dxx-rebirth/similar/main
2021-01-25 00:45:07 +00:00
..
ai.cpp Add quick-exit path for robot awareness in no-robot games 2021-01-17 22:23:22 +00:00
aipath.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
automap.cpp Move marker deletion are-you-sure to a non-blocking window 2020-12-27 22:03:09 +00:00
bm.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
bmread.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
cntrlcen.cpp
collide.cpp Use enumerated_array for Secondary_weapon_to_powerup 2021-01-17 22:23:22 +00:00
config.cpp Use enum class for OGL_TEXFILT_* constants 2021-01-17 22:23:23 +00:00
console.cpp Pass grs_font& to gr_set_curfont 2020-12-27 22:03:09 +00:00
controls.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
credits.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
digiobj.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
dumpmine.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
effects.cpp Use enum class for index into ObjBitmaps 2020-10-07 03:59:14 +00:00
endlevel.cpp Simplify movie_play_status 2021-01-17 22:23:23 +00:00
fireball.cpp drop_robot_egg: return immediately if count-to-drop == 0 2020-12-27 22:03:09 +00:00
fuelcen.cpp
fvi.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
game.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
gamecntl.cpp Use enum class for cockpit_3d_view 2021-01-25 00:45:07 +00:00
gamefont.cpp Use enum class for OGL_TEXFILT_* constants 2021-01-17 22:23:23 +00:00
gamemine.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
gamerend.cpp Use enum class for cockpit_3d_view 2021-01-25 00:45:07 +00:00
gamesave.cpp Make get_level_name menu inherit from newmenu 2020-12-27 22:03:09 +00:00
gameseg.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
gameseq.cpp Use enum class for PlayMovie result 2021-01-17 22:23:23 +00:00
gauges.cpp Use enum class for weapon_box_user 2021-01-17 22:23:23 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
iff.cpp
inferno.cpp Add type-specific tag wrappers for newmenu calls 2020-12-19 16:13:26 +00:00
kconfig.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
kconfig.ui-table.cpp
kmatrix.cpp Improve post-level score screen message 2021-01-17 22:23:22 +00:00
laser.cpp Pass player_info to which_bomb 2021-01-17 22:23:22 +00:00
lighting.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
menu.cpp Use enum class for OGL_TEXFILT_* constants 2021-01-17 22:23:23 +00:00
mglobal.cpp Use enum class for vertnum_t 2020-12-26 21:17:29 +00:00
mission.cpp Make mission_menu inherit from listbox 2020-12-27 22:03:09 +00:00
morph.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
multi.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
multibot.cpp Remove unnecessary definitions of static member variables 2020-12-27 22:03:09 +00:00
net_udp.cpp Avoid gcc snprintf truncation warning in net_udp.cpp 2020-12-27 22:03:09 +00:00
newdemo.cpp Use enum class for cockpit_3d_view 2021-01-25 00:45:07 +00:00
newmenu.cpp Use enum class for nm_type 2020-12-27 22:03:09 +00:00
object.cpp Use enum class for weapon_box_user 2021-01-17 22:23:23 +00:00
paging.cpp Use enum class for WALL_IS_DOORWAY_FLAG 2020-12-19 16:13:26 +00:00
physics.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
piggy.cpp
player.cpp
playsave.cpp Use enum class for cockpit_3d_view 2021-01-25 00:45:07 +00:00
polyobj.cpp
powerup.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
render.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
robot.cpp
scores.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
segment.cpp
slew.cpp Pass control_info & to various functions 2020-10-12 03:28:26 +00:00
songs.cpp
state.cpp Use enum class for nm_type 2020-12-27 22:03:09 +00:00
switch.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
terrain.cpp Reorder endlevel definitions to split by dcx/dsx 2020-10-01 03:25:27 +00:00
texmerge.cpp
text.cpp Fix gcc-11 -Wmisleading-indentation warning 2020-12-14 00:04:41 +00:00
titles.cpp Use enum class for PlayMovie result 2021-01-17 22:23:23 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
weapon.cpp Use enumerated_array for Secondary_weapon_to_powerup 2021-01-17 22:23:22 +00:00