dxx-rebirth/similar/main
2020-12-27 22:03:09 +00:00
..
ai.cpp Use enum class for weapon_info::matter 2020-12-20 20:39:07 +00:00
aipath.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
automap.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
bm.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
bmread.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
cntrlcen.cpp
collide.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
config.cpp
console.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
controls.cpp
credits.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
digiobj.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
dumpmine.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
effects.cpp
endlevel.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
fireball.cpp
fuelcen.cpp
fvi.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
game.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
gamecntl.cpp Make wimp_menu inherit from newmenu 2020-12-26 21:17:29 +00:00
gamefont.cpp
gamemine.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
gamerend.cpp
gamesave.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
gameseg.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
gameseq.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
gauges.cpp
generate-kconfig-udlr.py
hostage.cpp
hud.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
iff.cpp
inferno.cpp
kconfig.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
kconfig.ui-table.cpp
kmatrix.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
laser.cpp Use enum class for weapon_info::bounce 2020-12-20 20:39:07 +00:00
lighting.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
menu.cpp Use enum class for browser::select_dir 2020-12-27 22:03:09 +00:00
mglobal.cpp Use enum class for vertnum_t 2020-12-26 21:17:29 +00:00
mission.cpp Inline listbox_get_window 2020-12-26 21:17:29 +00:00
morph.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
multi.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
multibot.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
net_udp.cpp Make passive_messagebox inherit from newmenu 2020-12-26 21:17:29 +00:00
newdemo.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
newmenu.cpp Inline listbox_get_window 2020-12-26 21:17:29 +00:00
object.cpp
paging.cpp
physics.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Move various definitions into namespaces 2020-12-19 16:13:26 +00:00
render.cpp Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
robot.cpp
scores.cpp Always delegate to window_create for send_creation_events 2020-12-20 20:39:07 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
switch.cpp Convert multi_do_protocol_frame to dispatch through a vtable 2020-12-20 20:39:07 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Make kmatrix background optional 2020-12-26 21:17:29 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Use enum class for wallnum_t 2020-12-26 21:17:29 +00:00
weapon.cpp Make weapon reorder menu inherit from newmenu 2020-12-20 20:39:07 +00:00