59 lines
2.6 KiB
INI
Executable file
59 lines
2.6 KiB
INI
Executable file
System Options:
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;-fps Enable FPS indicator by default
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;-nicefps Free CPU-cycles. Less CPU load, but game may become choppy
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;-maxfps <n> Set maximum framerate (1-80)
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;-missiondir <s> Set alternate mission dir to <d> instead of missions/
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;-lowmem Lowers animation detail for better performance with low memory
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;-legacyhomers Activate original homing missiles (FPS and physics dependent)
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;-pilot <s> Select this pilot-file automatically
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;-autodemo Start in demo mode
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;-window Run the game in a window
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Controls:
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;-nomouse Deactivate mouse
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;-nojoystick Deactivate joystick
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;-mouselook Activate mouselook. Works in singleplayer only
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;-grabmouse Keeps the mouse from wandering out of the window
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Sound:
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;-nosound Disables sound output
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;-nomusic Disables music output
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Graphics:
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;-aspect<Y>x<X> use specified aspect
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;-hud <n> Set hud mode. 0=normal 1-3=new
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;-hudlines <n> Number of hud messages to show
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;-hiresfont use high resolution fonts if available
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;-persistentdebris Enable persistent debris. Works in singleplayer only
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OpenGL:
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;-gl_mipmap Set gl texture filters to "standard" options for mipmapping
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;-gl_trilinear Set gl texture filters to trilinear mipmapping
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;-gl_transparency Enable transparency effects
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;-gl_reticle <n> Use OGL reticle 0=never 1=above 320x* 2=always
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;-gl_scissor_ok <n> Set glScissor. 0=off 1=on (default)
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;-gl_voodoo Force fullscreen mode only
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;-fixedfont Do not scale fonts to current resolution
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Multiplayer:
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;-mprofile <f> Use multi game profile <f>
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;-nobans Don't use saved bans
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;-savebans Automatically save new bans
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;-noredundancy Do not send messages when picking up redundant items in multiplayer
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;-playermessages View only messages from other players in multi - overrides -noredundancy
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;-msgcolorlevel <n> To set message colorization level
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; 0=none(old style) 1=color names in talk messages only(default)
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; 2=also color names in kill/join/etc messages
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; 3=talk messages are fully colored, not just names
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;-ipxnetwork <n> Use IPX network number <n>
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;-ip_nogetmyaddr Prevent autodetection of local ip address
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;-ip_myaddr <n> Use <a> as local ip address
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;-ip_bind_addr <n> Bind to <a> instead of INADDR_ANY
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;-ip_baseport <n> Use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)
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