overflow in crossprod'
%endif
mov [ebp],eax
mov eax,[edi+8]
imul dword [esi]
mov ebx,eax
mov ecx,edx
mov eax,[edi]
imul dword [esi+8]
sub eax,ebx
sbb edx,ecx
shrd eax,edx,16
%ifndef NDEBUG ;check for overflow
mov ebx,edx ;save
cdq ;get sign of result
shr ebx,16 ;get high 16 of quad result
cmp dx,bx ;sign extension the same?
break_if ne,'overflow in crossprod'
%endif
mov [ebp+4],eax
mov eax,[edi]
imul dword [esi+4]
mov ebx,eax
mov ecx,edx
mov eax,[edi+4]
imul dword [esi]
sub eax,ebx
sbb edx,ecx
shrd eax,edx,16
%ifndef NDEBUG ;check for overflow
mov ebx,edx ;save
cdq ;get sign of result
shr ebx,16 ;get high 16 of quad result
cmp dx,bx ;sign extension the same?
break_if ne,'overflow in crossprod'
%endif
mov [ebp+8],eax
mov eax,ebp ;return dest in eax
pop ebp
pop edi
pop esi
pop ebx
ret
;computes surface normal from three points. takes ebx=dest, eax,esi,edi=vecs
;returns eax=dest. Result vector is normalized.
_vm_vec_normal:
push dword [esp+16+00];src2
push dword [esp+12+04];src1
push dword [esp+08+08];src0
push dword [esp+04+12];dest
call _vm_vec_perp ;get unnormalized
add esp,16
push eax ;dest
call _vm_vec_normalize
pop eax
ret
;make sure a vector is reasonably sized to go into a cross product
;takes vector in esi
;trashes eax,ebx,cl,edx
check_vec:
mov eax,[esi]
abs_eax
mov ebx,eax
mov eax,[esi+4]
abs_eax
or ebx,eax
mov eax,[esi+8]
abs_eax
or ebx,eax
jz null_vector
xor cl,cl ;init shift count
test ebx,0fffc0000h ;too big
jz not_too_big
check_4_down: test ebx,000f00000h
jz check_2_down
add cl,4
sar ebx,4
jmp check_4_down
check_2_down: test ebx,0fffc0000h
jz not_2_down
add cl,2
sar ebx,2
jmp check_2_down
not_2_down:
sar dword [esi],cl
sar dword [esi+4],cl
sar dword [esi+8],cl
ret
;maybe too small...
not_too_big: test ebx,0ffff8000h
jnz not_too_small
check_4_up: test ebx,0fffff000h
jnz check_2_up
add cl,4
sal ebx,4
jmp check_4_up
check_2_up: test ebx,0ffff8000h
jnz not_2_up
add cl,2
sal ebx,2
jmp check_2_up
not_2_up:
sal dword [esi],cl
sal dword [esi+4],cl
sal dword [esi+8],cl
not_too_small: ret
null_vector:
; debug_brk commented out by mk on 05/04/94
;** debug_brk "null vector in check_vec"
ret
;computes surface normal from three points. takes ebx=dest, eax,esi,edi=vecs
;returns eax=dest. Result vector is NOT normalized, but this routine does
;make an effort that cross product does not overflow or underflow
_vm_vec_perp:
push ebx
push esi
push edi
; skip dest
mov ebx,[esp+20] ;src0
mov ecx,[esp+24] ;src1
mov edx,[esp+28] ;src2
mov esi,tempv0
mov edi,tempv1
%assign i 0 ;tempv1=src2-src1
%rep 3
mov eax,[edx+i]
sub eax,[ecx+i]
mov [edi+i],eax
%assign i i+4
%endrep
%assign i 0 ;tempv0=src1-src0
%rep 3
mov eax,[ecx+i]
sub eax,[ebx+i]
mov [esi+i],eax
%assign i i+4
%endrep
; esi=tempv0, edi=tempv1
call check_vec ;make sure reasonable value
xchg esi,edi
call check_vec ;make sure reasonable value
; edi=tempv0, esi=tempv1
push esi ;tempv1
push edi ;tempv0
push dword [esp+16+8] ;dest
call _vm_vec_crossprod
add esp,12
; eax=dest
pop edi
pop esi
pop ebx
ret
;compute a rotation matrix from three angles. takes edi=dest matrix,
;esi=angles vector. returns dest matrix.
