48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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#ifndef _OUTSIDE_H
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#define _OUTSIDE_H
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#include "object.h"
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extern int Endlevel_sequence;
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void do_endlevel_frame();
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void stop_endlevel_sequence();
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void start_endlevel_sequence();
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void render_endlevel_frame(fix eye_offset);
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#ifdef SHAREWARE
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render_external_scene();
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draw_exit_model();
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init_endlevel();
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extern grs_bitmap *terrain_bitmap; //*satellite_bitmap,*station_bitmap,
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extern int exit_segnum;
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//@@extern vms_vector mine_exit_point;
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//@@extern object external_explosion;
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//@@extern int ext_expl_playing;
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//called for each level to load & setup the exit sequence
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load_endlevel_data(int level_num);
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extern int exit_modelnum,destroyed_exit_modelnum;
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#endif
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#endif
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