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dxx-rebirth
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libmve
History
kreatordxx
466f51e8f5
On Mac OS X - no longer have to copy SDL_mixer.h to SDL framework; frameworks can now be in /Library/Frameworks; fix for obscure compile error involving u_int32_t
2010-09-02 00:07:37 +00:00
..
decoder8.c
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
2008-04-06 20:23:28 +00:00
decoder16.c
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
2008-04-06 20:23:28 +00:00
decoders.h
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
mve_audio.c
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
mve_audio.h
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
mve_main.c
Show movies in correct aspect; Added mipmap generation to movie texture if Texture filtering enabled - can also be disabled seperately
2010-06-19 16:42:07 +00:00
mvelib.c
Remove redundant conf.h directives
2009-04-30 13:01:31 +00:00
mvelib.h
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
mveplay.c
On Mac OS X - no longer have to copy SDL_mixer.h to SDL framework; frameworks can now be in /Library/Frameworks; fix for obscure compile error involving u_int32_t
2010-09-02 00:07:37 +00:00
mveplayer.1
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00