dxx-rebirth/similar/main/mission.cpp
Kp f30b77c116 Handle gcc-10 truncation warning in mission.cpp
gcc-10 warns that if immediate_directories were very large, the sprintf
result would be truncated.  This is true, but a user is extremely
unlikely to have enough directories to trigger this code path.  Handle
the warning by explicitly returning an empty string if truncation would
otherwise occur.  This is not strictly correct, but it can be handled
with very little code, eliminates the warning, and is unlikely to matter
in practice.
2020-05-17 23:35:25 +00:00

1561 lines
48 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Code to handle multiple missions
*
*/
#include <algorithm>
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <limits.h>
#include "pstypes.h"
#include "strutil.h"
#include "inferno.h"
#include "window.h"
#include "mission.h"
#include "gameseq.h"
#include "gamesave.h"
#include "titles.h"
#include "piggy.h"
#include "console.h"
#include "songs.h"
#include "polyobj.h"
#include "dxxerror.h"
#include "config.h"
#include "newmenu.h"
#include "text.h"
#include "u_mem.h"
#include "ignorecase.h"
#include "physfsx.h"
#include "physfs_list.h"
#include "bm.h"
#include "event.h"
#if defined(DXX_BUILD_DESCENT_II)
#include "movie.h"
#endif
#include "null_sentinel_iterator.h"
#include "compiler-poison.h"
#include "compiler-range_for.h"
#include "d_enumerate.h"
#include <memory>
#define BIMD1_BRIEFING_FILE "briefing.txb"
using std::min;
#define MISSION_EXTENSION_DESCENT_I ".msn"
#if defined(DXX_BUILD_DESCENT_II)
#define MISSION_EXTENSION_DESCENT_II ".mn2"
#endif
#define CON_PRIORITY_DEBUG_MISSION_LOAD CON_DEBUG
namespace {
using mission_candidate_search_path = std::array<char, PATH_MAX>;
}
namespace dsx {
namespace {
struct mle;
using mission_list_type = std::vector<mle>;
//mission list entry
struct mle : Mission_path
{
int builtin_hogsize; // if it's the built-in mission, used for determining the version
ntstring<75> mission_name;
#if defined(DXX_BUILD_DESCENT_II)
descent_version_type descent_version; // descent 1 or descent 2?
#endif
ubyte anarchy_only_flag; // if true, mission is anarchy only
mission_list_type directory;
mle(Mission_path &&m) :
Mission_path(std::move(m))
{
}
mle(const char *const name, std::vector<mle> &&d);
};
struct mission_subdir_stats
{
std::size_t immediate_directories = 0, immediate_missions = 0, total_missions = 0;
static std::size_t count_missions(const mission_list_type &directory)
{
std::size_t total_missions = 0;
range_for (auto &&i, directory)
{
if (i.directory.empty())
++ total_missions;
else
total_missions += count_missions(i.directory);
}
return total_missions;
}
void count(const mission_list_type &directory)
{
range_for (auto &&i, directory)
{
if (i.directory.empty())
{
++ total_missions;
++ immediate_missions;
}
else
{
++ immediate_directories;
total_missions += count_missions(i.directory);
}
}
}
};
struct mission_name_and_version
{
#if defined(DXX_BUILD_DESCENT_II)
const Mission::descent_version_type descent_version = {};
#endif
char *const name = nullptr;
mission_name_and_version() = default;
mission_name_and_version(Mission::descent_version_type, char *);
};
mission_name_and_version::mission_name_and_version(Mission::descent_version_type const v, char *const n) :
#if defined(DXX_BUILD_DESCENT_II)
descent_version(v),
#endif
name(n)
{
#if defined(DXX_BUILD_DESCENT_I)
(void)v;
#endif
}
const char *prepare_mission_list_count_dirbuf(std::array<char, 12> &dirbuf, const std::size_t immediate_directories)
{
/* Limit the count of directories to what can be formatted
* successfully without truncation. If a user has more than this
* many directories, an empty string will be used instead of showing
* the actual count.
*/
if (immediate_directories && immediate_directories <= 99999)
{
snprintf(dirbuf.data(), dirbuf.size(), "DIR:%zu; ", immediate_directories);
return dirbuf.data();
}
return "";
}
mle::mle(const char *const name, std::vector<mle> &&d) :
Mission_path(name, 0), directory(std::move(d))
{
mission_subdir_stats ss;
ss.count(directory);
std::array<char, 12> dirbuf;
snprintf(mission_name.data(), mission_name.size(), "%s/ [%sMSN:L%zu;T%zu]", name, prepare_mission_list_count_dirbuf(dirbuf, ss.immediate_directories), ss.immediate_missions, ss.total_missions);
}
static const mle *compare_mission_predicate_to_leaf(const mission_entry_predicate mission_predicate, const mle &candidate, const char *candidate_filesystem_name)
{
#if defined(DXX_BUILD_DESCENT_II)
if (mission_predicate.check_version && mission_predicate.descent_version != candidate.descent_version)
{
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "mission version check requires %u, but found %u; skipping string comparison for mission \"%s\""), static_cast<unsigned>(mission_predicate.descent_version), static_cast<unsigned>(candidate.descent_version), candidate.path.data());
return nullptr;
}
#endif
if (!d_stricmp(mission_predicate.filesystem_name, candidate_filesystem_name))
{
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "found mission \"%s\"[\"%s\"] at %p"), candidate.path.data(), &*candidate.filename, &candidate);
return &candidate;
}
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission \"%s\", no match for mission \"%s\"[\"%s\"] at %p"), mission_predicate.filesystem_name, candidate.path.data(), &*candidate.filename, &candidate);
return nullptr;
}
static const mle *compare_mission_by_guess(const mission_entry_predicate mission_predicate, const mle &candidate)
{
if (candidate.directory.empty())
return compare_mission_predicate_to_leaf(mission_predicate, candidate, &*candidate.filename);
{
const unsigned long size = candidate.directory.size();
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission \"%s\", check %lu missions under \"%s\""), mission_predicate.filesystem_name, size, candidate.path.data());
}
range_for (auto &i, candidate.directory)
{
if (const auto r = compare_mission_by_guess(mission_predicate, i))
return r;
}
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "no matches under \"%s\""), candidate.path.data());
return nullptr;
}
static const mle *compare_mission_by_pathname(const mission_entry_predicate mission_predicate, const mle &candidate)
{
if (candidate.directory.empty())
return compare_mission_predicate_to_leaf(mission_predicate, candidate, candidate.path.data());
const auto mission_name = mission_predicate.filesystem_name;
