dxx-rebirth/similar/editor/ksegsel.cpp

264 lines
7 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Functions for selecting segments
*
*/
#include <utility>
#include <string.h>
#include "editor/editor.h"
#include "editor/esegment.h"
#include "editor/medmisc.h"
#include "gameseg.h"
#include "kdefs.h"
#include "compiler-range_for.h"
#include "d_range.h"
[[nodiscard]]
static vmsegptridx_t get_any_attached_segment(const vmsegptridx_t curseg_num, const sidenum_t skipside)
{
for (const auto s : MAX_SIDES_PER_SEGMENT)
{
if (unlikely(s == skipside))
continue;
const auto child = curseg_num->children[s];
if (IS_CHILD(child))
return curseg_num.absolute_sibling(child);
}
return curseg_num;
}
[[nodiscard]]
static vmsegptridx_t get_previous_segment(const vmsegptridx_t curseg_num, const sidenum_t curside)
{
const auto side_child = curseg_num->children[Side_opposite[curside]];
if (IS_CHILD(side_child))
return curseg_num.absolute_sibling(side_child);
// no segment on opposite face, connect to anything
return get_any_attached_segment(curseg_num, curside);
}
// ---------------------------------------------------------------------------------------
// Select previous segment.
// If there is a connection on the side opposite to the current side, then choose that segment.
// If there is no connecting segment on the opposite face, try any segment.
[[nodiscard]]
static std::pair<vmsegptridx_t, sidenum_t> get_previous_segment_side(const vmsegptridx_t curseg_num, const sidenum_t curside)
{
const auto &newseg_num = get_previous_segment(curseg_num, curside);
// Now make Curside point at the segment we just left (unless we couldn't leave it).
return {newseg_num, newseg_num == curseg_num ? static_cast<sidenum_t>(curside) : find_connect_side(curseg_num, newseg_num)};
}
// --------------------------------------------------------------------------------------
// Select next segment.
// If there is a connection on the current side, then choose that segment.
// If there is no connecting segment on the current side, try any segment.
[[nodiscard]]
static std::pair<vmsegptridx_t, sidenum_t> get_next_segment_side(const vmsegptridx_t curseg_num, sidenum_t curside)
{
const auto side_child = curseg_num->children[curside];
if (IS_CHILD(side_child))
{
const auto &&newseg_num = curseg_num.absolute_sibling(side_child);
// Find out what side we came in through and favor side opposite that
const auto newside = Side_opposite[find_connect_side(curseg_num, newseg_num)];
// If there is nothing attached on the side opposite to what we came in (*newside), pick any other side
if (!IS_CHILD(newseg_num->children[newside]))
for (const auto s : MAX_SIDES_PER_SEGMENT)
{
const auto cseg = newseg_num->children[s];
if (cseg != curseg_num && IS_CHILD(cseg))
return {newseg_num, s};
}
return {newseg_num, newside};
}
else
{
return {curseg_num, curside};
}
}
// ---------- select current segment ----------
int SelectCurrentSegForward()
{
auto &LevelSharedVertexState = LevelSharedSegmentState.get_vertex_state();
auto &Vertices = LevelSharedVertexState.get_vertices();
const auto p = get_next_segment_side(Cursegp,Curside);
const auto &newseg_num = p.first;
if (newseg_num != Cursegp)
{
Cursegp = newseg_num;
const auto &newside = p.second;
Curside = newside;
Update_flags |= UF_ED_STATE_CHANGED;
if (Lock_view_to_cursegp)
{
auto &vcvertptr = Vertices.vcptr;
set_view_target_from_segment(vcvertptr, Cursegp);
}
med_create_new_segment_from_cursegp();
mine_changed = 1;
}
return 1;
}
// -------------------------------------------------------------------------------------
int SelectCurrentSegBackward()
{
auto &LevelSharedVertexState = LevelSharedSegmentState.get_vertex_state();
auto &Vertices = LevelSharedVertexState.get_vertices();
const auto &p = get_previous_segment_side(Cursegp,Curside);
Cursegp = p.first;
Curside = p.second;
if (Lock_view_to_cursegp)
{
auto &vcvertptr = Vertices.vcptr;
set_view_target_from_segment(vcvertptr, Cursegp);
}
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
med_create_new_segment_from_cursegp();
return 1;
}
// ---------- select next/previous side on current segment ----------
int SelectNextSide()
{
sidenum_t s;
switch (const auto cs = Curside)
{
case sidenum_t::WLEFT:
case sidenum_t::WTOP:
case sidenum_t::WRIGHT:
case sidenum_t::WBOTTOM:
case sidenum_t::WBACK:
s = static_cast<sidenum_t>(static_cast<unsigned>(cs) + 1);
break;
case sidenum_t::WFRONT:
s = sidenum_t::WLEFT;
break;
default:
return 0;
}
Curside = s;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectPrevSide()
{
sidenum_t s;
switch (const auto cs = Curside)
{
case sidenum_t::WLEFT:
s = sidenum_t::WFRONT;
break;
case sidenum_t::WTOP:
case sidenum_t::WRIGHT:
case sidenum_t::WBOTTOM:
case sidenum_t::WBACK:
case sidenum_t::WFRONT:
s = static_cast<sidenum_t>(static_cast<unsigned>(cs) - 1);
break;
default:
return 0;
}
Curside = s;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
// ---------- Copy current segment and side to marked segment and side ----------
int CopySegToMarked()
{
autosave_mine(mine_filename);
undo_status[Autosave_count] = "Mark Segment UNDONE.";
Markedsegp = Cursegp;
Markedside = Curside;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
// ---------- select absolute face on segment ----------
int SelectBottom()
{
Curside = sidenum_t::WBOTTOM;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectFront()
{
Curside = sidenum_t::WFRONT;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectTop()
{
Curside = sidenum_t::WTOP;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectBack()
{
Curside = sidenum_t::WBACK;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectLeft()
{
Curside = sidenum_t::WLEFT;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}
int SelectRight()
{
Curside = sidenum_t::WRIGHT;
Update_flags |= UF_ED_STATE_CHANGED;
mine_changed = 1;
return 1;
}