dxx-rebirth/common
Kp b626ca67e7 Combine game-specific preprocessor blocks
Change:

	#ifdef D1
	x;
	#endif

	...

	#ifdef D1
	y;
	#endif

to:

	#ifdef D1
	x;
	y;
	#endif
	...
2015-09-19 23:04:35 +00:00
..
2d Mark various per-file structures as static 2015-08-12 03:11:46 +00:00
3d Mark various per-file structures as static 2015-08-12 03:11:46 +00:00
arch Move axis values into individual joysticks 2015-09-19 23:04:35 +00:00
editor Move similar/editor/autosave.cpp -> common/editor/autosave.cpp 2015-07-25 23:10:47 +00:00
include Combine game-specific preprocessor blocks 2015-09-19 23:04:35 +00:00
main Combine game-specific preprocessor blocks 2015-09-19 23:04:35 +00:00
maths Add compile-time check for non-overlapping vm_matrix_x_matrix 2015-08-13 03:15:52 +00:00
mem Move DbgShowMemInfo to CArg 2015-08-11 03:05:55 +00:00
misc
texmap
ui Mark various per-file structures as static 2015-08-12 03:11:46 +00:00