const auto path_length = candidate.path.size();
if (!strncmp(mission_name, candidate.path.data(), path_length) && mission_name[path_length] == '/')
{
{
const unsigned long size = candidate.directory.size();
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission pathname \"%s\", check %lu missions under \"%s\""), mission_predicate.filesystem_name, size, candidate.path.data());
}
range_for (auto &i, candidate.directory)
{
if (const auto r = compare_mission_by_pathname(mission_predicate, i))
return r;
}
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "no matches under \"%s\""), candidate.path.data());
}
else
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission pathname \"%s\", ignore non-matching directory \"%s\""), mission_predicate.filesystem_name, candidate.path.data());
return nullptr;
}
}
}
Mission_ptr Current_mission; // currently loaded mission
static bool null_or_space(char c)
{
return !c || isspace(static_cast<unsigned>(c));
}
// Allocate the Level_names, Secret_level_names and Secret_level_table arrays
static int allocate_levels(void)
{
Level_names = std::make_unique<d_fname[]>(Last_level);
if (Last_secret_level)
{
N_secret_levels = -Last_secret_level;
Secret_level_names = std::make_unique<d_fname[]>(N_secret_levels);
Secret_level_table = std::make_unique<ubyte[]>(N_secret_levels);
}
return 1;
}
//
// Special versions of mission routines for d1 builtins
//
static const char *load_mission_d1()
{
switch (PHYSFSX_fsize("descent.hog"))
{
case D1_SHAREWARE_MISSION_HOGSIZE:
case D1_SHAREWARE_10_MISSION_HOGSIZE:
N_secret_levels = 0;
Last_level = 7;
Last_secret_level = 0;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 1 shareware";
}
//build level names
for (int i=0;i<Last_level;i++)
snprintf(&Level_names[i][0u], Level_names[i].size(), "level%02d.sdl", i+1);
Briefing_text_filename = BIMD1_BRIEFING_FILE;
Ending_text_filename = BIMD1_ENDING_FILE_SHARE;
break;
case D1_MAC_SHARE_MISSION_HOGSIZE:
N_secret_levels = 0;
Last_level = 3;
Last_secret_level = 0;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 1 Mac shareware";
}
//build level names
for (int i=0;i<Last_level;i++)
snprintf(&Level_names[i][0u], Level_names[i].size(), "level%02d.sdl", i+1);
Briefing_text_filename = BIMD1_BRIEFING_FILE;
Ending_text_filename = BIMD1_ENDING_FILE_SHARE;
break;
case D1_OEM_MISSION_HOGSIZE:
case D1_OEM_10_MISSION_HOGSIZE:
{
N_secret_levels = 1;
constexpr unsigned last_level = 15;
constexpr int last_secret_level = -1;
Last_level = last_level;
Last_secret_level = last_secret_level;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 1 OEM";
}
//build level names
for (unsigned i = 0; i < last_level - 1; ++i)
{
auto &ln = Level_names[i];
snprintf(&ln[0u], ln.size(), "level%02u.rdl", i + 1);
}
{
auto &ln = Level_names[last_level - 1];
snprintf(&ln[0u], ln.size(), "saturn%02d.rdl", last_level);
}
for (int i = 0; i < -last_secret_level; ++i)
{
auto &sn = Secret_level_names[i];
snprintf(&sn[0u], sn.size(), "levels%1d.rdl", i + 1);
}
Secret_level_table[0] = 10;
Briefing_text_filename = "briefsat.txb";
Ending_text_filename = BIMD1_ENDING_FILE_OEM;
}
break;
default:
Int3();
DXX_BOOST_FALLTHROUGH;
case D1_MISSION_HOGSIZE:
case D1_MISSION_HOGSIZE2:
case D1_10_MISSION_HOGSIZE:
case D1_MAC_MISSION_HOGSIZE:
{
N_secret_levels = 3;
constexpr unsigned last_level = BIMD1_LAST_LEVEL;
constexpr int last_secret_level = BIMD1_LAST_SECRET_LEVEL;
Last_level = last_level;
Last_secret_level = last_secret_level;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 1";
}
//build level names
for (unsigned i = 0; i < last_level; ++i)
{
auto &ln = Level_names[i];
snprintf(&ln[0u], ln.size(), "level%02u.rdl", i + 1);
}
for (int i = 0; i < -last_secret_level; ++i)
{
auto &sn = Secret_level_names[i];
snprintf(&sn[0u], sn.size(), "levels%1d.rdl", i + 1);
}
Secret_level_table[0] = 10;
Secret_level_table[1] = 21;
Secret_level_table[2] = 24;
Briefing_text_filename = BIMD1_BRIEFING_FILE;
Ending_text_filename = "endreg.txb";
break;
}
}
return nullptr;
}
#if defined(DXX_BUILD_DESCENT_II)
//
// Special versions of mission routines for shareware
//
static const char *load_mission_shareware()
{
Current_mission->mission_name.copy_if(SHAREWARE_MISSION_NAME);
Current_mission->descent_version = Mission::descent_version_type::descent2;
Current_mission->anarchy_only_flag = 0;
switch (Current_mission->builtin_hogsize)
{
case MAC_SHARE_MISSION_HOGSIZE:
N_secret_levels = 1;
Last_level = 4;
Last_secret_level = -1;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 2 Mac shareware";
}
// mac demo is using the regular hog and rl2 files
Level_names[0] = "d2leva-1.rl2";
Level_names[1] = "d2leva-2.rl2";
Level_names[2] = "d2leva-3.rl2";
Level_names[3] = "d2leva-4.rl2";
Secret_level_names[0] = "d2leva-s.rl2";
break;
default:
Int3();
DXX_BOOST_FALLTHROUGH;
case SHAREWARE_MISSION_HOGSIZE:
N_secret_levels = 0;
Last_level = 3;
Last_secret_level = 0;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 2 shareware";
}
Level_names[0] = "d2leva-1.sl2";
Level_names[1] = "d2leva-2.sl2";
Level_names[2] = "d2leva-3.sl2";
}
return nullptr;
}
//
// Special versions of mission routines for Diamond/S3 version
//
static const char *load_mission_oem()
{
Current_mission->mission_name.copy_if(OEM_MISSION_NAME);
Current_mission->descent_version = Mission::descent_version_type::descent2;
Current_mission->anarchy_only_flag = 0;
N_secret_levels = 2;
Last_level = 8;
Last_secret_level = -2;
if (!allocate_levels())
{
Current_mission.reset();
return "Failed to allocate level memory for Descent 2 OEM";
}
Level_names[0] = "d2leva-1.rl2";
Level_names[1] = "d2leva-2.rl2";
Level_names[2] = "d2leva-3.rl2";
Level_names[3] = "d2leva-4.rl2";
Secret_level_names[0] = "d2leva-s.rl2";
Level_names[4] = "d2levb-1.rl2";
Level_names[5] = "d2levb-2.rl2";
Level_names[6] = "d2levb-3.rl2";
Level_names[7] = "d2levb-4.rl2";
Secret_level_names[1] = "d2levb-s.rl2";
Secret_level_table[0] = 1;
Secret_level_table[1] = 5;
return nullptr;
}
#endif
//compare a string for a token. returns true if match
static int istok(const char *buf,const char *tok)
{
return d_strnicmp(buf,tok,strlen(tok)) == 0;
}
//returns ptr to string after '=' & white space, or NULL if no '='
//adds 0 after parm at first white space
static char *get_value(char *buf)
{
char *t = strchr(buf,'=');
if (t) {
while (isspace(static_cast<unsigned>(*++t)));
if (*t)
return t;
}
return NULL; //error!
