dxx-rebirth/d2x-rebirth/main/inferno.ini
Kp 137fd95ae0 Reduce indirection resolving chosen menu item
Instead of storing a hardcoded array of identifiers, use the index in
the main array as the identifier.  Split `enum MENUS` accordingly.
2020-12-19 16:13:26 +00:00

45 lines
1,023 B
INI
Executable file

#
# Matt's personal settings file
#
# Comment out lines to disable them
#
TARGSYS = WIN32
COMPILER = WATCOM #SYMANTEC
# These define changes in the code
RELEASE_VERSION = 1 #turn off test, cheat, & debugging functions
NDEBUG = 1 #is debugging turned off? (kills Asserts, Int3s, etc.)
#D2_OEM = 1 # 8-level OEM version?
TACTILE = 1 #are tactile-feedback joysticks supported?
#SHAREWARE = 1 #is this the smaller shareware
#BUILD_EDITOR = 1 #is the editor included?
# These never really get changed
#PIGGY_NO_PAGING = 1 #don't use John's new paging code
#STORE_DEMO = 1 #is the one-level store demo in?
#ARCADE = 1 #is the Arcade/AWD code in?
#MARK_ON = 1 #are marks on?
#PASSWORD = 'RUST' #is a password required?
# These define changes in compiling & linking
# Undefining DEBUG_ON will kill symbols and source
OPTIMIZE_ON = 1 #build optimized
%undef DEBUG_ON #no debug
#STACK_CHECK_ON = 1 #re-enable stack check
#This defines the name of this version
#VERSION_NAME = "CD Burn Test"