.. |
2dsline.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
bitblt.c
|
Fixed some mem-leaks; Made show_fullscr() use ogl_ubitmapm_cs(); Removed use of glScissor for menus - using Blitting; Code cleanup
|
2007-08-27 23:01:34 +00:00 |
bitmap.c
|
code optimisation and fixed mem-leaks
|
2006-11-28 08:56:24 +00:00 |
bitmap.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
box.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
canvas.c
|
add gr_flip, allowing significant cleanup; remove final remnants of VR_current_page, also allowing -nodoublebuffer switch for all platforms
|
2007-03-22 14:15:46 +00:00 |
circle.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
clip.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
disc.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
font.c
|
Removed handicapping remnants, Removed -msgcolorlevel, color names in Multi-messages to Player- or Team-color
|
2007-09-05 17:31:05 +00:00 |
gpixel.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
ibitblt.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
line.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
linear.asm
|
initial import
|
2006-03-20 16:43:15 +00:00 |
linear.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
palette.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
pcx.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
pixel.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
poly.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
rect.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
rle.c
|
introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups
|
2007-06-10 16:21:53 +00:00 |
scale.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
scalea.asm
|
initial import
|
2006-03-20 16:43:15 +00:00 |
scalea.h
|
initial import
|
2006-03-20 16:43:15 +00:00 |
scalec.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
tmerge.c
|
initial import
|
2006-03-20 16:43:15 +00:00 |
tmerge_a.asm
|
initial import
|
2006-03-20 16:43:15 +00:00 |