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dd279061fe
dxx-rebirth
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arch
History
zicodxx
b334ff5b97
Set SOUND_BUFFER_SIZE for SDL_mixer to 1024 to minimize delay; Removed MIDI-existance check and store all music to Music/ subdirectory of writedir - keeps clean if user has tons of levels; Added SDL_mixer command-line help output; Reworked PHYSFSX_init and removed SysUserDir so we can finally read args without a hassle; Stored MAXIMUM_FPS in game.h - where it belongs to
2007-10-13 23:52:17 +00:00
..
carbon
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
cocoa
* Removed executable flag on most files
2007-09-21 19:06:05 +00:00
include
Updated docs; Removed GP2X support since I won't support this device anymore
2007-09-28 22:44:04 +00:00
linux
Fixed port deformation while sending handshake
2007-10-12 14:02:34 +00:00
ogl
Changed name for Window Boxes - preventing redundancy in Windows build
2007-10-07 14:05:18 +00:00
sdl
Set SOUND_BUFFER_SIZE for SDL_mixer to 1024 to minimize delay; Removed MIDI-existance check and store all music to Music/ subdirectory of writedir - keeps clean if user has tons of levels; Added SDL_mixer command-line help output; Reworked PHYSFSX_init and removed SysUserDir so we can finally read args without a hassle; Stored MAXIMUM_FPS in game.h - where it belongs to
2007-10-13 23:52:17 +00:00
win32
Moved Windows midi functions to digi_audio_* functions
2007-09-30 13:38:25 +00:00