.. |
ai.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
aistruct.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
automap.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
bm.h
|
Use d_fname for DOS filenames
|
2014-07-25 02:54:31 +00:00 |
cntrlcen.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
collide.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
config.h
|
Use special type for player callsign
|
2014-07-05 19:20:56 +00:00 |
controls.h
|
|
|
credits.h
|
|
|
digi.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
effects.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
endlevel.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
escort.h
|
|
|
fireball.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
fuelcen.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
fvi.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
game.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
gamefont.h
|
Use unique_ptr to manage fonts
|
2014-07-22 23:48:23 +00:00 |
gamemine.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
gamepal.h
|
|
|
gamesave.h
|
|
|
gameseg.h
|
Tighten processing of WALL_IS_DOORWAY flags
|
2014-09-06 22:26:11 +00:00 |
gameseq.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
gauges.h
|
|
|
hostage.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
hudmsg.h
|
|
|
inferno.h
|
Fix Windows build
|
2014-07-26 22:53:41 +00:00 |
kconfig.h
|
Use array<> for player_config
|
2014-08-26 02:59:01 +00:00 |
kmatrix.h
|
|
|
laser.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
lighting.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
menu.h
|
|
|
mission.h
|
Use std::string for mission path
|
2014-08-24 17:45:30 +00:00 |
morph.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
multi.h
|
Move saving window pointer into helper
|
2014-09-07 19:04:07 +00:00 |
multibot.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
multiinternal.h
|
Split out boss action messages
|
2014-08-13 03:19:13 +00:00 |
net_udp.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
newdemo.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
newmenu.h
|
Use unique_ptr to manage fonts
|
2014-07-22 23:48:23 +00:00 |
object.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
objnum.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
paging.h
|
|
|
physics.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
piggy.h
|
Replace hashtable with std::map
|
2014-08-02 00:46:56 +00:00 |
player.h
|
Reduce inclusion of compiler-begin.h
|
2014-08-24 03:36:35 +00:00 |
playsave.h
|
Use array<> for player_config
|
2014-08-26 02:59:01 +00:00 |
polyobj.h
|
Use array<> for textures_list
|
2014-08-16 22:18:14 +00:00 |
powerup.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
render.h
|
Use array<> for segment members
|
2014-08-16 18:14:00 +00:00 |
render_state.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
robot.h
|
|
|
scores.h
|
|
|
screens.h
|
|
|
segiter.h
|
Add helper to iterate over objects in segment
|
2014-07-30 03:06:40 +00:00 |
segment.h
|
Use accessor for side::type
|
2014-09-06 22:36:58 +00:00 |
segnum.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
segpoint.h
|
Use array<> for Segment_points
|
2014-08-08 03:02:43 +00:00 |
slew.h
|
|
|
songs.h
|
|
|
sounds.h
|
|
|
state.h
|
|
|
switch.h
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
terrain.h
|
|
|
texmerge.h
|
|
|
text.h
|
|
|
textures.h
|
|
|
titles.h
|
Use d_fname for DOS filenames
|
2014-07-25 02:54:31 +00:00 |
vclip.h
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
vers_id.h
|
Pick default extra_version from git tag
|
2014-07-26 22:53:41 +00:00 |
wall.h
|
Tighten processing of WALL_IS_DOORWAY flags
|
2014-09-06 22:26:11 +00:00 |
weapon.h
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |