dxx-rebirth/common/main
2019-07-07 22:00:02 +00:00
..
ai.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
aistruct.h Use enum class for player visibility 2019-06-20 04:02:27 +00:00
automap.h
bm.h Move Num_tmaps to d_level_unique_tmap_info_state 2018-12-30 00:43:59 +00:00
cast_range_result.h
cli.cpp
cli.h
cmd.cpp Fix various gcc-9 -Wformat-truncation warnings 2019-05-06 00:36:16 +00:00
cmd.h
cntrlcen.h Use enum class for player visibility 2019-06-20 04:02:27 +00:00
collide.h Use unsigned in more prototypes 2019-03-03 00:31:09 +00:00
config.h
controls.h
credits.h
cvar.cpp
cvar.h
d_enumerate.h Use std::find_if in create_buddy_bot 2019-06-27 03:26:20 +00:00
d_range.h Fix gcc-9 build of d_range.h 2019-05-06 00:36:16 +00:00
d_srcloc.h
d_zip.h Add range helper zip() 2019-05-04 18:27:36 +00:00
digi.h Use NSDMI wherever possible 2019-04-28 00:53:40 +00:00
effects.h Move Effects to d_level_unique_effects_clip_state 2019-03-03 00:31:09 +00:00
endlevel.h Generate unique starfield per level 2019-02-02 18:36:39 +00:00
ephemeral_range.h Add range helper zip() 2019-05-04 18:27:36 +00:00
escort.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
fireball.h Remove exploding wall assertion 2019-06-20 04:02:27 +00:00
fuelcen.h Move Num_robot_centers to d_level_shared_robotcenter_state 2019-03-12 04:01:07 +00:00
fvi.h Pass vcvertptr to sphere_intersects_wall 2019-02-02 18:36:39 +00:00
fwd-object.h Fix crash loading guidebot with unreachable goal 2019-05-26 00:44:37 +00:00
fwd-player.h
fwd-segment.h Move Delta_lights into d_level_shared_destructible_light_state 2018-12-30 00:43:58 +00:00
fwd-vclip.h
fwd-wall.h Use unsigned in more prototypes 2019-03-03 00:31:09 +00:00
fwd-weapon.h
game.h Move Difficulty_level to GameUniqueState 2019-06-27 03:26:20 +00:00
gamefont.h
gamemine.h
gamepal.h Fix check_header_includes build 2016-01-09 16:38:12 +00:00
gamesave.h Move Delta_lights into d_level_shared_destructible_light_state 2018-12-30 00:43:58 +00:00
gameseg.h Tighten input for set_segment_depths 2019-02-02 18:36:39 +00:00
gameseq.h Make init_player_stats_ship static 2019-07-07 22:00:02 +00:00
gauges.h Only use update_laser_weapon_info for quad laser change 2019-03-03 00:31:08 +00:00
hostage.h Track headlights in d_level_unique_light_state 2019-04-13 18:00:07 +00:00
hudmsg.h
inferno.h
kconfig.h
kmatrix.h
laser.h Rename ObjectState to LevelUniqueObjectState for consistency 2018-12-30 00:43:57 +00:00
lighting.h Track headlights in d_level_unique_light_state 2019-04-13 18:00:07 +00:00
menu.h Register new pilots on menu creation, not activation 2019-06-27 03:26:20 +00:00
mission.h Retain directory structure in New Game dialog 2018-07-03 05:59:40 +00:00
morph.h Track headlights in d_level_unique_light_state 2019-04-13 18:00:07 +00:00
multi.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
multibot.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
multiinternal.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
net_udp.h Changed default tracker host address from dxxtracker.hopto.org to tracker.dxx-rebirth.com as requested by A Future Pilot 2019-05-17 15:36:58 +02:00
newdemo.h Fix check_header_includes=1 build 2019-05-04 18:27:37 +00:00
newmenu.h
nvparse.h
object.h Add experimental support for guidebot in multiplayer 2019-06-27 03:26:20 +00:00
objnum.h
paging.h
physics.h
piggy.h
player-callsign.h
player-flags.h
player.h
playsave.h Fix fortification crash loading missions with long filenames 2019-03-09 23:39:16 +00:00
polyobj.h Avoid crash loading polymodels with invalid subcalls 2019-03-06 05:03:48 +00:00
powerup.h
render.h Track headlights in d_level_unique_light_state 2019-04-13 18:00:07 +00:00
render_state.h Track headlights in d_level_unique_light_state 2019-04-13 18:00:07 +00:00
robot.h Move robot_create out of line 2019-03-03 00:31:09 +00:00
scores.h Propagate scores_maybe_add_player argument 2016-12-10 17:51:08 +00:00
screens.h
segiter.h
segment.h Fix check_header_includes=1 build 2019-05-04 18:27:37 +00:00
segpoint.h
selfiter.h
slew.h
songs.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
sounds.h
state.h Move Dl_indices into d_level_shared_destructible_light_state 2018-12-30 00:43:58 +00:00
switch.h Use unsigned in more prototypes 2019-03-03 00:31:09 +00:00
terrain.h
texmerge.h
text.h
textures.h
titles.h
valptridx.tcc
vclip.h Remove obsolete draw_vclip_object parameter lighted 2019-04-13 18:00:07 +00:00
vers_id.h
wall.h Move Triggers to d_level_unique_trigger_state 2018-12-30 00:43:58 +00:00
weapon.h
weapon_id.h