}
static mission_name_and_version get_any_mission_type_name_value(PHYSFSX_gets_line_t<80> &buf, PHYSFS_File *const f, const Mission::descent_version_type descent_version)
{
if (!PHYSFSX_fgets(buf,f))
return {};
if (istok(buf, "name"))
return {descent_version, get_value(buf)};
#if defined(DXX_BUILD_DESCENT_II)
if (descent_version == Mission::descent_version_type::descent1)
/* If reading a Descent 1 `.msn` file, do not check for the
* extended mission types. D1X-Rebirth would ignore them, so
* D2X-Rebirth should also ignore them.
*/
return {};
struct name_type_pair
{
/* std::pair cannot be used here because direct initialization
* from a string literal fails to compile.
*/
char name[7];
Mission::descent_version_type descent_version;
};
static constexpr name_type_pair mission_name_type_values[] = {
{"xname", Mission::descent_version_type::descent2x}, // enhanced mission
{"zname", Mission::descent_version_type::descent2z}, // super-enhanced mission
{"!name", Mission::descent_version_type::descent2a}, // extensible-enhanced mission
};
range_for (const auto &parm, mission_name_type_values)
{
if (istok(buf, parm.name))
return {parm.descent_version, get_value(buf)};
}
#endif
return {};
}
static bool ml_sort_func(const mle &e0,const mle &e1)
{
const auto d0 = e0.directory.empty();
const auto d1 = e1.directory.empty();
if (d0 != d1)
/* If d0 is a directory and d1 is a mission, or if d0 is a
* mission and d1 is a directory, then apply a special case.
*
* Consider d0 to be less (and therefore ordered earlier) if d1
* is a mission. This moves directories to the top of the list.
*/
return d1;
/* If both d0 and d1 are directories, or if both are missions, then
* apply the usual sorting rule. This makes directories sort
* as usual relative to each other.
*/
return d_stricmp(e0.mission_name,e1.mission_name) < 0;
}
//returns 1 if file read ok, else 0
namespace dsx {
static int read_mission_file(mission_list_type &mission_list, mission_candidate_search_path &pathname)
{
if (const auto mfile = PHYSFSX_openReadBuffered(pathname.data()))
{
std::string str_pathname = pathname.data();
const auto idx_last_slash = str_pathname.find_last_of('/');
const auto idx_filename = (idx_last_slash == str_pathname.npos) ? 0 : idx_last_slash + 1;
const auto idx_file_extension = str_pathname.find_first_of('.', idx_filename);
if (idx_file_extension == str_pathname.npos)
return 0; //missing extension
if (idx_file_extension >= DXX_MAX_MISSION_PATH_LENGTH)
return 0; // path too long, would be truncated in save game files
str_pathname.resize(idx_file_extension);
mission_list.emplace_back(Mission_path(std::move(str_pathname), idx_filename));
mle *mission = &mission_list.back();
#if defined(DXX_BUILD_DESCENT_I)
constexpr auto descent_version = Mission::descent_version_type::descent1;
#elif defined(DXX_BUILD_DESCENT_II)
// look if it's .mn2 or .msn
auto descent_version = (pathname[idx_file_extension + 3] == MISSION_EXTENSION_DESCENT_II[3])
? Mission::descent_version_type::descent2
: Mission::descent_version_type::descent1;
#endif
mission->anarchy_only_flag = 0;
PHYSFSX_gets_line_t<80> buf;
const auto &&nv = get_any_mission_type_name_value(buf, mfile, descent_version);
if (const auto p = nv.name) {
#if defined(DXX_BUILD_DESCENT_II)
mission->descent_version = nv.descent_version;
#endif
char *t;
if ((t=strchr(p,';'))!=NULL)
{
*t=0;
--t;
}
else
t = p + strlen(p) - 1;
while (isspace(static_cast<unsigned>(*t)))
*t-- = 0; // remove trailing whitespace
mission->mission_name.copy_if(p, mission->mission_name.size() - 1);
}
else {
mission_list.pop_back();
return 0;
}
{
PHYSFSX_gets_line_t<4096> temp;
if (PHYSFSX_fgets(temp,mfile))
{
if (istok(temp,"type"))
{
const auto p = get_value(temp);
//get mission type
if (p)
mission->anarchy_only_flag = istok(p,"anarchy");
}
}
}
return 1;
}
return 0;
}
}
namespace dsx {
static void add_d1_builtin_mission_to_list(mission_list_type &mission_list)
{
int size;
size = PHYSFSX_fsize("descent.hog");
if (size == -1)
return;
mission_list.emplace_back(Mission_path(D1_MISSION_FILENAME, 0));
mle *mission = &mission_list.back();
switch (size) {
case D1_SHAREWARE_MISSION_HOGSIZE:
case D1_SHAREWARE_10_MISSION_HOGSIZE:
case D1_MAC_SHARE_MISSION_HOGSIZE:
mission->mission_name.copy_if(D1_SHAREWARE_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
case D1_OEM_MISSION_HOGSIZE:
case D1_OEM_10_MISSION_HOGSIZE:
mission->mission_name.copy_if(D1_OEM_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
default:
Warning("Unknown D1 hogsize %d\n", size);
Int3();
DXX_BOOST_FALLTHROUGH;
case D1_MISSION_HOGSIZE:
case D1_MISSION_HOGSIZE2:
case D1_10_MISSION_HOGSIZE:
case D1_MAC_MISSION_HOGSIZE:
mission->mission_name.copy_if(D1_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
}
mission->anarchy_only_flag = 0;
#if defined(DXX_BUILD_DESCENT_I)
mission->builtin_hogsize = size;
#elif defined(DXX_BUILD_DESCENT_II)
mission->descent_version = Mission::descent_version_type::descent1;
mission->builtin_hogsize = 0;
#endif
}
}
#if defined(DXX_BUILD_DESCENT_II)
template <std::size_t N1, std::size_t N2>
static void set_hardcoded_mission(mission_list_type &mission_list, const char (&path)[N1], const char (&mission_name)[N2])
