9bd1ba7c47
which included commits to RCS files with non-trunk default branches.
272 lines
8.1 KiB
C
272 lines
8.1 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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* $Source: /cvs/cvsroot/d2x/arch/win32/include/key.h,v $
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* $Revision: 1.1.1.1 $
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* $Author: bradleyb $
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* $Date: 2001-01-19 03:30:15 $
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*
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* Header for keyboard functions
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.1.1.1 1999/06/14 22:01:23 donut
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* Import of d1x 1.37 source.
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*
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* Revision 1.19 1994/10/24 13:58:12 john
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* Hacked in support for pause key onto code 0x61.
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*
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* Revision 1.18 1994/10/21 15:17:10 john
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* Added KEY_PRINT_SCREEN
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*
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* Revision 1.17 1994/08/31 12:22:13 john
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* Added KEY_DEBUGGED
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*
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* Revision 1.16 1994/08/24 18:53:50 john
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* Made Cyberman read like normal mouse; added dpmi module; moved
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* mouse from assembly to c. Made mouse buttons return time_down.
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*
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* Revision 1.15 1994/08/18 14:56:16 john
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* *** empty log message ***
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*
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* Revision 1.14 1994/08/08 10:43:24 john
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* Recorded when a key was pressed for key_inkey_time.
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*
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* Revision 1.13 1994/06/17 17:17:28 john
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* Added keyd_time_last_key_was_pressed or something like that.
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*
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* Revision 1.12 1994/04/29 12:14:19 john
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* Locked all memory used during interrupts so that program
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* won't hang when using virtual memory.
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*
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* Revision 1.11 1994/02/17 15:57:14 john
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* Changed key libary to C.
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*
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* Revision 1.10 1994/01/31 08:34:09 john
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* Fixed reversed lshift/rshift keys.
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*
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* Revision 1.9 1994/01/18 10:58:17 john
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* *** empty log message ***
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*
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* Revision 1.8 1993/10/16 19:24:43 matt
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* Added new function key_clear_times() & key_clear_counts()
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*
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* Revision 1.7 1993/10/15 10:17:09 john
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* added keyd_last_key_pressed and released for use with recorder.
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*
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* Revision 1.6 1993/10/06 16:20:37 john
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* fixed down arrow bug
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*
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* Revision 1.5 1993/10/04 13:26:42 john
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* changed the #defines for scan codes.
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*
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* Revision 1.4 1993/09/28 11:35:20 john
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* added key_peekkey
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*
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* Revision 1.3 1993/09/20 18:36:43 john
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* *** empty log message ***
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*
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* Revision 1.1 1993/07/10 13:10:39 matt
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* Initial revision
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*
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*
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*/
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#ifndef _KEY_H
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#define _KEY_H
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#include "fix.h"
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#include "types.h"
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#include <ctype.h> // For 'toupper'
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//==========================================================================
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// This installs the int9 vector and initializes the keyboard in buffered
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// ASCII mode. key_close simply undoes that.
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extern void key_init();
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extern void key_close();
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//==========================================================================
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// These are configuration parameters to setup how the buffer works.
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// set keyd_buffer_type to 0 for no key buffering.
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// set it to 1 and it will buffer scancodes.
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extern unsigned char keyd_buffer_type;
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extern unsigned char keyd_repeat; // 1=allow repeating, 0=dont allow repeat
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// keyd_editor_mode... 0=game mode, 1=editor mode.
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// Editor mode makes key_down_time always return 0 if modifiers are down.
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extern unsigned char keyd_editor_mode;
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// Time in seconds when last key was pressed...
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extern volatile int keyd_time_when_last_pressed;
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//==========================================================================
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// These are the "buffered" keypress routines. Use them by setting the
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// "keyd_buffer_type" variable.
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extern void key_flush(); // Clears the 256 char buffer
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extern int key_checkch(); // Returns 1 if a char is waiting
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extern int key_getch(); // Gets key if one waiting other waits for one.
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extern int key_inkey(); // Gets key if one, other returns 0.
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extern int key_inkey_time(fix *time); // Same as inkey, but returns the time the key was pressed down.
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extern int key_peekkey(); // Same as inkey, but doesn't remove key from buffer.
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extern unsigned char key_to_ascii(int keycode );
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extern char *key_name(int keycode); // Convert keycode to the name of the key
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extern void key_debug(); // Does an INT3
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//==========================================================================
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// These are the unbuffered routines. Index by the keyboard scancode.
