263 lines
8.1 KiB
C
Executable file
263 lines
8.1 KiB
C
Executable file
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/editor/centers.c,v $
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* $Revision: 1.1.1.1 $
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* $Author: zicodxx $
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* $Date: 2006/03/17 19:45:25 $
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*
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* Dialog box stuff for control centers, material centers, etc.
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*
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* $Log: centers.c,v $
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* Revision 1.1.1.1 2006/03/17 19:45:25 zicodxx
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* initial import
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*
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* Revision 1.1.1.1 1999/06/14 22:02:47 donut
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* Import of d1x 1.37 source.
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*
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* Revision 2.0 1995/02/27 11:35:30 john
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* Version 2.0! No anonymous unions, Watcom 10.0, with no need
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* for bitmaps.tbl.
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*
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* Revision 1.9 1994/11/27 23:17:28 matt
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* Made changes for new mprintf calling convention
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*
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* Revision 1.8 1994/10/05 22:13:46 mike
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* Clean up Centers dialog.
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*
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* Revision 1.7 1994/10/03 23:39:55 mike
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* Call fuelcen_activate instead of fuelcen_create.
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*
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* Revision 1.6 1994/08/02 12:16:35 mike
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* Change materialization center functionality.
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*
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* Revision 1.5 1994/08/01 11:04:42 yuan
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* New materialization centers.
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*
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* Revision 1.4 1994/07/22 17:19:10 yuan
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* Working on dialog box for refuel/repair/material/control centers.
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*
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* Revision 1.3 1994/07/21 19:35:09 yuan
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* Fixed #include problem
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*
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* Revision 1.2 1994/07/21 19:02:41 yuan
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* *** empty log message ***
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*
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* Revision 1.1 1994/07/18 16:00:54 yuan
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* Initial revision
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*
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*
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*/
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#ifdef RCS
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static char rcsid[] = "$Id: centers.c,v 1.1.1.1 2006/03/17 19:45:25 zicodxx Exp $";
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include "fuelcen.h"
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#include "screens.h"
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#include "inferno.h"
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#include "segment.h"
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#include "editor.h"
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#include "timer.h"
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#include "objpage.h"
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#include "fix.h"
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#include "mono.h"
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#include "error.h"
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#include "kdefs.h"
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#include "object.h"
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#include "polyobj.h"
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#include "game.h"
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#include "powerup.h"
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#include "ai.h"
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#include "hostage.h"
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#include "eobject.h"
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#include "medwall.h"
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#include "eswitch.h"
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#include "ehostage.h"
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#include "key.h"
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#include "medrobot.h"
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#include "bm.h"
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#include "centers.h"
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//-------------------------------------------------------------------------
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// Variables for this module...
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//-------------------------------------------------------------------------
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static UI_WINDOW *MainWindow = NULL;
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static UI_GADGET_BUTTON *QuitButton;
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static UI_GADGET_RADIO *CenterFlag[MAX_CENTER_TYPES];
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static UI_GADGET_CHECKBOX *RobotMatFlag[MAX_ROBOT_TYPES];
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static int old_seg_num;
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char center_names[MAX_CENTER_TYPES][CENTER_STRING_LENGTH] = {
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"Nothing",
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"FuelCen",
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"RepairCen",
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"ControlCen",
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"RobotMaker"
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};
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//-------------------------------------------------------------------------
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// Called from the editor... does one instance of the centers dialog box
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//-------------------------------------------------------------------------
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int do_centers_dialog()
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{
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int i;
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// Only open 1 instance of this window...
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if ( MainWindow != NULL ) return 0;
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// Close other windows.
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close_trigger_window();
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hostage_close_window();
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close_wall_window();
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robot_close_window();
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// Open a window with a quit button
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MainWindow = ui_open_window( TMAPBOX_X+20, TMAPBOX_Y+20, 765-TMAPBOX_X, 545-TMAPBOX_Y, WIN_DIALOG );
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QuitButton = ui_add_gadget_button( MainWindow, 20, 252, 48, 40, "Done", NULL );
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// These are the checkboxes for each door flag.
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i = 80;
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CenterFlag[0] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "NONE" ); i += 24;
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CenterFlag[1] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "FuelCen" ); i += 24;
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CenterFlag[2] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "RepairCen" ); i += 24;
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CenterFlag[3] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "ControlCen" ); i += 24;
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CenterFlag[4] = ui_add_gadget_radio( MainWindow, 18, i, 16, 16, 0, "RobotCen" ); i += 24;
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// These are the checkboxes for each door flag.