{
mission_list.emplace_back(Mission_path(path, 0));
mle *mission = &mission_list.back();
mission->mission_name.copy_if(mission_name);
mission->anarchy_only_flag = 0;
}
static void add_builtin_mission_to_list(mission_list_type &mission_list, d_fname &name)
{
int size = PHYSFSX_fsize("descent2.hog");
if (size == -1)
size = PHYSFSX_fsize("d2demo.hog");
switch (size) {
case SHAREWARE_MISSION_HOGSIZE:
case MAC_SHARE_MISSION_HOGSIZE:
set_hardcoded_mission(mission_list, SHAREWARE_MISSION_FILENAME, SHAREWARE_MISSION_NAME);
break;
case OEM_MISSION_HOGSIZE:
set_hardcoded_mission(mission_list, OEM_MISSION_FILENAME, OEM_MISSION_NAME);
break;
default:
Warning("Unknown hogsize %d, trying %s\n", size, FULL_MISSION_FILENAME MISSION_EXTENSION_DESCENT_II);
Int3();
DXX_BOOST_FALLTHROUGH;
case FULL_MISSION_HOGSIZE:
case FULL_10_MISSION_HOGSIZE:
case MAC_FULL_MISSION_HOGSIZE:
{
mission_candidate_search_path full_mission_filename = {{FULL_MISSION_FILENAME MISSION_EXTENSION_DESCENT_II}};
if (!read_mission_file(mission_list, full_mission_filename))
Error("Could not find required mission file <%s>", FULL_MISSION_FILENAME MISSION_EXTENSION_DESCENT_II);
}
}
mle *mission = &mission_list.back();
name.copy_if(mission->path.c_str(), FILENAME_LEN);
mission->builtin_hogsize = size;
mission->descent_version = Mission::descent_version_type::descent2;
mission->anarchy_only_flag = 0;
}
#endif
namespace dsx {
static void add_missions_to_list(mission_list_type &mission_list, mission_candidate_search_path &path, const mission_candidate_search_path::iterator rel_path, const mission_filter_mode mission_filter)
{
/* rel_path must point within the array `path`.
* rel_path must point to the null that follows a possibly empty
* directory prefix.
* If the directory prefix is not empty, it must end with a PHYSFS
* path separator, which is always slash, even on Windows.
*
* If any of these assertions fail, then the path transforms used to
* recurse into subdirectories and to open individual missions will
* not work correctly.
*/
assert(std::distance(path.begin(), rel_path) < path.size() - 1);
assert(!*rel_path);
assert(path.begin() == rel_path || *std::prev(rel_path) == '/');
const std::size_t space_remaining = std::distance(rel_path, path.end());
*rel_path = '.';
*std::next(rel_path) = 0;
range_for (const auto i, PHYSFSX_uncounted_list{PHYSFS_enumerateFiles(path.data())})
{
/* Add 1 to include the terminating null. */
const std::size_t il = strlen(i) + 1;
/* Add 2 for the slash+dot in case it is a directory. */
if (il + 2 >= space_remaining)
continue; // path is too long
auto j = std::copy_n(i, il, rel_path);
const char *ext;
if (PHYSFS_isDirectory(path.data()))
{
const auto null = std::prev(j);
*j = 0;
*null = '/';
mission_list_type sublist;
add_missions_to_list(sublist, path, j, mission_filter);
*null = 0;
const auto found = sublist.size();
if (!found)
{
/* Ignore empty directories */
}
else if (found == 1)
{
/* If only one found, promote it up to the next level so
* the user does not need to navigate into a
* single-element directory.
*/
auto &sli = sublist.front();
mission_list.emplace_back(std::move(sli));
}
else
{
std::sort(sublist.begin(), sublist.end(), ml_sort_func);
mission_list.emplace_back(path.data(), std::move(sublist));
}
}
else if (il > 5 &&
((ext = &i[il - 5], !d_strnicmp(ext, MISSION_EXTENSION_DESCENT_I))
#if defined(DXX_BUILD_DESCENT_II)
|| !d_strnicmp(ext, MISSION_EXTENSION_DESCENT_II)
#endif
))
if (read_mission_file(mission_list, path))
{
if (mission_filter != mission_filter_mode::exclude_anarchy || !mission_list.back().anarchy_only_flag)
{
mission_list.back().builtin_hogsize = 0;
}
else
mission_list.pop_back();
}
if (mission_list.size() >= MAX_MISSIONS)
{
break;
}
*rel_path = 0; // chop off the entry
DXX_POISON_MEMORY(std::next(rel_path), path.end(), 0xcc);
}
}
}
/* move <mission_name> to <place> on mission list, increment <place> */
static void promote (mission_list_type &mission_list, const char *const name, std::size_t &top_place)
{
range_for (auto &i, partial_range(mission_list, top_place, mission_list.size()))
if (!d_stricmp(&*i.filename, name)) {
//swap mission positions
auto &j = mission_list[top_place++];
if (&j != &i)
std::swap(j, i);
break;
}
}
Mission::~Mission()
{
// May become more complex with the editor
if (!path.empty() && builtin_hogsize == 0)
{
char hogpath[PATH_MAX];
snprintf(hogpath, sizeof(hogpath), "%s.hog", path.c_str());
PHYSFSX_removeRelFromSearchPath(hogpath);
}
}
//fills in the global list of missions. Returns the number of missions
//in the list. If anarchy_mode is set, then also add anarchy-only missions.
namespace dsx {
static mission_list_type build_mission_list(const mission_filter_mode mission_filter)
{
//now search for levels on disk
//@@Took out this code because after this routine was called once for
//@@a list of single-player missions, a subsequent call for a list of
//@@anarchy missions would not scan again, and thus would not find the
//@@anarchy-only missions. If we retain the minimum level of install,
//@@we may want to put the code back in, having it always scan for all
//@@missions, and have the code that uses it sort out the ones it wants.