_vm_angles_2_matrix:
push ebx
push esi
push edi
mov edi,[esp+16];dest
mov esi,[esp+20];angles
;get sines & cosines
mov ax,[esi+pitch]
call fix_sincos_asm
mov [sinp],eax
mov [cosp],ebx
mov ax,[esi+bank]
call fix_sincos_asm
mov [sinb],eax
mov [cosb],ebx
mov ax,[esi+head]
call fix_sincos_asm
mov [sinh],eax
mov [cosh],ebx
;alternate entry point with sines & cosines already computed.
;Note all the registers already pushed.
sincos_2_matrix:
;now calculate the 9 elements
mov eax,[sinb]
fixmul dword [sinh]
mov ecx,eax ;save sbsh
fixmul dword [sinp]
mov ebx,eax
mov eax,[cosb]
fixmul dword [cosh]
mov esi,eax ;save cbch
add eax,ebx
mov [edi+m1],eax ;m1=cbch+sbspsh
mov eax,esi ;get cbch
fixmul dword [sinp]
add eax,ecx ;add sbsh
mov [edi+m8],eax ;m8=sbsh+cbchsp
mov eax,[cosb]
fixmul dword [sinh]
mov ecx,eax ;save cbsh
fixmul dword [sinp]
mov ebx,eax
mov eax,[sinb]
fixmul dword [cosh]
mov esi,eax ;save sbch
sub ebx,eax
mov [edi+m2],ebx ;m2=cbshsp-sbch
mov eax,esi ;get sbch
fixmul dword [sinp]
sub eax,ecx ;sub from cbsh
mov [edi+m7],eax ;m7=sbchsp-cbsh
mov eax,[sinh]
fixmul dword [cosp]
mov [edi+m3],eax ;m3=shcp
mov eax,[sinb]
fixmul dword [cosp]
mov [edi+m4],eax ;m4=sbcp
mov eax,[cosb]
fixmul dword [cosp]
mov [edi+m5],eax ;m5=cbcp
mov eax,[sinp]
neg eax
mov [edi+m6],eax ;m6=-sp
mov eax,[cosh]
fixmul dword [cosp]
mov [edi+m9],eax ;m9=chcp
mov eax,edi
pop edi
pop esi
pop ebx
ret
%macro m2m 2
mov eax,%2
mov %1,eax
%endmacro
%macro m2m_neg 2
mov eax,%2
neg eax
mov %1,eax
%endmacro
;create a rotation matrix from one or two vectors.
;requires forward vec, and assumes zero bank if up & right vecs==NULL
;up/right vector need not be exactly perpendicular to forward vec
;takes edi=matrix, esi=forward vec, eax=up vec, ebx=right vec.
;returns edi=matrix. trashes eax,ebx,esi
;Note: this routine loses precision as the forward vector approaches
;straigt up or down (I think)
_vm_vector_2_matrix:
push ebx
push esi
push edi
mov edi,[esp+16]
mov esi,[esp+20];fvec
mov eax,[esp+24];uvec
mov ebx,[esp+28];rvec
%ifndef NDEBUG
or esi,esi
break_if z,"vm_vector_2_matrix: forward vec cannot be NULL!"
%endif
or eax,eax ;up vector present?
jnz near use_up_vec ;..yep
or ebx,ebx ;right vector present?