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for (i=0; i<N_robot_types; i++)
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RobotMatFlag[i] = ui_add_gadget_checkbox( MainWindow, 128 + (i%2)*92, 20+(i/2)*24, 16, 16, 0, Robot_names[i]);
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old_seg_num = -2; // Set to some dummy value so everything works ok on the first frame.
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return 1;
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}
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void close_centers_window()
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{
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if ( MainWindow!=NULL ) {
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ui_close_window( MainWindow );
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MainWindow = NULL;
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}
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}
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void do_centers_window()
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{
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int i;
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// int robot_flags;
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int redraw_window;
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if ( MainWindow == NULL ) return;
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//------------------------------------------------------------
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// Call the ui code..
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//------------------------------------------------------------
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ui_button_any_drawn = 0;
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ui_window_do_gadgets(MainWindow);
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//------------------------------------------------------------
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// If we change walls, we need to reset the ui code for all
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// of the checkboxes that control the wall flags.
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//------------------------------------------------------------
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if (old_seg_num != Cursegp-Segments) {
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for ( i=0; i < MAX_CENTER_TYPES; i++ ) {
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CenterFlag[i]->flag = 0; // Tells ui that this button isn't checked
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CenterFlag[i]->status = 1; // Tells ui to redraw button
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}
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Assert(Cursegp->special < MAX_CENTER_TYPES);
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CenterFlag[Cursegp->special]->flag = 1;
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mprintf((0, "Cursegp->matcen_num = %i\n", Cursegp->matcen_num));
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// Read materialization center robot bit flags
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for ( i=0; i < N_robot_types; i++ ) {
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RobotMatFlag[i]->status = 1; // Tells ui to redraw button
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if (RobotCenters[Cursegp->matcen_num].robot_flags & (1 << i))
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RobotMatFlag[i]->flag = 1; // Tells ui that this button is checked
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else
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RobotMatFlag[i]->flag = 0; // Tells ui that this button is not checked
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}
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}
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//------------------------------------------------------------
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// If any of the radio buttons that control the mode are set, then
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// update the corresponding center.
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//------------------------------------------------------------
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redraw_window=0;
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for ( i=0; i < MAX_CENTER_TYPES; i++ ) {
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if ( CenterFlag[i]->flag == 1 )
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{
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if ( i == 0)
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fuelcen_delete(Cursegp);
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else if ( Cursegp->special != i ) {
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fuelcen_delete(Cursegp);
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redraw_window = 1;
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fuelcen_activate( Cursegp, i );
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}
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}
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}
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for ( i=0; i < N_robot_types; i++ ) {
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if ( RobotMatFlag[i]->flag == 1 ) {
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if (!(RobotCenters[Cursegp->matcen_num].robot_flags & (1<<i) )) {
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RobotCenters[Cursegp->matcen_num].robot_flags |= (1<<i);
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mprintf((0,"Segment %i, matcen = %i, Robot_flags %d\n", Cursegp-Segments, Cursegp->matcen_num, RobotCenters[Cursegp->matcen_num].robot_flags));
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}
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} else if (RobotCenters[Cursegp->matcen_num].robot_flags & 1<<i) {
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RobotCenters[Cursegp->matcen_num].robot_flags &= ~(1<<i);
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mprintf((0,"Segment %i, matcen = %i, Robot_flags %d\n", Cursegp-Segments, Cursegp->matcen_num, RobotCenters[Cursegp->matcen_num].robot_flags));
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}
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}
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//------------------------------------------------------------
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// If anything changes in the ui system, redraw all the text that
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// identifies this wall.
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//------------------------------------------------------------
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if (redraw_window || (old_seg_num != Cursegp-Segments ) ) {
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// int i;
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// char temp_text[CENTER_STRING_LENGTH];
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ui_wprintf_at( MainWindow, 12, 6, "Seg: %3d", Cursegp-Segments );
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// for (i=0; i<CENTER_STRING_LENGTH; i++)
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// temp_text[i] = ' ';
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// temp_text[i] = 0;
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// Assert(Cursegp->special < MAX_CENTER_TYPES);
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// strncpy(temp_text, Center_names[Cursegp->special], strlen(Center_names[Cursegp->special]));
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// ui_wprintf_at( MainWindow, 12, 23, " Type: %s", temp_text );
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Update_flags |= UF_WORLD_CHANGED;
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}
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if ( QuitButton->pressed || (last_keypress==KEY_ESC) ) {
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close_centers_window();
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return;
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}
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old_seg_num = Cursegp-Segments;
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}
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