//@@ if (num_missions != -1) {
//@@ if (Current_mission_num != 0)
//@@ load_mission(0); //set built-in mission as default
//@@ return num_missions;
//@@ }
mission_list_type mission_list;
#if defined(DXX_BUILD_DESCENT_II)
d_fname builtin_mission_filename;
add_builtin_mission_to_list(mission_list, builtin_mission_filename); //read built-in first
#endif
add_d1_builtin_mission_to_list(mission_list);
mission_candidate_search_path search_str = {{MISSION_DIR}};
DXX_POISON_MEMORY(std::next(search_str.begin(), sizeof(MISSION_DIR)), search_str.end(), 0xcc);
add_missions_to_list(mission_list, search_str, search_str.begin() + sizeof(MISSION_DIR) - 1, mission_filter);
// move original missions (in story-chronological order)
// to top of mission list
std::size_t top_place = 0;
promote(mission_list, D1_MISSION_FILENAME, top_place); // original descent 1 mission
#if defined(DXX_BUILD_DESCENT_II)
promote(mission_list, builtin_mission_filename, top_place); // d2 or d2demo
promote(mission_list, "d2x", top_place); // vertigo
#endif
if (mission_list.size() > top_place)
std::sort(next(begin(mission_list), top_place), end(mission_list), ml_sort_func);
return mission_list;
}
#if defined(DXX_BUILD_DESCENT_II)
//values for built-in mission
int load_mission_ham()
{
read_hamfile(); // intentionally can also read from the HOG
if (Piggy_hamfile_version >= 3)
{
// re-read sounds in case mission has custom .sXX
Num_sound_files = 0;
read_sndfile();
piggy_read_sounds();
}
if (Current_mission->descent_version == Mission::descent_version_type::descent2a &&
Current_mission->alternate_ham_file)
{
/*
* If an alternate HAM is specified, map a HOG of the same name
* (if it exists) so that users can reference a HAM within a
* HOG. This is required to let users reference the D2X.HAM
* file provided by Descent II: Vertigo.
*
* Try both plain NAME and missions/NAME, in that order.
*/
auto &altham = Current_mission->alternate_ham_file;
unsigned l = strlen(*altham);
char althog[PATH_MAX];
snprintf(althog, sizeof(althog), MISSION_DIR "%.*s.hog", l - 4, static_cast<const char *>(*altham));
char *p = althog + sizeof(MISSION_DIR) - 1;
int exists = PHYSFSX_contfile_init(p, 0);
if (!exists) {
exists = PHYSFSX_contfile_init(p = althog, 0);
}
bm_read_extra_robots(*altham, Mission::descent_version_type::descent2z);
if (exists)
PHYSFSX_contfile_close(p);
return 1;
}
else if (Current_mission->descent_version == Mission::descent_version_type::descent2a ||
Current_mission->descent_version == Mission::descent_version_type::descent2z ||
Current_mission->descent_version == Mission::descent_version_type::descent2x)
{
char t[50];
snprintf(t,sizeof(t), "%s.ham", &*Current_mission->filename);
bm_read_extra_robots(t, Current_mission->descent_version);
return 1;
} else
return 0;
}
#endif
}
#define tex ".tex"
static void set_briefing_filename(d_fname &f, const char *const v, std::size_t d)
{
f.copy_if(v, d);
f.copy_if(d, tex);
if (!PHYSFSX_exists(static_cast<const char *>(f), 1) && !(f.copy_if(++d, "txb"), PHYSFSX_exists(static_cast<const char *>(f), 1))) // check if this file exists ...
f = {};
}
static void set_briefing_filename(d_fname &f, const char *const v)
{
using std::next;
auto a = [](char c) {
return !c || c == '.';
};
auto i = std::find_if(v, next(v, f.size() - sizeof(tex)), a);
std::size_t d = std::distance(v, i);
set_briefing_filename(f, v, d);
}
static void record_briefing(d_fname &f, std::array<char, PATH_MAX> &buf)
{
const auto v = get_value(buf.data());
if (!v)
return;
const std::size_t d = std::distance(v, std::find_if(v, buf.end(), null_or_space));
if (d >= FILENAME_LEN)
return;
{
set_briefing_filename(f, v, std::min(d, f.size() - sizeof(tex)));
}
}
#undef tex
//loads the specfied mission from the mission list.
//build_mission_list() must have been called.
//Returns true if mission loaded ok, else false.
namespace dsx {
static const char *load_mission(const mle *const mission)
{
char *v;
#if defined(DXX_BUILD_DESCENT_II)
close_extra_robot_movie();
#endif
Current_mission = std::make_unique<Mission>(static_cast<const Mission_path &>(*mission));
Current_mission->builtin_hogsize = mission->builtin_hogsize;
Current_mission->mission_name.copy_if(mission->mission_name);
#if defined(DXX_BUILD_DESCENT_II)
Current_mission->descent_version = mission->descent_version;
#endif
Current_mission->anarchy_only_flag = mission->anarchy_only_flag;
Current_mission->n_secret_levels = 0;
#if defined(DXX_BUILD_DESCENT_II)
Current_mission->alternate_ham_file = NULL;
#endif
//init vars
Last_level = 0;
Last_secret_level = 0;
Briefing_text_filename = {};
Ending_text_filename = {};
Secret_level_table.reset();
Level_names.reset();
Secret_level_names.reset();
// for Descent 1 missions, load descent.hog
#if defined(DXX_BUILD_DESCENT_II)
if (EMULATING_D1)
#endif
{
if (!PHYSFSX_contfile_init("descent.hog", 0))
#if defined(DXX_BUILD_DESCENT_I)
Error("descent.hog not available!\n");
#elif defined(DXX_BUILD_DESCENT_II)
Warning("descent.hog not available, this mission may be missing some files required for briefings and exit sequence\n");
#endif
if (!d_stricmp(Current_mission->path.c_str(), D1_MISSION_FILENAME))
return load_mission_d1();
}
#if defined(DXX_BUILD_DESCENT_II)
else
PHYSFSX_contfile_close("descent.hog");
#endif
#if defined(DXX_BUILD_DESCENT_II)
if (PLAYING_BUILTIN_MISSION) {
switch (Current_mission->builtin_hogsize) {
case SHAREWARE_MISSION_HOGSIZE:
case MAC_SHARE_MISSION_HOGSIZE:
Briefing_text_filename = "brief2.txb";
Ending_text_filename = BIMD2_ENDING_FILE_SHARE;
return load_mission_shareware();
case OEM_MISSION_HOGSIZE:
Briefing_text_filename = "brief2o.txb";
Ending_text_filename = BIMD2_ENDING_FILE_OEM;
return load_mission_oem();
default:
Int3();
DXX_BOOST_FALLTHROUGH;
case FULL_MISSION_HOGSIZE:
case FULL_10_MISSION_HOGSIZE:
case MAC_FULL_MISSION_HOGSIZE:
Briefing_text_filename = "robot.txb";
// continue on... (use d2.mn2 from hogfile)
break;
}
}
#endif
//read mission from file
auto &msn_extension =
#if defined(DXX_BUILD_DESCENT_II)
(mission->descent_version != Mission::descent_version_type::descent1) ? MISSION_EXTENSION_DESCENT_II :
#endif
MISSION_EXTENSION_DESCENT_I;
std::array<char, PATH_MAX> mission_filename;
snprintf(mission_filename.data(), mission_filename.size(), "%s%s", mission->path.c_str(), msn_extension);
PHYSFSEXT_locateCorrectCase(mission_filename.data());
auto &&mfile = PHYSFSX_openReadBuffered(mission_filename.data());
if (!mfile) {
Current_mission.reset();
con_printf(CON_NORMAL, DXX_STRINGIZE_FL(__FILE__, __LINE__, "error: failed to open mission \"%s\""), mission_filename.data());
return "Failed to open mission file"; //error!