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// Set to 1 if the key is currently down, else 0
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extern volatile unsigned char keyd_pressed[];
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extern volatile unsigned char keyd_last_pressed;
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extern volatile unsigned char keyd_last_released;
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// Returns the seconds this key has been down since last call.
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extern fix key_down_time(int scancode);
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// Returns number of times key has went from up to down since last call.
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extern unsigned int key_down_count(int scancode);
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// Returns number of times key has went from down to up since last call.
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extern unsigned int key_up_count(int scancode);
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// Clears the times & counts used by the above functions
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// Took out... use key_flush();
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//void key_clear_times();
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//void key_clear_counts();
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extern char * key_text[256];
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#define KEY_SHIFTED 0x100
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#define KEY_ALTED 0x200
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#define KEY_CTRLED 0x400
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#define KEY_DEBUGGED 0x800
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#define KEY_0 11
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#define KEY_1 2
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#define KEY_2 3
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#define KEY_3 4
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#define KEY_4 5
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#define KEY_5 6
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#define KEY_6 7
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#define KEY_7 8
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#define KEY_8 9
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#define KEY_9 10
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#define KEY_A 30
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#define KEY_B 48
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#define KEY_C 46
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#define KEY_D 32
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#define KEY_E 18
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#define KEY_F 33
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#define KEY_G 34
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#define KEY_H 35
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#define KEY_I 23
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#define KEY_J 36
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#define KEY_K 37
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#define KEY_L 38
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#define KEY_M 50
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#define KEY_N 49
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#define KEY_O 24
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#define KEY_P 25
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#define KEY_Q 16
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#define KEY_R 19
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#define KEY_S 31
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#define KEY_T 20
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#define KEY_U 22
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#define KEY_V 47
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#define KEY_W 17
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#define KEY_X 45
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#define KEY_Y 21
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#define KEY_Z 44
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#define KEY_MINUS 12
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#define KEY_EQUAL 13
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#define KEY_DIVIDE 43
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#define KEY_SLASH 28
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#define KEY_COMMA 51
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#define KEY_PERIOD 52
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#define KEY_SEMICOL 39
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#define KEY_LBRACKET 26
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#define KEY_RBRACKET 27
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#define KEY_RAPOSTRO 40
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#define KEY_LAPOSTRO 41
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#define KEY_ESC 1
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#define KEY_ENTER 28
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#define KEY_BACKSP 14
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#define KEY_TAB 15
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#define KEY_SPACEBAR 57
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#define KEY_NUMLOCK 69
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#define KEY_SCROLLOCK 70
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#define KEY_CAPSLOCK 58
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#define KEY_LSHIFT 42
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#define KEY_RSHIFT 54
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#define KEY_LALT 56
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#define KEY_RALT 194
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#define KEY_LCTRL 29
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#define KEY_RCTRL 157
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#define KEY_F1 59
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#define KEY_F2 60
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#define KEY_F3 61
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#define KEY_F4 62
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#define KEY_F5 63
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#define KEY_F6 64
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#define KEY_F7 65
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#define KEY_F8 66
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#define KEY_F9 67
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#define KEY_F10 68
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#define KEY_F11 87
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#define KEY_F12 88
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#define KEY_PAD0 82
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#define KEY_PAD1 79
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#define KEY_PAD2 80
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#define KEY_PAD3 81
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#define KEY_PAD4 75
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#define KEY_PAD5 76
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#define KEY_PAD6 77
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#define KEY_PAD7 71
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#define KEY_PAD8 72
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#define KEY_PAD9 73
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#define KEY_PADMINUS 74
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#define KEY_PADPLUS 78
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#define KEY_PADPERIOD 83
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#define KEY_PADDIVIDE 81
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#define KEY_PADMULTIPLY 55
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#define KEY_PADENTER 156
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#define KEY_INSERT 210
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#define KEY_HOME 209
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#define KEY_PAGEUP 221
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#define KEY_DELETE 211
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#define KEY_END 217
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#define KEY_PAGEDOWN 219
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#define KEY_UP 200
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#define KEY_DOWN 208
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#define KEY_LEFT 203
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#define KEY_RIGHT 205
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#define KEY_PRINT_SCREEN 165
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#define KEY_PAUSE 143
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#endif
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