77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/*
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* This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
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* It is copyright by its individual contributors, as recorded in the
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* project's Git history. See COPYING.txt at the top level for license
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* terms and a link to the Git history.
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*/
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/*
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*
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* Header for joystick functions
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*
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*/
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#pragma once
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#include "dxxsconf.h"
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#include "dsx-ns.h"
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#include "event.h"
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#if DXX_MAX_JOYSTICKS
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#include "pstypes.h"
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#include "maths.h"
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#include <SDL.h>
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namespace dcx {
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constexpr std::integral_constant<unsigned, DXX_MAX_AXES_PER_JOYSTICK * DXX_MAX_JOYSTICKS> JOY_MAX_AXES{};
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#define JOY_MAX_BUTTONS (DXX_MAX_BUTTONS_PER_JOYSTICK * DXX_MAX_JOYSTICKS)
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struct d_event_joystick_axis_value
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{
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unsigned axis;
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int value;
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};
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extern void joy_init();
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extern void joy_close();
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const d_event_joystick_axis_value &event_joystick_get_axis(const d_event &event);
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extern void joy_flush();
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bool joy_translate_menu_key(const d_event &event);
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extern int event_joystick_get_button(const d_event &event);
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extern int apply_deadzone(int value, int deadzone);
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}
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#else
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#define joy_init() static_cast<void>(0)
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#define joy_flush()
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#define joy_close() static_cast<void>(0)
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#endif
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namespace dcx {
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#if DXX_MAX_BUTTONS_PER_JOYSTICK
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window_event_result joy_button_handler(const SDL_JoyButtonEvent *jbe);
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#else
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#define joy_button_handler(jbe) (static_cast<const SDL_JoyButtonEvent *const &>(jbe), window_event_result::ignored)
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#endif
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#if DXX_MAX_HATS_PER_JOYSTICK
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window_event_result joy_hat_handler(const SDL_JoyHatEvent *jhe);
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#else
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#define joy_hat_handler(jbe) (static_cast<const SDL_JoyHatEvent *const &>(jbe), window_event_result::ignored)
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#endif
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#if DXX_MAX_AXES_PER_JOYSTICK
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window_event_result joy_axis_handler(const SDL_JoyAxisEvent *jae);
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#else
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#define joy_axis_handler(jbe) (static_cast<const SDL_JoyAxisEvent *const &>(jbe), window_event_result::ignored)
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#endif
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#if DXX_MAX_AXES_PER_JOYSTICK && (DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK)
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window_event_result joy_axisbutton_handler(const SDL_JoyAxisEvent *jae);
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#else
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#define joy_axisbutton_handler(jbe) (static_cast<const SDL_JoyAxisEvent *const &>(jbe), window_event_result::ignored)
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#endif
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}
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