..
editor
When switching to the editor in a game, use a proper saved game
2016-11-21 15:22:11 +08:00
3d.h
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
args.h
Rename MAX_JOYSTICKS to DXX_MAX_JOYSTICKS
2016-09-25 04:52:48 +00:00
byteutil.h
Move endian handling into SConf
2016-10-09 17:35:03 +00:00
compiler-addressof.h
compiler-array.h
Remove support for array other than std::array
2016-07-31 22:25:49 +00:00
compiler-begin.h
compiler-exchange.h
compiler-integer_sequence.h
compiler-lengthof.h
compiler-make_unique.h
compiler-range_for.h
Require C++11 range-based for
2016-08-08 00:07:19 +00:00
compiler-static_assert.h
Make assert_equal inherit integral_constant
2016-07-15 03:43:01 +00:00
compiler-type_traits.h
Move <type_traits> test to Cxx11RequiredFeature
2016-08-08 00:07:20 +00:00
console.h
Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
2016-11-12 18:10:09 +00:00
countarray.h
Expand single-use typedef in place
2016-09-11 18:49:13 +00:00
cpp-valptridx.h
Split valptridx declarations
2016-12-24 18:12:17 +00:00
digi_audio.h
Move some digi symbols to dcx
2016-07-15 03:43:02 +00:00
digi_mixer.h
Move some digi symbols to dcx
2016-07-15 03:43:02 +00:00
digi_mixer_music.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
dsx-ns.h
Add preprocessor hook for selective dsx migration
2016-10-02 19:35:35 +00:00
dxxerror.h
Scrub invalid primary textures at level load
2016-12-22 05:21:16 +00:00
event.h
Change window_event_result back to a uint8_t with the only forward declaration in fwd-event.h and fix the errors that result.
2016-10-31 10:17:54 +08:00
fmtcheck.h
Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
2016-11-12 18:10:09 +00:00
func.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
fwd-event.h
Include cstdint in common/include/fwd-event.h instead of pstypes.h to only include required uint8_t
2016-11-06 13:44:29 +08:00
fwd-gr.h
Pass canvas to gr_{,u}string
2017-01-08 22:32:00 +00:00
fwd-partial_range.h
Use partial_const_range
2016-02-12 04:02:28 +00:00
fwd-valptridx.h
Split valptridx declarations
2016-12-24 18:12:17 +00:00
fwd-vecmat.h
Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
2016-09-11 18:49:16 +00:00
fwd-window.h
Use virtual function to dispatch window events
2016-11-19 17:24:52 +00:00
gr.h
Pass grs_main_bitmap to gr_init_bitmap_alloc
2016-10-29 23:16:15 +00:00
grdef.h
Remove unnecessary gr_setcolor calls
2016-02-12 04:02:28 +00:00
hash.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
hmp.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
iff.h
Convert various static const
expressions to constexpr
2016-07-16 16:52:04 +00:00
ignorecase.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
internal.h
Fix various check_header_includes=1 failures
2016-12-05 00:26:11 +00:00
interp.h
Rename WORDS_NEED_ALIGNMENT to DXX_WORDS_NEED_ALIGNMENT
2016-10-09 17:35:03 +00:00
joy.h
Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp
2016-11-06 14:20:18 +08:00
jukebox.h
Use #ifdef dsx to guard dsx namespace
2016-01-09 16:38:15 +00:00
key.h
Pass the most significant window_event_result to the caller of event_process
2016-10-28 14:43:20 +08:00
loadgl.h
Convert loadgl.h dll_GetSymbol calls to reinterpret_cast
2016-09-09 01:35:43 +00:00
makesig.h
Rewrite parenthesized uses of old-style numeric casts to static_cast
2016-07-31 22:25:49 +00:00
maths.h
Remove useless cast in f2db
2016-07-15 03:43:02 +00:00
messagebox.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
mouse.h
Pass the most significant window_event_result to the caller of event_process
2016-10-28 14:43:20 +08:00
ntstring.h
null_sentinel_iterator.h
ogl_extensions.h
Unify OpenGL extension handling between OpenGL and OpenGL ES code paths.
2016-11-03 21:59:11 +01:00
ogl_init.h
Pass canvas to ogl_ubitmapm_cs
2016-12-29 03:27:12 +00:00
ogl_sync.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
pack.h
Remove unused inherit_void_ptr_handler
2016-07-15 03:43:01 +00:00
palette.h
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
partial_range.h
Prefer DXX_CONSTANT_TRUE over DXX_HAVE_BUILTIN_CONSTANT_P
2016-11-12 18:10:09 +00:00
pcx.h
Fix various check_header_includes=1 failures
2016-12-05 00:26:11 +00:00
physfs-serial.h
Fix capitalization of PHYSFS_File
2016-01-09 16:38:14 +00:00
physfs_list.h
Expand single-use typedef in place
2016-09-11 18:49:13 +00:00
physfsx.h
Require support for reference qualified methods
2016-12-10 17:51:07 +00:00
poison.h
Poison multiplayer object_rw without making it unreadable
2017-01-08 22:32:00 +00:00
pstypes.h
Change window_event_result back to a uint8_t with the only forward declaration in fwd-event.h and fix the errors that result.
2016-10-31 10:17:54 +08:00
rbaudio.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
reverse.h
rle.h
Pass canvas to gr_rle_expand_scanline_generic
2017-01-01 00:45:45 +00:00
serial.h
Allow rvalue references for some serial.h process_buffer overloads
2016-08-28 22:41:47 +00:00
strutil.h
Move strutil qsort comparator casts into function
2016-09-04 19:10:42 +00:00
texmap.h
Move OGL to dxxsconf.h; rename to DXX_USE_OGL
2016-09-24 18:06:11 +00:00
timer.h
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
u_mem.h
Move namespace dsx handling to dsx-ns.h
2016-03-19 19:08:10 +00:00
ui.h
Allow the user to carry on as usual if any of the editor files are missing (i.e. before editor was loaded).
2016-11-11 16:09:57 +08:00
valptridx.h
Split valptridx declarations
2016-12-24 18:12:17 +00:00
varutil.h
vecmat.h
Add workaround for passive thief bot
2016-12-29 03:27:14 +00:00
window.h
Fix memory corruption starting multiplayer game
2016-11-19 18:09:26 +00:00