18 lines
437 B
C
18 lines
437 B
C
//Define the max number of players that can be ignored, and max hud message length.
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#ifndef _IGNORE_H
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#define _IGNORE_H
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#define MAX_IGNORE 8
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#define HUD_MAX_LEN 150
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//Prototypes...
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void addignore (char * ignorename);
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void addignore_by_number (int ignorenum);
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void eraseignore (char * ignorename);
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void eraseignore_by_number (int ignorenum);
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int checkignore (char * ignorename);
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void clearignore (void);
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void listignore (void);
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#endif
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