This eliminates the need to keep all 4 vertex objects as temporaries, and simplifies the loop counter. |
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.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |
This eliminates the need to keep all 4 vertex objects as temporaries, and simplifies the loop counter. |
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
misc |