jz near just_forward_vec ;..nope
;use_right_vec
push edi ;save matrix
push esi
push dword zvec
call _vm_vec_copy_normalize
add esp,8
or eax,eax
jz near bad_vector3
push ebx
push dword xvec
call _vm_vec_copy_normalize
add esp,8
or eax,eax
jz bad_vector2
push dword xvec;src1
push dword zvec;src0
push dword yvec;dest
call _vm_vec_crossprod ;get y = z cross x
add esp,12
;normalize new perpendicular vector
push eax ;get new vec (up) in esi
call _vm_vec_normalize
pop ecx
or eax,eax
jz bad_vector2
;now recompute right vector, in case it wasn't entirely perpendiclar
push dword zvec;src1
push dword yvec;src0
push dword xvec;dest
call _vm_vec_crossprod ;x = y cross z
add esp,12
pop edi ;get matrix back
jmp copy_into_matrix
;one of the non-forward vectors caused a problem, so ignore them and
;use just the forward vector
bad_vector2:
pop edi
lea esi,[edi+fvec]
vm_copy esi,zvec
jmp just_forward_vec_norm
;use forward and up vectors
use_up_vec:
push edi ;save matrix
push eax
push dword yvec
call _vm_vec_copy_normalize
add esp,8
or eax,eax
jz bad_vector2
push esi
push dword zvec
call _vm_vec_copy_normalize
add esp,8
or eax,eax
jz near bad_vector3
push dword zvec;src1
push dword yvec;src0
push dword xvec;dest
call _vm_vec_crossprod ;get x = y cross z
add esp,12
;normalize new perpendicular vector
push eax ;get new vec (up) in esi
call _vm_vec_normalize
pop ecx
or eax,eax
jz bad_vector2
;now recompute right vector, in case it wasn't entirely perpendiclar
push dword xvec;src1
push dword zvec;src0
push dword yvec;dest
call _vm_vec_crossprod ;y = z cross x
add esp,12
pop edi ;get matrix back
copy_into_matrix:
vm_copy edi+rvec,xvec
vm_copy edi+uvec,yvec
vm_copy edi+fvec,zvec
mov eax,edi
pop edi
pop esi
pop ebx
ret
bad_vector3:
pop edi
bad_vector:
mov eax,edi
pop edi
pop esi
pop ebx
debug_brk '0-len vec in vec_2_mat'
ret
;only the forward vector is present
just_forward_vec:
push esi
lea esi,[edi+fvec]
push esi
call _vm_vec_copy_normalize
add esp,8
or eax,eax
jz bad_vector
just_forward_vec_norm:
mov eax,[esi]
or eax,[esi+8] ;check both x & z == 0
jnz not_up
;forward vector is straight up (or down)
mov dword [edi+m1],f1_0
mov eax,[esi+4] ;get y componant
cdq ;get y sign
mov eax,-f1_0
xor eax,edx
sub eax,edx ;make sign correct
mov [edi+m8],eax
xor eax,eax
mov [edi+m4],eax
mov [edi+m7],eax
mov [edi+m2],eax
mov [edi+m5],eax
jmp done_v2m
not_up:
m2m [edi+0],[esi+8]
mov dword [edi+4],0
m2m_neg [edi+8],[esi+0]
push edi
call _vm_vec_normalize
pop ecx
lea eax,[edi+uvec]
push edi ;scr1 = x
push esi ;src0 = z
push eax ;dest = y
call _vm_vec_crossprod
add esp,12
done_v2m:
mov eax,edi
pop edi
pop esi
pop ebx
ret
;multiply (dot) two vectors. assumes dest ptr in ebp, src pointers in esi,edi.
;trashes ebx,ecx,edx
%macro vv_mul 7
; 1 2 3 4 5 6 7
;macro dest,x0,y0,z0,x1,y1,z1
mov eax,[esi+%2]
imul dword [edi+%5]
mov ebx,eax
mov ecx,edx
mov eax,[esi+%3]
imul dword [edi+%6]
add ebx,eax
adc ecx,edx
mov eax,[esi+%4]
imul dword [edi+%7]
add ebx,eax
adc ecx,edx
shrd ebx,ecx,16 ;fixup ebx
mov [ebp+%1],ebx
%endmacro
;rotate a vector by a rotation matrix
;eax=dest vector, esi=src vector, edi=matrix. returns eax=dest vector
_vm_vec_rotate:
%ifndef NDEBUG
cmp eax,esi
break_if e,'vec_rotate: dest==src'
%endif
