dxx-rebirth/similar
Kp fac016c104 Split object_create_explosion_sub for with/without damage cases
Some callers create an explosion with damage forced to zero.  Others
create an explosion with damage non-zero.  Only the non-zero case needs
to examine nearby objects.  Split object_create_explosion_sub so that
the zero-damage case can skip that logic, and the arguments required to
implement it.
2022-07-09 13:39:29 +00:00
..
2d Rename font underline to draw_full_width_as_fg_color 2022-07-02 18:10:45 +00:00
3d Move rotate_point_list inline in g3_interpreter_draw_base 2021-11-01 03:37:20 +00:00
arch Avoid unnecessary allocation in jukebox_play 2022-07-02 18:10:45 +00:00
editor Change fvi_query to pass LevelUniqueObjectState if checking objects 2022-07-09 13:39:29 +00:00
main Split object_create_explosion_sub for with/without damage cases 2022-07-09 13:39:29 +00:00
misc Set console output priority to highest given option rather than most recently specified 2022-05-16 20:03:34 +12:00