}
//for non-builtin missions, load HOG
#if defined(DXX_BUILD_DESCENT_II)
Current_mission->descent_version = mission->descent_version;
if (!PLAYING_BUILTIN_MISSION)
#endif
{
strcpy(&mission_filename[mission->path.size() + 1], "hog"); //change extension
PHYSFSX_contfile_init(mission_filename.data(), 0);
set_briefing_filename(Briefing_text_filename, &*Current_mission->filename);
Ending_text_filename = Briefing_text_filename;
}
for (PHYSFSX_gets_line_t<PATH_MAX> buf; PHYSFSX_fgets(buf,mfile);)
{
if (istok(buf,"type"))
continue; //already have name, go to next line
else if (istok(buf,"briefing")) {
record_briefing(Briefing_text_filename, buf);
}
else if (istok(buf,"ending")) {
record_briefing(Ending_text_filename, buf);
}
else if (istok(buf,"num_levels")) {
if ((v=get_value(buf))!=NULL) {
char *ip;
const auto n_levels = strtoul(v, &ip, 10);
Assert(n_levels <= MAX_LEVELS_PER_MISSION);
if (n_levels > MAX_LEVELS_PER_MISSION)
continue;
if (*ip)
{
while (isspace(static_cast<unsigned>(*ip)))
++ip;
if (*ip && *ip != ';')
continue;
}
Level_names = std::make_unique<d_fname[]>(n_levels);
range_for (auto &i, unchecked_partial_range(Level_names.get(), n_levels))
{
if (!PHYSFSX_fgets(buf, mfile))
break;
auto &line = buf.line();
auto s = std::find_if(line.begin(), line.end(), null_or_space);
if (i.copy_if(buf.line(), std::distance(line.begin(), s)))
{
Last_level++;
}
else
break;
}
}
}
else if (istok(buf,"num_secrets")) {
if ((v=get_value(buf))!=NULL) {
char *ip;
const auto n_levels = strtoul(v, &ip, 10);
Assert(n_levels <= MAX_SECRET_LEVELS_PER_MISSION);
if (n_levels > MAX_SECRET_LEVELS_PER_MISSION)
continue;
if (*ip)
{
while (isspace(static_cast<unsigned>(*ip)))
++ip;
if (*ip && *ip != ';')
continue;
}
N_secret_levels = n_levels;
Secret_level_names = std::make_unique<d_fname[]>(n_levels);
Secret_level_table = std::make_unique<uint8_t[]>(n_levels);
for (int i=0;i<N_secret_levels;i++) {
if (!PHYSFSX_fgets(buf, mfile))
break;
const auto &line = buf.line();
const auto lb = line.begin();
/* No auto: returned value must be type const char*
* Modern glibc maintains const-ness of the input.
* Apple libc++ and mingw32 do not.
*/
const char *const t = strchr(lb, ',');
if (!t)
break;
auto a = [](char c) {
return isspace(static_cast<unsigned>(c));
};
auto s = std::find_if(lb, t, a);
if (Secret_level_names[i].copy_if(line, std::distance(lb, s)))
{
unsigned long ls = strtoul(t + 1, &ip, 10);
if (ls < 1 || ls > Last_level)
break;
Secret_level_table[i] = ls;
Last_secret_level--;
}
else
break;
}
}
}
#if defined(DXX_BUILD_DESCENT_II)
else if (Current_mission->descent_version == Mission::descent_version_type::descent2a && buf[0] == '!') {
if (istok(buf+1,"ham")) {
Current_mission->alternate_ham_file = std::make_unique<d_fname>();
if ((v=get_value(buf))!=NULL) {
unsigned l = strlen(v);
if (l <= 4)
con_printf(CON_URGENT, "Mission %s has short HAM \"%s\".", Current_mission->path.c_str(), v);
else if (l >= sizeof(*Current_mission->alternate_ham_file))
con_printf(CON_URGENT, "Mission %s has excessive HAM \"%s\".", Current_mission->path.c_str(), v);
else {
Current_mission->alternate_ham_file->copy_if(v, l + 1);
con_printf(CON_VERBOSE, "Mission %s will use HAM %s.", Current_mission->path.c_str(), static_cast<const char *>(*Current_mission->alternate_ham_file));
}
}
else
con_printf(CON_URGENT, "Mission %s has no HAM.", Current_mission->path.c_str());
}
else {
con_printf(CON_URGENT, "Mission %s uses unsupported critical directive \"%s\".", Current_mission->path.c_str(), static_cast<const char *>(buf));
Last_level = 0;
break;
}
}
#endif
}
mfile.reset();
if (Last_level <= 0) {
Current_mission.reset(); //no valid mission loaded
return "Failed to parse mission file";
}
#if defined(DXX_BUILD_DESCENT_II)
// re-read default HAM file, in case this mission brings it's own version of it
free_polygon_models();
if (load_mission_ham())
init_extra_robot_movie(&*Current_mission->filename);
#endif
return nullptr;
}
//loads the named mission if exists.
