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dxx-rebirth
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arch
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zicodxx
4366adbea9
break out of loop in event_send() in case window_send_event() closed the window to prevent invalid read on memory
2011-11-27 21:36:02 +01:00
..
carbon
Introduced extra short based on MULTI_PROTO_VERSION for version-independent Multiplayer-compability-check; Changed version to 0.57.2 to make new version checking not cause problems with stable release 0.57.1; Removed old version_major/minor variables from netgame and player structures since DXX handles this independently; Cleaned up old version stuff and copyright messages
2011-11-02 01:04:42 +01:00
cocoa
include
Return 1 (event handled) in ui_dialog_handler for mouse button events if the mouse was in the dialog
2011-10-30 19:09:11 +08:00
linux
Removed support for IPX protocol and MS-DOS-Multiplayer-compability due to age and lack of real need and to really improve on the Multiplayer without adding too much complexity for backwards-compability
2011-09-14 01:15:32 +02:00
ogl
Avoided variable array initializations which some compilers do not like; Also made sure declarations happen first inside (sub)functions; Fixed set but unused variables
2011-09-26 23:00:24 +02:00
sdl
break out of loop in event_send() in case window_send_event() closed the window to prevent invalid read on memory
2011-11-27 21:36:02 +01:00
win32
Removed support for IPX protocol and MS-DOS-Multiplayer-compability due to age and lack of real need and to really improve on the Multiplayer without adding too much complexity for backwards-compability
2011-09-14 01:15:32 +02:00