dxx-rebirth/similar/editor/centers.cpp
2021-02-06 21:38:50 +01:00

248 lines
7.5 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Dialog box stuff for control centers, material centers, etc.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "fuelcen.h"
#include "inferno.h"
#include "event.h"
#include "segment.h"
#include "editor.h"
#include "editor/esegment.h"
#include "maths.h"
#include "dxxerror.h"
#include "object.h"
#include "robot.h"
#include "game.h"
#include "powerup.h"
#include "medwall.h"
#include "eswitch.h"
#include "ehostage.h"
#include "key.h"
#include "medrobot.h"
#include "bm.h"
#include "centers.h"
#include "u_mem.h"
#include "compiler-range_for.h"
#include <memory>
//-------------------------------------------------------------------------
// Variables for this module...
//-------------------------------------------------------------------------
namespace dsx {
namespace {
struct centers_dialog : UI_DIALOG
{
using UI_DIALOG::UI_DIALOG;
std::unique_ptr<UI_GADGET_BUTTON> quitButton;
std::array<std::unique_ptr<UI_GADGET_RADIO>, MAX_CENTER_TYPES> centerFlag;
std::array<std::unique_ptr<UI_GADGET_CHECKBOX>, MAX_ROBOT_TYPES> robotMatFlag;
int old_seg_num;
virtual window_event_result callback_handler(const d_event &) override;
};
static centers_dialog *MainWindow;
}
//-------------------------------------------------------------------------
// Called from the editor... does one instance of the centers dialog box
//-------------------------------------------------------------------------
int do_centers_dialog()
{
// Only open 1 instance of this window...
if ( MainWindow != NULL ) return 0;
// Close other windows.
close_trigger_window();
#if defined(DXX_BUILD_DESCENT_I)
hostage_close_window();
#endif
close_wall_window();
robot_close_window();
// Open a window with a quit button
#if defined(DXX_BUILD_DESCENT_I)
const unsigned x = TMAPBOX_X+20;
const unsigned width = 765-TMAPBOX_X;
#elif defined(DXX_BUILD_DESCENT_II)
const unsigned x = 20;
const unsigned width = 740;
#endif
MainWindow = window_create<centers_dialog>(x, TMAPBOX_Y + 20, width, 545 - TMAPBOX_Y, DF_DIALOG);
return 1;
}
static window_event_result centers_dialog_created(centers_dialog *const c)
{
#if defined(DXX_BUILD_DESCENT_I)
int i = 80;
#elif defined(DXX_BUILD_DESCENT_II)
int i = 40;
#endif
c->quitButton = ui_add_gadget_button(*c, 20, 252, 48, 40, "Done", nullptr);
// These are the checkboxes for each door flag.
c->centerFlag[0] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "NONE"); i += 24;
c->centerFlag[1] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "FuelCen"); i += 24;
c->centerFlag[2] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "RepairCen"); i += 24;
c->centerFlag[3] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "ControlCen"); i += 24;
c->centerFlag[4] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "RobotCen"); i += 24;
#if defined(DXX_BUILD_DESCENT_II)
c->centerFlag[5] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "Blue Goal"); i += 24;
c->centerFlag[6] = ui_add_gadget_radio(*c, 18, i, 16, 16, 0, "Red Goal"); i += 24;
#endif
// These are the checkboxes for each robot flag.
#if defined(DXX_BUILD_DESCENT_I)
const unsigned d = 2;
#elif defined(DXX_BUILD_DESCENT_II)
const unsigned d = 6;
#endif
const auto N_robot_types = LevelSharedRobotInfoState.N_robot_types;
for (i=0; i < N_robot_types; i++)
c->robotMatFlag[i] = ui_add_gadget_checkbox(*c, 128 + (i % d) * 92, 20 + (i / d) * 24, 16, 16, 0, Robot_names[i].data());
c->old_seg_num = -2; // Set to some dummy value so everything works ok on the first frame.
return window_event_result::handled;
}
void close_centers_window()
{
if ( MainWindow!=NULL ) {
ui_close_dialog(*std::exchange(MainWindow, nullptr));
}
}
window_event_result centers_dialog::callback_handler(const d_event &event)
{
auto &RobotCenters = LevelSharedRobotcenterState.RobotCenters;
switch(event.type)
{
case EVENT_WINDOW_CREATED:
return centers_dialog_created(this);
case EVENT_WINDOW_CLOSE:
MainWindow = NULL;
return window_event_result::ignored;
default:
break;
}
// int robot_flags;
int keypress = 0;
window_event_result rval = window_event_result::ignored;
Assert(MainWindow != NULL);
if (event.type == EVENT_KEY_COMMAND)
keypress = event_key_get(event);
//------------------------------------------------------------
// Call the ui code..
//------------------------------------------------------------
ui_button_any_drawn = 0;
const auto N_robot_types = LevelSharedRobotInfoState.N_robot_types;
//------------------------------------------------------------
// If we change centers, we need to reset the ui code for all
// of the checkboxes that control the center flags.
//------------------------------------------------------------
if (old_seg_num != Cursegp)
{
range_for (auto &i, centerFlag)
ui_radio_set_value(*i, 0);
Assert(Cursegp->special < MAX_CENTER_TYPES);
ui_radio_set_value(*centerFlag[Cursegp->special], 1);
// Read materialization center robot bit flags
for (unsigned i = 0, n = N_robot_types; i < n; ++i)
ui_checkbox_check(robotMatFlag[i].get(), RobotCenters[Cursegp->matcen_num].robot_flags[i / 32] & (1 << (i % 32)));
}
//------------------------------------------------------------
// If any of the radio buttons that control the mode are set, then
// update the corresponding center.
//------------------------------------------------------------
for (unsigned i = 0; i < MAX_CENTER_TYPES; ++i)
{
if (GADGET_PRESSED(centerFlag[i].get()))
{
if ( i == 0)
fuelcen_delete(Cursegp);
else if (Cursegp->special != i)
{
fuelcen_delete(Cursegp);
Update_flags |= UF_WORLD_CHANGED;
Cursegp->special = i;
fuelcen_activate(Cursegp);
}
rval = window_event_result::handled;
}
}
for (unsigned i = 0, n = N_robot_types; i < n; ++i)
{
if (GADGET_PRESSED(robotMatFlag[i].get()))
{
auto &f = RobotCenters[Cursegp->matcen_num].robot_flags[i / 32];
const auto mask = 1 << (i % 32);
if (robotMatFlag[i]->flag)
f |= mask;
else
f &= ~mask;
rval = window_event_result::handled;
}
}
//------------------------------------------------------------
// If anything changes in the ui system, redraw all the text that
// identifies this wall.
//------------------------------------------------------------
if (event.type == EVENT_UI_DIALOG_DRAW)
{
// int i;
ui_dprintf_at(this, 12, 6, "Seg: %3hu", static_cast<segnum_t>(Cursegp));
}
if (old_seg_num != Cursegp)
Update_flags |= UF_WORLD_CHANGED;
if (GADGET_PRESSED(quitButton.get()) || keypress == KEY_ESC)
{
return window_event_result::close;
}
old_seg_num = Cursegp;
return rval;
}
}