dxx-rebirth/misc
2008-11-14 16:56:40 +00:00
..
args.c Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup 2008-11-14 16:56:40 +00:00
byteswap.c
dl_list.c Revisited Kip's non-Tracker changes and implemented to D2X: Prettier SConstruct output, Forgotten newlines at end of files, Improvement in dl_list code, Revamped menu GUI defines; I am NOT HAPPY I have to do these changes seperately 2008-10-28 17:58:54 +00:00
dos_disk.h
error.c When Error() is called, set Function_mode to FMODE_EXIT... basically to prevent the messagebox would try to render the game in background if the Error would happen while mission loading 2008-11-10 00:17:03 +00:00
errtest.c
hash.c
hmp2mid.c
ignorecase.c
parsarg.c
parsarg.h
parstest.c
physfsrwops.c
pngfile.c
strio.c
strutil.c Add snprintf for Mac OS 9 2008-07-01 11:15:52 +00:00