dxx-rebirth/similar
Kp e0d24f242b Fix uninitialized signature access
`obj_get_signature()` examines all objects with a type other than
`OBJ_NONE` to find an unused signature.
`load_game_data()`->`read_object()` set an object's type before calling
`obj_get_signature()`, so `obj_get_signature()` would consider the
uninitialized signature of the newly loaded object for exclusion.
Reorder the initialization to compute the signature before the object is
given a type, then store the signature on the object after the poison
bytes (if any) are written.
2016-11-19 17:24:53 +00:00
..
2d Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
3d Rename WORDS_NEED_ALIGNMENT to DXX_WORDS_NEED_ALIGNMENT 2016-10-09 17:35:03 +00:00
arch Unify OpenGL extension handling between OpenGL and OpenGL ES code paths. 2016-11-03 21:59:11 +01:00
editor Merging in unification/master, resolving conflict in similar/main/kmatrix.cpp 2016-11-06 14:20:18 +08:00
main Fix uninitialized signature access 2016-11-19 17:24:53 +00:00
misc Fixed compile-time errors when using use_udp=0. Still some warnings but it builds. 2016-10-31 11:21:59 +01:00