..
ai.cpp
Reduce scope of function-local constants
2018-07-22 04:46:19 +00:00
aipath.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
automap.cpp
Reduce scope of function-local constants
2018-07-22 04:46:19 +00:00
bm.cpp
Replace useless printf with puts
2017-12-05 05:29:55 +00:00
bmread.cpp
Enable -Wformat-truncation
2018-08-26 18:10:36 +00:00
cntrlcen.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
collide.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
config.cpp
Enable building with SDL2
2018-07-28 23:22:58 +00:00
console.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
controls.cpp
Pass object& to read_flying_controls
2018-06-24 05:06:15 +00:00
credits.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
digiobj.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
dumpmine.cpp
Factor out piggy bitmap loading code
2018-08-26 18:10:36 +00:00
effects.cpp
endlevel.cpp
Reduce scope of function-local constants
2018-07-22 04:46:19 +00:00
fireball.cpp
Fold exploding walls into regular walls
2018-08-12 21:08:07 +00:00
fuelcen.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
fvi.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
game.cpp
Fold exploding walls into regular walls
2018-08-12 21:08:07 +00:00
gamecntl.cpp
Move Redbook audio behind DXX_USE_SDL_REDBOOK_AUDIO
2018-07-14 17:23:15 +00:00
gamefont.cpp
Enforce separation of font X/Y scaling
2018-06-08 04:04:05 +00:00
gamemine.cpp
Pass context arrays to WALL_IS_DOORWAY
2018-06-24 05:06:15 +00:00
gamerend.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
gamesave.cpp
Remove reset_walls
2018-08-12 21:08:07 +00:00
gameseg.cpp
Flip sense of is_door_free
2018-08-12 21:08:07 +00:00
gameseq.cpp
Enable -Wformat-truncation
2018-08-26 18:10:36 +00:00
gauges.cpp
Fix SDL-only build of gauges.cpp
2018-06-30 21:53:55 +00:00
generate-kconfig-udlr.py
Adapt to Python 3 strict bytes vs str rules
2018-04-30 05:31:16 +00:00
hostage.cpp
hud.cpp
Reduce scope of function-local constants
2018-07-22 04:46:19 +00:00
iff.cpp
Simplify test for corrupt IFF file
2018-04-03 03:20:08 +00:00
inferno.cpp
Enable building with SDL2
2018-07-28 23:22:58 +00:00
kconfig.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
kconfig.ui-table.cpp
Rewrite UI table to use symbolic constants for positioning
2018-02-01 05:38:47 +00:00
kmatrix.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
laser.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
lighting.cpp
Switch to shared_segment arguments where possible
2018-06-24 05:06:15 +00:00
menu.cpp
Enable building with SDL2
2018-07-28 23:22:58 +00:00
mglobal.cpp
Use valptridx for Dl_indices
2018-06-06 04:53:45 +00:00
mission.cpp
Enable -Wformat-truncation
2018-08-26 18:10:36 +00:00
morph.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
multi.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
multibot.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
net_udp.cpp
Enable -Wformat-truncation
2018-08-26 18:10:36 +00:00
newdemo.cpp
Enable -Wformat-truncation
2018-08-26 18:10:36 +00:00
newmenu.cpp
Remove use of -Wno-implicit-fallthrough
2018-08-24 02:58:21 +00:00
object.cpp
Consolidate stuck object state
2018-08-04 17:52:57 +00:00
paging.cpp
Skip paging in vclip entries with invalid num_frames
2018-07-18 04:39:28 +00:00
physics.cpp
Consolidate stuck object state
2018-08-04 17:52:57 +00:00
piggy.cpp
Enable -Wformat-truncation
2018-08-26 18:10:36 +00:00
player.cpp
Drop useless swaps on obsolete player_rw fields
2017-08-02 02:49:12 +00:00
playsave.cpp
Warn users about tracker NAT hole punch feature
2018-06-21 03:08:36 +00:00
polyobj.cpp
Split g3_start_instance_matrix usage
2017-08-26 19:47:51 +00:00
powerup.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
render.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
robot.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00
scores.cpp
Fix assertion on close of game over window
2018-06-15 02:58:01 +00:00
segment.cpp
Split side uses based on shared vs unique
2018-06-24 05:06:15 +00:00
slew.cpp
Reduce scope of function-local constants
2018-07-22 04:46:19 +00:00
songs.cpp
Fix sdlmixer=0 build of songs.cpp
2018-07-30 00:49:59 +00:00
state.cpp
Fold exploding walls into regular walls
2018-08-12 21:08:07 +00:00
switch.cpp
Consolidate stuck object state
2018-08-04 17:52:57 +00:00
terrain.cpp
Move various SDL-only texture mapping functions to !DXX_USE_OGL
2017-11-01 02:01:21 +00:00
texmerge.cpp
text.cpp
titles.cpp
Pass font to various drawing functions
2018-05-19 23:21:42 +00:00
vclip.cpp
Fix proximity bomb failure-to-spin
2017-12-02 04:31:26 +00:00
vers_id.cpp
wall.cpp
Remove reset_walls
2018-08-12 21:08:07 +00:00
weapon.cpp
Eliminate some uses of valptridx::operator->
2018-06-24 05:06:15 +00:00