dxx-rebirth/main/makefile
2006-04-03 17:32:39 +00:00

55 lines
1.7 KiB
Makefile
Executable file

TOPDIR = ..
include $(TOPDIR)/makefile.config
OBJECTS = \
inferno.$(OBJ) game.$(OBJ) gauges.$(OBJ) mglobal.$(OBJ) \
scores.$(OBJ) object.$(OBJ) laser.$(OBJ) physics.$(OBJ) bm.$(OBJ) \
menu.$(OBJ) switch.$(OBJ) effects.$(OBJ) texmerge.$(OBJ) polyobj.$(OBJ) \
fireball.$(OBJ) ai.$(OBJ) aipath.$(OBJ) hostage.$(OBJ) \
powerup.$(OBJ) fuelcen.$(OBJ) render.$(OBJ) hash.$(OBJ) piggy.$(OBJ) args.$(OBJ) \
gameseg.$(OBJ) wall.$(OBJ) collide.$(OBJ) lighting.$(OBJ) \
robot.$(OBJ) morph.$(OBJ) vclip.$(OBJ) weapon.$(OBJ) fvi.$(OBJ) newdemo.$(OBJ) titles.$(OBJ) \
gameseq.$(OBJ) controls.$(OBJ) automap.$(OBJ) text.$(OBJ) \
network.$(OBJ) newmenu.$(OBJ) netmisc.$(OBJ) \
gamefont.$(OBJ) hud.$(OBJ) playsave.$(OBJ) \
endlevel.$(OBJ) terrain.$(OBJ) kconfig.$(OBJ) modem.$(OBJ) \
multi.$(OBJ) cntrlcen.$(OBJ) credits.$(OBJ) config.$(OBJ) kmatrix.$(OBJ) \
paging.$(OBJ) mission.$(OBJ) songs.$(OBJ) bmread.$(OBJ) state.$(OBJ) \
multibot.$(OBJ) nocomlib.$(OBJ) slew.$(OBJ) dumpmine.$(OBJ) \
netlist.$(OBJ) nncoms.$(OBJ) ignore.$(OBJ) \
custom.$(OBJ) netpkt.$(OBJ) multipow.$(OBJ) reorder.$(OBJ) \
m_inspak.$(OBJ) radar.$(OBJ) \
d_gamecv.$(OBJ) d_conv.$(OBJ) \
mprofile.$(OBJ) hudlog.$(OBJ) \
cdplay.$(OBJ) mlticntl.$(OBJ) \
command.$(OBJ) ban.$(OBJ) \
pingstat.$(OBJ) vlcnfire.$(OBJ) multiver.$(OBJ) reconfig.$(OBJ) \
altsound.$(OBJ) key.$(OBJ)
# loadrl2.$(OBJ)
# gamesave.$(OBJ) gamemine.$(OBJ)
ifdef NETWORK
OBJECTS += ipx_drv.$(OBJ)
endif
ifdef SUPPORTS_NET_IP
OBJECTS += ip_base.$(OBJ) ipclient.$(OBJ) ipclienc.$(OBJ)
OBJECTS_DONT_LINK = ipserver.$(OBJ)
endif
ifdef NO_RL2
OBJECTS += gamesave.$(OBJ) gamemine.$(OBJ)
else
OBJECTS += loadrl2.$(OBJ)
endif
ifdef SHAREWARE
OBJECTS += snddecom.$(OBJ)
endif
OUTPUT = $(LIBDIR)/main.$(LIB)
include $(TOPDIR)/makefile.lib