87 lines
2.5 KiB
C++
87 lines
2.5 KiB
C++
/*
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* This file is part of the DXX-Rebirth project <http://www.dxx-rebirth.com/>.
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* It is copyright by its individual contributors, as recorded in the
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* project's Git history. See COPYING.txt at the top level for license
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* terms and a link to the Git history.
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*/
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/*
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* A 'window' is simply a canvas that can receive events.
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* It can be anything from a simple message box to the
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* game screen when playing.
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*
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* See event.c for event handling code.
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*
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* -kreator 2009-05-06
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*/
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#pragma once
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#include "gr.h"
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#include "console.h"
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#ifdef __cplusplus
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#include "fwd-window.h"
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enum class window_event_result : uint8_t
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{
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// Window ignored event. Bubble up.
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ignored,
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// Window handled event.
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handled,
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close,
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};
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static const unused_window_userdata_t *const unused_window_userdata = nullptr;
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struct embed_window_pointer_t
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{
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window *wind;
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};
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struct ignore_window_pointer_t
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{
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};
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static inline void set_embedded_window_pointer(embed_window_pointer_t *wp, window *w)
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{
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wp->wind = w;
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}
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static inline void set_embedded_window_pointer(ignore_window_pointer_t *, window *) {}
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template <typename T1, typename T2 = const void>
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static inline window *window_create(grs_canvas *src, int x, int y, int w, int h, window_subfunction<T1> event_callback, T1 *data, T2 *createdata = nullptr)
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{
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auto win = window_create(src, x, y, w, h, reinterpret_cast<window_subfunction<void>>(event_callback), static_cast<void *>(data), static_cast<const void *>(createdata));
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set_embedded_window_pointer(data, win);
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return win;
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}
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template <typename T1, typename T2 = const void>
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static inline window *window_create(grs_canvas *src, int x, int y, int w, int h, window_subfunction<const T1> event_callback, const T1 *userdata, T2 *createdata = nullptr)
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{
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return window_create(src, x, y, w, h, reinterpret_cast<window_subfunction<void>>(event_callback), static_cast<void *>(const_cast<T1 *>(userdata)), static_cast<const void *>(createdata));
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}
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static inline window *window_set_visible(window *wind, int visible)
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{
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return window_set_visible(*wind, visible);
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}
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static inline int window_is_visible(window *wind)
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{
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return window_is_visible(*wind);
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}
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static inline void window_set_modal(window *wind, int modal)
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{
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window_set_modal(*wind, modal);
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}
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static inline window_event_result (WINDOW_SEND_EVENT)(window &w, const d_event &event, const char *file, unsigned line, const char *e)
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{
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auto &c = window_get_canvas(w);
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con_printf(CON_DEBUG, "%s:%u: sending event %s to window of dimensions %dx%d", file, line, e, c.cv_bitmap.bm_w, c.cv_bitmap.bm_h);
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return window_send_event(w, event);
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}
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#endif
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