dxx-rebirth/arch/ogl
2006-12-24 07:38:33 +00:00
..
glx.c initial import 2006-03-20 17:12:09 +00:00
gr.c use PhysicsFS to check for existing screenshots, previous method may have caused writing over of open screenshots (from D2X CVS) 2006-12-24 01:49:43 +00:00
internal.h introduced FSAA; fixed fullscreen toggle glitches; adjusted OGL_TEXTURE_LIST_SIZE and OGLTEXBUFSIZE; code cleanup; fixed memleak in game pause; restored font.c (oops) 2006-10-09 21:44:24 +00:00
Makefile.am initial import 2006-03-20 17:12:09 +00:00
ogl.c avoid loading OpenGL textures before they have been paged in, bug found by loading Abalyon 5 (from D2X CVS) 2006-12-24 07:38:33 +00:00
sdlgl.c re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame 2006-10-10 23:42:33 +00:00
wgl.c initial import 2006-03-20 17:12:09 +00:00