//Returns nullptr if mission loaded ok, else error string.
const char *load_mission_by_name (const mission_entry_predicate mission_name, const mission_name_type name_match_mode)
{
auto &&mission_list = build_mission_list(mission_filter_mode::include_anarchy);
{
range_for (auto &i, mission_list)
{
switch (name_match_mode)
{
case mission_name_type::basename:
if (!d_stricmp(mission_name.filesystem_name, &*i.filename))
return load_mission(&i);
continue;
case mission_name_type::pathname:
case mission_name_type::guess:
if (const auto r = compare_mission_by_pathname(mission_name, i))
return load_mission(r);
continue;
default:
return "Unhandled load mission type";
}
}
}
if (name_match_mode == mission_name_type::guess)
{
const auto p = strrchr(mission_name.filesystem_name, '/');
const auto &guess_predicate = p
? mission_name.with_filesystem_name(p + 1)
: mission_name;
range_for (auto &i, mission_list)
{
if (const auto r = compare_mission_by_guess(guess_predicate, i))
{
con_printf(CON_NORMAL, "%s:%u: request for guessed mission name \"%s\" found \"%s\"", __FILE__, __LINE__, mission_name.filesystem_name, r->path.c_str());
return load_mission(r);
}
}
}
return "No matching mission found in\ninstalled mission list.";
}
}
namespace {
class mission_menu
{
mission_list_type mls;
public:
static constexpr char listbox_go_up[] = "<..>";
using callback_type = window_event_result (*)(void);
const mission_list_type &ml;
const std::unique_ptr<const char *[]> listbox_strings;
const RAIIdmem<char[]> title;
const callback_type when_selected;
listbox *containing_listbox = nullptr;
mission_menu *parent = nullptr;
mission_menu(mission_list_type &&rml, std::unique_ptr<const char *[]> &&mn, const char *const message, const callback_type ws) :
mls(std::move(rml)), ml(mls), listbox_strings(std::move(mn)),
title(prepare_title(message, ml)), when_selected(ws)
{
}
mission_menu(const mission_list_type *const p, std::unique_ptr<const char *[]> &&mn, const char *const message, const callback_type ws, mission_menu *const parent_menu) :
ml(*p), listbox_strings(std::move(mn)),
title(prepare_title(message, ml)), when_selected(ws),
parent(parent_menu)
{
}
bool is_submenu() const
{
return parent != nullptr;
}
static RAIIdmem<char[]> prepare_title(const char *const message, const mission_list_type &ml)
{
mission_subdir_stats ss;
ss.count(ml);
std::array<char, 12> dirbuf;
char buf[128];
snprintf(buf, sizeof(buf), "%s\n[%sMSN:LOCAL %zu; TOTAL %zu]", message, prepare_mission_list_count_dirbuf(dirbuf, ss.immediate_directories), ss.immediate_missions, ss.total_missions);
return RAIIdmem<char[]>(d_strdup(buf));
}
};
constexpr char mission_menu::listbox_go_up[];
struct mission_menu_create_state
{
std::unique_ptr<const char *[]> listbox_strings;
unsigned initial_selection = UINT_MAX;
std::unique_ptr<mission_menu_create_state> submenu;
mission_menu_create_state(const std::size_t len) :
listbox_strings(std::make_unique<const char *[]>(len))
{
}
mission_menu_create_state(mission_menu_create_state &&) = default;
};
}
static window_event_result mission_menu_handler(listbox *const lb, const d_event &event, mission_menu *const mm)
{
switch (event.type)
{
case EVENT_WINDOW_CREATED:
mm->containing_listbox = lb;
break;
case EVENT_NEWMENU_SELECTED:
{
const auto raw_citem = static_cast<const d_select_event &>(event).citem;
auto citem = raw_citem;
if (mm->is_submenu())
{
if (citem == 0)
{
/* Clear parent pointer so that the parent window is
* not implicitly closed during handling of
* EVENT_WINDOW_CLOSE.
*/
mm->parent = nullptr;
return window_event_result::close;
}
/* Adjust for the "Go up" placeholder item */
-- citem;
}
if (citem >= 0)
{
auto &mli = mm->ml[citem];
if (!mli.directory.empty())
{
auto listbox_strings = std::make_unique<const char *[]>(mli.directory.size() + 1);
listbox_strings[0] = mm->listbox_go_up;
const auto a = [](const mle &m) -> const char * {
return m.mission_name;
};
std::transform(mli.directory.begin(), mli.directory.end(), &listbox_strings[1], a);
const auto pls = listbox_strings.get();
auto submm = std::make_unique<mission_menu>(&mli.directory, std::move(listbox_strings), mli.path.c_str(), mm->when_selected, mm);
const auto pmm = submm.get();
newmenu_listbox1(pmm->title.get(), pmm->ml.size() + 1, pls, 1, 0, mission_menu_handler, std::move(submm));
return window_event_result::handled;
}
// Chose a mission
else if (const auto errstr = load_mission(&mli))
{
nm_messagebox(nullptr, 1, TXT_OK, "%s\n\n%s\n\n%s", TXT_MISSION_ERROR, errstr, mli.path.c_str());
return window_event_result::handled; // stay in listbox so user can select another one
}
CGameCfg.LastMission.copy_if(mm->listbox_strings[raw_citem]);
}
return (*mm->when_selected)();
}
case EVENT_WINDOW_CLOSE:
/* If the user dismisses the listbox by pressing ESCAPE,
* do not close the parent listbox.
