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ai.h
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Move Vertices out of global scope
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2018-12-30 00:43:57 +00:00 |
aistruct.h
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automap.h
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Generalize marker object number init
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2018-09-09 01:00:39 +00:00 |
bm.h
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Move Num_tmaps to d_level_unique_tmap_info_state
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2018-12-30 00:43:59 +00:00 |
cast_range_result.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cli.cpp
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cli.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cmd.cpp
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cmd.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cntrlcen.h
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collide.h
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Move Delta_lights into d_level_shared_destructible_light_state
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2018-12-30 00:43:58 +00:00 |
config.h
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Make ADL MIDI runtime configurable
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2018-10-18 02:18:56 +00:00 |
controls.h
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Pass object& to read_flying_controls
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2018-06-24 05:06:15 +00:00 |
credits.h
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cvar.cpp
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
cvar.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
d_enumerate.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
d_srcloc.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
digi.h
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Enable building with SDL2
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2018-07-28 23:22:58 +00:00 |
effects.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
endlevel.h
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escort.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
fireball.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
fuelcen.h
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Prefer const shared_segment & over vcsegptr_t
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2018-12-30 00:43:57 +00:00 |
fvi.h
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Remove unused object_intersects_wall
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2019-01-01 04:54:35 +00:00 |
fwd-object.h
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Rename ObjectState to LevelUniqueObjectState for consistency
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2018-12-30 00:43:57 +00:00 |
fwd-player.h
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Move Guided_missile into d_level_object_state
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2018-10-08 03:58:48 +00:00 |
fwd-segment.h
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Move Delta_lights into d_level_shared_destructible_light_state
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2018-12-30 00:43:58 +00:00 |
fwd-vclip.h
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Add fwd-vclip.h
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2018-10-21 00:24:07 +00:00 |
fwd-wall.h
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Move Walls into d_level_unique_wall_state
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2018-12-30 00:43:58 +00:00 |
fwd-weapon.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
game.h
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Move Vertices out of global scope
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2018-12-30 00:43:57 +00:00 |
gamefont.h
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Enforce separation of font X/Y scaling
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2018-06-08 04:04:05 +00:00 |
gamemine.h
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gamepal.h
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gamesave.h
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Move Delta_lights into d_level_shared_destructible_light_state
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2018-12-30 00:43:58 +00:00 |
gameseg.h
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Move Delta_lights into d_level_shared_destructible_light_state
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2018-12-30 00:43:58 +00:00 |
gameseq.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
gauges.h
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Make Viewer const object *
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2018-09-25 03:44:09 +00:00 |
hostage.h
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Fix check_header_includes=1 build
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2018-12-13 02:31:38 +00:00 |
hudmsg.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
inferno.h
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kconfig.h
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Unify some control_info fields
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2018-01-29 01:56:40 +00:00 |
kmatrix.h
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laser.h
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Rename ObjectState to LevelUniqueObjectState for consistency
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2018-12-30 00:43:57 +00:00 |
lighting.h
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Move Dynamic_light into LevelUniqueLightState
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2018-12-30 00:43:58 +00:00 |
menu.h
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mission.h
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Retain directory structure in New Game dialog
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2018-07-03 05:59:40 +00:00 |
morph.h
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Move morph_objects into LevelUniqueMorphObjectState
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2018-12-30 00:43:58 +00:00 |
multi.h
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Add experimental support for larger cooperative games
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2018-12-03 04:25:11 +00:00 |
multibot.h
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Fix check_header_includes=1 build
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2018-12-13 02:31:38 +00:00 |
multiinternal.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
net_udp.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
newdemo.h
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Move morph_objects into LevelUniqueMorphObjectState
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2018-12-30 00:43:58 +00:00 |
newmenu.h
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Retain directory structure in New Game dialog
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2018-07-03 05:59:40 +00:00 |
nvparse.h
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object.h
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Simplify g3s_codes
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2018-12-30 00:43:58 +00:00 |
objnum.h
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paging.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
physics.h
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piggy.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
player-callsign.h
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player-flags.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
player.h
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Raise player life count storage from uint8_t to uint16_t
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2018-12-01 01:58:37 +00:00 |
playsave.h
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Use enum for Difficulty_level
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2018-05-12 18:24:19 +00:00 |
polyobj.h
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Move Polygon_models into LevelSharedPolygonModelState
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2018-12-30 00:43:59 +00:00 |
powerup.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
render.h
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Pass vcvertptr as context
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2018-12-30 00:43:57 +00:00 |
render_state.h
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robot.h
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Move Robot_joints to d_level_shared_robot_joint_state
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2018-12-30 00:43:59 +00:00 |
scores.h
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screens.h
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segiter.h
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Pass unique_segment to objects_in
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2018-06-24 05:06:14 +00:00 |
segment.h
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Move Delta_lights into d_level_shared_destructible_light_state
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2018-12-30 00:43:58 +00:00 |
segpoint.h
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selfiter.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
slew.h
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songs.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
sounds.h
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state.h
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Move Dl_indices into d_level_shared_destructible_light_state
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2018-12-30 00:43:58 +00:00 |
switch.h
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Move Triggers to d_level_unique_trigger_state
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2018-12-30 00:43:58 +00:00 |
terrain.h
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Move Viewer_eye to local scope
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2018-12-30 00:43:57 +00:00 |
texmerge.h
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text.h
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textures.h
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titles.h
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valptridx.tcc
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
vclip.h
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Pass Vclip as context
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2018-10-21 00:24:07 +00:00 |
vers_id.h
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Switch most in-tree http:// links to https://
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2018-09-02 00:57:29 +00:00 |
wall.h
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Move Triggers to d_level_unique_trigger_state
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2018-12-30 00:43:58 +00:00 |
weapon.h
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weapon_id.h
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