dxx-rebirth/d1x.ini

62 lines
2.7 KiB
INI

System Options:
;-fps Enable FPS indicator by default
;-nonicefps Don't free CPU-cycles
;-maxfps <n> Set maximum framerate (1-200)
;-hogdir <s> set shared data directory to <dir>
;-nohogdir Don't try to use shared data directory
;-use_players_dir Put player files and saved games in Players subdirectory
;-lowmem Lowers animation detail for better performance with low memory
;-pilot <s> Select this pilot-file automatically
;-autodemo Start in demo mode
;-notitles Skip title screens
;-window Run the game in a window
;-noredundancy Do not send messages when picking up redundant items
Controls:
;-nomouse Deactivate mouse
;-nojoystick Deactivate joystick
;-mouselook Activate mouselook. Works in singleplayer only
;-grabmouse Keeps the mouse from wandering out of the window
Sound:
;-nosound Disables sound output
;-nomusic Disables music output
;-nosdlmixer Disable Sound output via SDL_mixer
;-music_ext <s> Play music files with extension <s> (i.e. mp3, ogg)
Graphics:
;-lowresfont Force to use LowRes fonts
;-gl_fixedfont Do not scale fonts to current resolution
Multiplayer:
;-mprofile Enable multiplayer game profiles
;-playermessages View only messages from other players in multi - overrides -noredundancy
;-ipxnetwork <n> Use IPX network number <n>
;-udp_hostaddr <n> When manually joining a game use default IP Address <n> to connect to
;-udp_hostport <n> When manually joining a game use default UDP Port <n> to connect to
;-udp_myport <n> When hosting/joining a game use default UDP Port <n> to send packets from
Debug (use only if you know what you're doing):
;-debug Enable very verbose output
;-verbose Shows initialization steps for tech support
;-norun Bail out after initialization
;-renderstats Enable renderstats info by default
;-text <s> Specify alternate .tex file
;-tmap <s> Select texmapper to use (c,fp,quad,i386,pent,ppro)
;-showmeminfo Show memory statistics
;-nodoublebuffer Disable Doublebuffering
;-bigpig Use uncompressed RLE bitmaps
;-gl_oldtexmerge Use old texmerge, uses more ram, but _might_ be a bit faster
;-gl_16bpp Use 16Bpp Color Depth
;-gl_intensity4_ok <n> Override DbgGlIntensity4Ok - Default: 1
;-gl_luminance4_alpha4_ok <n> Override DbgGlLuminance4Alpha4Ok - Default: 1
;-gl_rgba2_ok <n> Override DbgGlRGBA2Ok - Default: 1
;-gl_readpixels_ok <n> Override DbgGlReadPixelsOk - Default: 1
;-gl_gettexlevelparam_ok <n>Override DbgGlGetTexLevelParamOk - Default: 1