*/
if (listbox_get_citem(lb) != -1)
if (const auto parent = mm->parent)
{
window_close(listbox_get_window(parent->containing_listbox));
}
std::default_delete<mission_menu>()(mm);
break;
default:
break;
}
return window_event_result::ignored;
}
using mission_menu_create_state_ptr = std::unique_ptr<mission_menu_create_state>;
static mission_menu_create_state_ptr prepare_mission_menu_state(const mission_list_type &mission_list, const char *const LastMission, const std::size_t extra_strings)
{
auto mission_name_to_select = LastMission;
auto p = std::make_unique<mission_menu_create_state>(mission_list.size() + extra_strings);
auto &create_state = *p.get();
auto listbox_strings = create_state.listbox_strings.get();
std::fill_n(listbox_strings, extra_strings, nullptr);
listbox_strings += extra_strings;
range_for (auto &&e, enumerate(mission_list))
{
auto &mli = e.value;
const char *const mission_name = mli.mission_name;
*listbox_strings++ = mission_name;
if (!mission_name_to_select)
continue;
if (!mli.directory.empty())
{
auto &&substate = prepare_mission_menu_state(mli.directory, mission_name_to_select, 1);
if (substate->initial_selection == UINT_MAX)
continue;
substate->listbox_strings[0] = mission_menu::listbox_go_up;
create_state.submenu = std::move(substate);
}
else if (strcmp(mission_name, mission_name_to_select))
continue;
create_state.initial_selection = e.idx;
mission_name_to_select = nullptr;
}
return p;
}
namespace dsx {
int select_mission(const mission_filter_mode mission_filter, const char *message, window_event_result (*when_selected)(void))
{
auto &&mission_list = build_mission_list(mission_filter);
int new_mission_num;
if (mission_list.size() <= 1)
{
new_mission_num = !mission_list.empty() && !load_mission(&mission_list.front()) ? 0 : -1;
(*when_selected)();
return (new_mission_num >= 0);
}
else
{
auto &&create_state_ptr = prepare_mission_menu_state(mission_list, CGameCfg.LastMission, 0);
auto &create_state = *create_state_ptr.get();
mission_menu *parent_mission_menu;
{
auto mm = std::make_unique<mission_menu>(std::move(mission_list), std::move(create_state.listbox_strings), message, when_selected);
parent_mission_menu = mm.get();
newmenu_listbox1(message, parent_mission_menu->ml.size(), parent_mission_menu->listbox_strings.get(), 1, create_state.initial_selection == UINT_MAX ? 0 : create_state.initial_selection, mission_menu_handler, std::move(mm));
}
for (auto parent_state = &create_state; const auto substate = parent_state->submenu.get(); parent_state = substate)
{
const auto parent_initial_selection = parent_state->initial_selection;
const auto parent_mission_list_size = parent_mission_menu->ml.size();
assert(parent_initial_selection < parent_mission_list_size);
if (parent_initial_selection >= parent_mission_list_size)
break;
const auto &substate_mission_list = parent_mission_menu->ml[parent_initial_selection];
auto mm = std::make_unique<mission_menu>(&substate_mission_list.directory, std::move(substate->listbox_strings), substate_mission_list.path.c_str(), when_selected, parent_mission_menu);
const auto pmm = mm.get();
parent_mission_menu = pmm;
newmenu_listbox1(pmm->title.get(), pmm->ml.size() + 1, pmm->listbox_strings.get(), 1, substate->initial_selection + 1, mission_menu_handler, std::move(mm));
}
}
return 1; // presume success
}
#if DXX_USE_EDITOR
static int write_mission(void)
{
auto &msn_extension =
#if defined(DXX_BUILD_DESCENT_II)
(Current_mission->descent_version != Mission::descent_version_type::descent1) ? MISSION_EXTENSION_DESCENT_II :
#endif
MISSION_EXTENSION_DESCENT_I;
std::array<char, PATH_MAX> mission_filename;
snprintf(mission_filename.data(), mission_filename.size(), "%s%s", Current_mission->path.c_str(), msn_extension);
auto &&mfile = PHYSFSX_openWriteBuffered(mission_filename.data());
if (!mfile)
{
PHYSFS_mkdir(MISSION_DIR); //try making directory - in *write* path
mfile = PHYSFSX_openWriteBuffered(mission_filename.data());
if (!mfile)
return 0;
}
const char *prefix = "";
#if defined(DXX_BUILD_DESCENT_II)
switch (Current_mission->descent_version)
{
case Mission::descent_version_type::descent2x:
prefix = "x";
break;
case Mission::descent_version_type::descent2z:
prefix = "z";
break;
case Mission::descent_version_type::descent2a:
prefix = "!";
break;
default:
break;
}
#endif
PHYSFSX_printf(mfile, "%sname = %s\n", prefix, static_cast<const char *>(Current_mission->mission_name));
PHYSFSX_printf(mfile, "type = %s\n", Current_mission->anarchy_only_flag ? "anarchy" : "normal");
if (Briefing_text_filename[0])
PHYSFSX_printf(mfile, "briefing = %s\n", static_cast<const char *>(Briefing_text_filename));
if (Ending_text_filename[0])
PHYSFSX_printf(mfile, "ending = %s\n", static_cast<const char *>(Ending_text_filename));
PHYSFSX_printf(mfile, "num_levels = %i\n", Last_level);
range_for (auto &i, unchecked_partial_range(Level_names.get(), Last_level))
PHYSFSX_printf(mfile, "%s\n", static_cast<const char *>(i));
if (N_secret_levels)
{
PHYSFSX_printf(mfile, "num_secrets = %i\n", N_secret_levels);
for (int i = 0; i < N_secret_levels; i++)
PHYSFSX_printf(mfile, "%s,%i\n", static_cast<const char *>(Secret_level_names[i]), Secret_level_table[i]);
}
#if defined(DXX_BUILD_DESCENT_II)
if (Current_mission->alternate_ham_file)
PHYSFSX_printf(mfile, "ham = %s\n", static_cast<const char *>(*Current_mission->alternate_ham_file.get()));
#endif
return 1;
}
void create_new_mission(void)
{
Current_mission = std::make_unique<Mission>(Mission_path(MISSION_DIR "new_miss", sizeof(MISSION_DIR) - 1)); // limited to eight characters because of savegame format
Current_mission->mission_name.copy_if("Untitled");
Current_mission->builtin_hogsize = 0;
Current_mission->anarchy_only_flag = 0;
Level_names = std::make_unique<d_fname[]>(1);
if (!Level_names)
{
Current_mission.reset();
return;
}
Level_names[0] = "GAMESAVE.LVL";
Last_level = 1;
N_secret_levels = 0;
Last_secret_level = 0;
Briefing_text_filename = {};
Ending_text_filename = {};
Secret_level_table.reset();
Secret_level_names.reset();
#if defined(DXX_BUILD_DESCENT_II)
if (Gamesave_current_version > 3)
Current_mission->descent_version = Mission::descent_version_type::descent2; // custom ham not supported in editor (yet)
else
Current_mission->descent_version = Mission::descent_version_type::descent1;
Current_mission->alternate_ham_file = nullptr;
#endif
write_mission();
}
#endif
}