.. |
3d.h
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initial import
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2006-03-20 17:12:09 +00:00 |
args.h
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initial import
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2006-03-20 17:12:09 +00:00 |
byteswap.h
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initial import
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2006-03-20 17:12:09 +00:00 |
cfile.h
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Initial integration of SDL_mixer sound system for Linux
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2006-11-06 23:30:32 +00:00 |
checker.h
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initial import
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2006-03-20 17:12:09 +00:00 |
cmd.h
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initial import
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2006-03-20 17:12:09 +00:00 |
CON_console.h
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initial import
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2006-03-20 17:12:09 +00:00 |
console.h
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initial import
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2006-03-20 17:12:09 +00:00 |
d1x.xpm
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initial import
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2006-03-20 17:12:09 +00:00 |
d_glob.h
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initial import
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2006-03-20 17:12:09 +00:00 |
d_io.h
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initial import
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2006-03-20 17:12:09 +00:00 |
descent.xpm
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initial import
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2006-03-20 17:12:09 +00:00 |
error.h
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initial import
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2006-03-20 17:12:09 +00:00 |
fix.h
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initial import
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2006-03-20 17:12:09 +00:00 |
func.h
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initial import
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2006-03-20 17:12:09 +00:00 |
gr.h
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re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame
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2006-10-10 23:42:33 +00:00 |
grdef.h
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initial import
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2006-03-20 17:12:09 +00:00 |
hash.h
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initial import
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2006-03-20 17:12:09 +00:00 |
hmp2mid.h
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Providing hmp2mid code, which was previously forgotten when introducing sdl_mixer in r264
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2006-11-13 20:23:44 +00:00 |
i86.h
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initial import
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2006-03-20 17:12:09 +00:00 |
ibitblt.h
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initial import
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2006-03-20 17:12:09 +00:00 |
iff.h
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initial import
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2006-03-20 17:12:09 +00:00 |
ignorecase.h
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initial import
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2006-03-20 17:12:09 +00:00 |
interp.h
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initial import
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2006-03-20 17:12:09 +00:00 |
ipx.h
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initial import
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2006-03-20 17:12:09 +00:00 |
libmve.h
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initial import
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2006-03-20 17:12:09 +00:00 |
loadgl.h
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introducing draw_wbu_border to draw rounded weapon boxes with glScissor
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2006-10-20 16:38:04 +00:00 |
makesig.h
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initial import
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2006-03-20 17:12:09 +00:00 |
maths.h
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initial import
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2006-03-20 17:12:09 +00:00 |
modex.h
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initial import
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2006-03-20 17:12:09 +00:00 |
mono.h
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initial import
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2006-03-20 17:12:09 +00:00 |
nocfile.h
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initial import
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2006-03-20 17:12:09 +00:00 |
ogl_init.h
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command-line to set glScissor off if needed
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2006-11-02 01:24:10 +00:00 |
pa_enabl.h
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initial import
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2006-03-20 17:12:09 +00:00 |
palette.h
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initial import
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2006-03-20 17:12:09 +00:00 |
pcx.h
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initial import
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2006-03-20 17:12:09 +00:00 |
physfsrwops.h
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initial import
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2006-03-20 17:12:09 +00:00 |
physfsx.h
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GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
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2006-12-19 02:25:50 +00:00 |
pngfile.h
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initial import
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2006-03-20 17:12:09 +00:00 |
psmacros.inc
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initial import
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2006-03-20 17:12:09 +00:00 |
pstypes.h
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initial import
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2006-03-20 17:12:09 +00:00 |
pstypes.inc
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initial import
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2006-03-20 17:12:09 +00:00 |
rbaudio.h
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initial import
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2006-03-20 17:12:09 +00:00 |
rle.h
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initial import
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2006-03-20 17:12:09 +00:00 |
strio.h
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initial import
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2006-03-20 17:12:09 +00:00 |
strutil.h
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initial import
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2006-03-20 17:12:09 +00:00 |
texmap.h
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initial import
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2006-03-20 17:12:09 +00:00 |
timer.h
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initial import
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2006-03-20 17:12:09 +00:00 |
u_dpmi.h
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initial import
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2006-03-20 17:12:09 +00:00 |
u_mem.h
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initial import
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2006-03-20 17:12:09 +00:00 |
ui.h
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initial import
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2006-03-20 17:12:09 +00:00 |
vecmat.h
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initial import
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2006-03-20 17:12:09 +00:00 |
vesa.h
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initial import
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2006-03-20 17:12:09 +00:00 |