push ebx
push esi
push edi
push ebp
mov ebp,[esp+20];dest vec
mov esi,[esp+24];src vec
mov edi,[esp+28];matrix
;compute x
vv_mul 0, 0,4,8, m1,m4,m7
vv_mul 4, 0,4,8, m2,m5,m8
vv_mul 8, 0,4,8, m3,m6,m9
mov eax,ebp ;return eax=dest
pop ebp
pop edi
pop esi
pop ebx
ret
;transpose a matrix in place. Takes matrix. returns matrix
_vm_transpose_matrix:
mov ecx,[esp+4]
mov eax,[ecx+m2]
xchg eax,[ecx+m4]
mov [ecx+m2],eax
mov eax,[ecx+m3]
xchg eax,[ecx+m7]
mov [ecx+m3],eax
mov eax,[ecx+m6]
xchg eax,[ecx+m8]
mov [ecx+m6],eax
mov eax,ecx
ret
;copy and transpose a matrix. Takes edi=dest, esi=src. returns edi=dest
_vm_copy_transpose_matrix:
mov edx,[esp+4];dest
mov ecx,[esp+8];src
mov eax,[ecx+m1]
mov [edx+m1],eax
mov eax,[ecx+m2]
mov [edx+m4],eax
mov eax,[ecx+m3]
mov [edx+m7],eax
mov eax,[ecx+m4]
mov [edx+m2],eax
mov eax,[ecx+m5]
mov [edx+m5],eax
mov eax,[ecx+m6]
mov [edx+m8],eax
mov eax,[ecx+m7]
mov [edx+m3],eax
mov eax,[ecx+m8]
mov [edx+m6],eax
mov eax,[ecx+m9]
mov [edx+m9],eax
mov eax,edx
ret
;mulitply 2 matrices, fill in dest. returns ptr to dest
;takes dest, src0, scr1
_vm_matrix_x_matrix:
%ifndef NDEBUG
cmp eax,esi
break_if e,'matrix_x_matrix: dest==src0'
cmp eax,edi
break_if e,'matrix_x_matrix: dest==src1'
%endif
push ebx
push esi
push edi
push ebp
mov ebp,[esp+20] ;ebp=dest
mov esi,[esp+24] ;esi=src0
mov edi,[esp+28] ;edi=src1
;;This code would do the same as the nine lines below it, but I'm sure
;;Mike would disapprove
;; for s0,<<m1,m2,m3>,<m4,m5,m6>,<m7,m8,m9>>
;; for s1,<<m1,m4,m7>,<m2,m5,m8>,<m3,m6,m9>>
;; vv_mul @ArgI(1,s0)+@ArgI(1,s1), s0, s1
;; endm
;; endm
vv_mul m1, m1,m2,m3, m1,m4,m7
vv_mul m2, m1,m2,m3, m2,m5,m8
vv_mul m3, m1,m2,m3, m3,m6,m9
vv_mul m4, m4,m5,m6, m1,m4,m7
vv_mul m5, m4,m5,m6, m2,m5,m8
vv_mul m6, m4,m5,m6, m3,m6,m9
vv_mul m7, m7,m8,m9, m1,m4,m7
vv_mul m8, m7,m8,m9, m2,m5,m8
vv_mul m9, m7,m8,m9, m3,m6,m9
mov eax,ebp ;eax=ptr to dest
pop ebp
pop edi
pop esi
pop ebx
ret
;computes the delta angle between two vectors
;two entry points: normalized and non-normalized vectors
;takes esi,edi=vectors, eax=optional forward vector
;returns ax=delta angle
;if the forward vector is NULL, the absolute values of the delta angle
;is returned. If it is specified, the rotation around that vector from
;esi to edi is returned.
_vm_vec_delta_ang:
push ebx
push esi
push edi
mov esi,[esp+16]
mov edi,[esp+20]
push esi
call _vm_vec_normalize
pop ecx
push edi
call _vm_vec_normalize
pop ecx
jmp do_vda_dot
_vm_vec_delta_ang_norm:
push ebx
push esi
push edi
mov esi,[esp+16]
mov edi,[esp+20]
do_vda_dot:
push edi
push esi
call _vm_vec_dotprod
add esp,8
call fix_acos_asm ;now angle in ax
mov ebx,[esp+24] ;get forward vec
or ebx,ebx ;null?
jz done_vda ;..yes
;do cross product to find sign of angle
push eax ;save angle
;esi,edi still set
push edi;src1
push esi;src0
push dword tempv0 ;new vec
call _vm_vec_crossprod
add esp,12
push ebx ;forward vec
push eax ;new vector
call _vm_vec_dotprod ;eax=dotprod
add esp,8
cdq ;get sign
pop eax ;get angle
xor eax,edx
sub eax,edx ;make sign correct
done_vda:
pop edi
pop esi
pop ebx
ret
;compute a rotation matrix from the forward vector and a rotation around
;that vector. takes esi=vector, ax=angle, edi=matrix. returns edi=dest matrix.
;trashes esi,eax
_vm_vec_ang_2_matrix:
push ebx
push esi
push edi
mov esi,[esp+16]
mov eax,[esp+20]
mov edi,[esp+24]
call fix_sincos_asm
mov [sinb],eax
mov [cosb],ebx
;extract heading & pitch from vector
mov eax,[esi+4] ;m6=-sp
neg eax
mov [sinp],eax
fixmul eax
sub eax,f1_0
neg eax
call long_sqrt_asm ;eax=cp
sal eax,8
mov [cosp],eax
mov ebx,eax
mov eax,[esi+0] ;sh
fixdiv ebx
mov [sinh],eax
mov eax,[esi+8] ;ch
fixdiv ebx
mov [cosh],eax
jmp sincos_2_matrix
%if 0
;compute the distance from a point to a plane. takes the normalized normal
;of the plane (ebx), a point on the plane (edi), and the point to check (esi).
;returns distance in eax
;distance is signed, so negative dist is on the back of the plane
vm_dist_to_plane:
pushm esi,edi
lea eax,tempv0
call vm_vec_sub ;vecs in esi,edi
mov esi,eax ;vector plane -> point
mov edi,ebx ;normal
call vm_vec_dotprod
popm esi,edi
ret
;extract the angles from a matrix. takes esi=matrix, fills in edi=angvec
vm_extract_angles_matrix:
pushm eax,ebx,edx,ecx
;extract heading & pitch from forward vector
mov eax,[esi].fvec.z ;ch
mov ebx,[esi].fvec.x ;sh
mov ecx,ebx ;check for z==x==0
or ecx,eax
jz zero_head ;zero, use head=0
call fix_atan2
zero_head: mov [edi].head,ax ;save heading
call fix_sincos_asm ;get back sh
push eax ;save sine
abs_eax
mov ecx,eax ;save abs(sine)
mov eax,ebx
abs_eax ;abs(cos)
cmp eax,ecx ;which is larger?
pop eax ;get sine back
jg use_cos
;sine is larger, so use it
mov ebx,eax ;ebx=sine heading
mov eax,[esi].m3 ;cp = shcp / sh
jmp get_cosp
;cosine is larger, so use it
use_cos:
mov eax,[esi].fvec.z ;get chcp
get_cosp: fixdiv ebx ;cp = chcp / ch
push eax ;save cp
;eax = x (cos p)
mov ebx,[esi].fvec.y ;fvec.y = -sp
neg ebx ;ebx = y (sin)
mov ecx,ebx ;check for z==x==0
or ecx,eax
jz zero_pitch ;bogus vec, set p=0
call fix_atan2
zero_pitch: mov [edi].pitch,ax
pop ecx ;get cp
jecxz cp_zero
mov eax,[esi].m4 ;m4 = sbcp
fixdiv ecx ;get sb
mov ebx,eax ;save sb
mov eax,[esi].m5 ;get cbcp
fixdiv ecx ;get cb
mov ecx,ebx ;check for z==x==0
or ecx,eax
jz zero_bank ;bogus vec, set n=0
call fix_atan2
zero_bank: mov [edi].bank,ax
m_extract_done:
popm eax,ebx,edx,ecx
ret
;the cosine of pitch is zero. we're pitched straight up. say no bank
cp_zero: mov [edi].bank,0 ;no bank
popm eax,ebx,edx,ecx
ret
;extract the angles from a vector, assuming zero bank.
;takes esi=vec, edi=angvec
;note versions for normalized and not normalized vector
;unnormalized version TRASHES ESI
vm_extract_angles_vector:
push edi
lea edi,tempv0
call vm_vec_copy_normalize ;ecx=mag
mov esi,edi
pop edi
jecxz extract_done
vm_extract_angles_vector_normalized:
pushm eax,ebx
mov [edi].bank,0 ;always zero bank
mov eax,[esi].y
neg eax
call fix_asin
mov [edi].pitch,ax ;p = asin(-y)
mov eax,[esi].z
mov ebx,[esi].x
or ebx,eax
jz zero_head2 ;check for up vector
mov ebx,[esi].x ;get x again
call fix_atan2
zero_head2: mov [edi].head,ax ;h = atan2(x,z) (or zero)
popm eax,ebx
extract_done: ret
%endif